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Chris Halsky (talk | contribs) |
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* T1 - ship is about 90M, which is expensive. It makes about 3.2M per run, and payback is 8h. You will need just a bit over 60 runs to get new ship for T2s (if you factor sale of T1 ship - 50 runs might be enough) | * T1 - ship is about 90M, which is expensive. It makes about 3.2M per run, and payback is 8h. You will need just a bit over 60 runs to get new ship for T2s (if you factor sale of T1 ship - 50 runs might be enough) | ||
* T2 - ship is about 200M. Again, more than my ideal 50 runs, but it's a terrible guide ;) Currently it makes around 3.5M per run, and payback is 10h. | * T2 - ship is about 200M. Again, more than my ideal 50 runs, but it's a terrible guide ;) Currently it makes around 3.5M per run, and payback is 10h. | ||
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=Why?= | =Why?= | ||
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The plan has changed then - to use only one ship 'family' - Caldari Cruisers with HAMs - and have progression going up in step-by-step way. I 'think' that Caracal -> Caracal Navy -> Cerberus offers good enough progression, so let's try to make it :)<br> | The plan has changed then - to use only one ship 'family' - Caldari Cruisers with HAMs - and have progression going up in step-by-step way. I 'think' that Caracal -> Caracal Navy -> Cerberus offers good enough progression, so let's try to make it :)<br> | ||
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{{Color box|Initially when creating this guide I wanted to say 'Feel free to start anywhere on the path' and call it good enough. But that's not really true - I found myself that running a lot of Abyss gives you experience in running Abyss (duh!), and that's invaluable. Yes, my ships are ISK-tanked and are generally safe - but the more experience you get, the better you will be at running Abyss. Do A LOT of each tier, and you'll be fine :)|width=50%}} | |||
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