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User:Chris Halsky/Big in Japan: Difference between revisions

From EVE University Wiki
Chris Halsky (talk | contribs)
Chris Halsky (talk | contribs)
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=== Base ===
=== Base ===
Paste base Povertila with Max-Alpha skills
My fit is based on Povertila - you can check it out here: https://abysstracker.com/fit/557cf65f-d8f8-4f46-8205-bebc85c85539
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Performance of this fit for Alpha pilots, even with max skills, is not the best. Due to lack of engineering skills the fit is not cap stable - which forces me to run Electrical weather exclusively. That's not bad 'per se', but is a limiting factor that I needed to take into account. I tried to modify this fit as little as possible though, because it means that all guides/strategies will be still valid.
Performance of this fit for Alpha pilots, even with max skills, is not the best. Due to lack of engineering skills the fit is not cap stable - which forces me to run Electrical weather exclusively. That's not bad 'per se', but is a limiting factor that I needed to take into account. I tried to modify this fit as little as possible though, because it means that all guides/strategies will be still valid.


=== Modifications ===
=== Modifications ===
Paste AlphaGila with minimum skills
{{ShipFitting
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| ship=Gila
[Gila, What are you doing?]
| fitName= AlphaGila
 
| fitID= AlphaGila
Drone Damage Amplifier II
| high1name=Prototype 'Arbalest' Rapid Light Missile Launcher
Damage Control II
| high1typeID=8027
Drone Damage Amplifier II
| high2name=Prototype 'Arbalest' Rapid Light Missile Launcher
 
| high2typeID=8027
Pithum C-Type Medium Shield Booster
| high3name=Drone Link Augmentor I
Dread Guristas Shield Boost Amplifier
| high3typeID=23527
Multispectrum Shield Hardener II
| high4name=Prototype 'Arbalest' Rapid Light Missile Launcher
Republic Fleet Large Cap Battery
| high4typeID=8027
10MN Y-S8 Compact Afterburner
| high5name=Prototype 'Arbalest' Rapid Light Missile Launcher
Pithum C-Type Medium Shield Booster
| high5typeID=8027
 
| mid1name=Pithum C-Type Medium Shield Booster
Prototype 'Arbalest' Rapid Light Missile Launcher, Caldari Navy Scourge Light Missile
| mid1typeID=19187
Prototype 'Arbalest' Rapid Light Missile Launcher, Caldari Navy Scourge Light Missile
| mid2name=Dread Guristas Shield Boost Amplifier
Drone Link Augmentor I
| mid2typeID=14047
Prototype 'Arbalest' Rapid Light Missile Launcher, Caldari Navy Scourge Light Missile
| mid3name=Multispectrum Shield Hardener II
Prototype 'Arbalest' Rapid Light Missile Launcher, Caldari Navy Scourge Light Missile
| mid3typeID=2281
 
| mid4name=Republic Fleet Large Cap Battery
Medium Capacitor Control Circuit II
| mid4typeID=41218
Medium EM Shield Reinforcer II
| mid5name=10MN Y-S8 Compact Afterburner
Medium Thermal Shield Reinforcer II
| mid5typeID=35656
 
| mid6name=Pithum C-Type Medium Shield Booster
 
| mid6typeID=19187
Imperial Navy Infiltrator x8
| low1name=Drone Damage Amplifier II
Imperial Navy Infiltrator x2
| low1typeID=4405
 
| low2name=Damage Control II
 
| low2typeID=2048
Zainou 'Gypsy' CPU Management EE-603
| low3name=Drone Damage Amplifier II
Inherent Implants 'Squire' Capacitor Management EM-803
| low3typeID=4405
 
| rig1name=Medium Capacitor Control Circuit II
 
| rig1typeID=31378
Caldari Navy Scourge Light Missile x10076
| rig2name=Medium EM Shield Reinforcer II
Nanite Repair Paste x100
| rig2typeID=31724
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| rig3name=Medium Thermal Shield Reinforcer II
| rig3typeID=31760
| charge1name=Caldari Navy Scourge Light Missile x5
| charge1typeID=27361
| drone1name=Imperial Navy Infiltrator x9
| drone1typeID=31866
| charge7name=Zainou 'Gypsy' CPU Management EE-603 x0
| charge7typeID=13216
| charge6name=Inherent Implants 'Squire' Capacitor Management EM-803 x0
| charge6typeID=13259
| charge2name=Nanite Repair Paste x100
| charge2typeID=28668
| skills=
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=1
| version=2024.6.1
| showTOC=N
| alphacanuse=Y
}}
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Due to fit working only in Electrical weather, and being Alpha-friendly by design, I made following changes:
Due to fit working only in Electrical weather, and being Alpha-friendly by design, I made following changes:
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== Strategy ==
== Strategy ==
That's a tough one. I ave very limited experience, so I can't really give you good guide about flying Gila. But I can show you a good guide :)
That's a tough one. I ave very limited experience, so I can't really give you good guide about flying Gila. For easy rooms approaching biocache and shooting stuff will work. For harder rooms (Battleships, lot of Neuts, hard Sansha/Angel room) you need to manually pilot around - most of the time you either want to get close (BSes) with decent transversal, or when enemies approach you (anything else really) you might delay going to cache to stay at distance for longer.
 
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Link Abyss tracker Povertila
Another thing is cap management. Even with mroe Neuts the fit behaves well, but keep in mind to switch off your Boosters when they are not needed - after thinning out the wave you can switch off one, before jumping to next room switch the second one - that way your cap will have some time to recharge.
 
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Link Uriel
You can also check my runs on youtube - they might give you some ideas how to run these (and there are timestamps in description):
[https://youtu.be/z6mSM0-LP1E Part 1]
[https://youtu.be/p8i4M-zb4tQ Part 2]
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== Upgrades ==
== Upgrades ==
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* We drop Damage Control, and instead we use Drone Damage Amplifier
* We drop Damage Control, and instead we use Drone Damage Amplifier
* All DDAs are replaced to Faction variant
* All DDAs are replaced to Faction variant
* Additionally, we swap Meta Launchers to T2 - we really need Rage Missile, in order to beat high EHP rooms fast enough
* Additionally, we swap Meta Launchers to T2 - we really need Fury Missile, in order to beat high EHP rooms fast enough
* Since we got rid of Damage Control, Shield Boosters should be upgraded to Pithum B-type, to recover lost tanking abilities
* Since we got rid of Damage Control, Shield Boosters should be upgraded to Pithum B-type, to recover lost tanking abilities