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== Engines ==
== Local Repairers ==


[[Image:Cuesengine.JPG]]
=== Local Armor Repairer ===


In this picture from left to right, one can see a harbinger with normal engines, followed by one with afterburner engaged and finally with microwarp drive. Note the increased brightness of the exhaust in the latter two.  
An armour repairer, as the name suggests, actively repairs the ship's armour whilst the module is active.


== Local Armor Repairer, Hull Repairer and Shield Booster ==
[[image:Armour repair.gif]]


[[Image:CuesLocalreppers.JPG]]
The visibility of the armour repairer depends a lot on the ship. Some ships are easy to see repairing, others are not. 


Here one can see the visual cues of a Harbinger repairing, from left to right, its armor, hull and shield.
=== Hull Repairer ===


In all the animations, there is a shimmering effect which starts at the nose of the spacecraft and proceeds to the tail.  
Just as the armour repaire repairs armour, the hull repairer repairs hull damage whilst active.


The armor repairer is characterized by moderately sized pale green patterns moving across the hull. The hull repairer is similar to the armor repairer, but features sharper and smaller pale yellow patterns. The shield booster is comparatively easy to see with board blue patterns flowing around the ship.  
[[image:Hull repair.gif]]
 
You won't often see this in space, since hull tanking is daft.  Whilst similar to the armour repair animation, it is greener and sharper, and the animations are faster.
 
=== Shield Booster ===
 
The shield booster does for shield what the two previous modules did for armour & hull.
 
[[Image:Shieldbooster.gif]]
 
The shield booster is the easiest of these three to see.
 
For all three, here is a still picture on a different ship: [[Media:CuesLocalreppers.JPG]]


== Remote Armor Repairer, Hull Repairer and Shield Transporter ==
== Remote Armor Repairer, Hull Repairer and Shield Transporter ==