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Change lead. Change toc. Move structure table to top as per UniWiki:Mission formatting guidelines. Remove (some) unused parameters from {{Missiondetails}}. Add {{Update}}. Add {{Verify}}. |
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{{ | {{Update|Need mission briefings for mission 1{{Ndash}}3}} | ||
{{ | {{NPCTableCSS}} {{MissionLinks}} | ||
}} | |||
{ | '''New Frontiers''' is a level 3 mission series ([[Mission chain]]? {{Verify}}) consisting of 7 missions (4 encounter, 1 mining and 2 courier). | ||
'''Summary:''' | '''Summary:''' | ||
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* Several missions have pairs of Energy Neutralizer Towers that do 5gj/s each. | * Several missions have pairs of Energy Neutralizer Towers that do 5gj/s each. | ||
* Damage can get quite high for a level 3 in later stages, especially if blitzing. | * Damage can get quite high for a level 3 in later stages, especially if blitzing. | ||
{{Toclimit|2}} | |||
== Raw Materials (1 of 7) == | == Raw Materials (1 of 7) == | ||
{{Missiondetails | |||
|Level= 3 | |||
|Type= Mining {{Verify}} | |||
|Level= | |Objective= Mine 235{{m3}} of Green Aristite | ||
|Type= Mining | |||
|Objective= Mine | |||
|Faction1= Mercenaries | |Faction1= Mercenaries | ||
|WebPoint= | |WebPoint= | ||
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{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
{{NPCTableRow|Cruiser|3|Mercenary Miner|drop = Random drugs|note = Renamed Sansha Transport}} | {{NPCTableRow|Cruiser|3|Mercenary Miner|drop= Random drugs|note= Renamed Sansha Transport}} | ||
{{NPCTableRow|Frigate|3|Mercenary Elite Fighter|trigger = Wave 1}} | {{NPCTableRow|Frigate|3|Mercenary Elite Fighter|trigger= Wave 1}} | ||
{{NPCTableRow|Cruiser|2|Mercenary Lieutenant|trigger = Wave 3}} | {{NPCTableRow|Cruiser|2|Mercenary Lieutenant|trigger= Wave 3}} | ||
|} | |} | ||
{{NPCTableHead|Wave 1 (On Group | {{NPCTableHead|Wave 1 (On Initial Group Frigate Destruction)}} | ||
{{NPCTableRow|Cruiser|4|Mercenary Commander|trigger = Wave 2}} | {{NPCTableRow|Cruiser|4|Mercenary Commander|trigger= Wave 2}} | ||
|} | |} | ||
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|} | |} | ||
{{NPCTableHead|Wave 3 (On Group | {{NPCTableHead|Wave 3 (On Initial Group Cruiser Destruction)}} | ||
{{NPCTableRow|Frigate|3|Mercenary Elite Fighter|trigger = Wave 4}} | {{NPCTableRow|Frigate|3|Mercenary Elite Fighter|trigger= Wave 4}} | ||
{{NPCTableRow|Cruiser|2|Mercenary Lieutenant|trigger = Wave 5}} | {{NPCTableRow|Cruiser|2|Mercenary Lieutenant|trigger= Wave 5}} | ||
|} | |} | ||
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{{NPCTableRow|Cruiser|2|Mercenary Commander}} | {{NPCTableRow|Cruiser|2|Mercenary Commander}} | ||
|} | |} | ||
== Mad Scientist (2 of 7) == | == Mad Scientist (2 of 7) == | ||
{{Missiondetails | {{Missiondetails | ||
|Level= 3 | |||
|Level= | |||
|Type= Encounter | |Type= Encounter | ||
|Objective= Retrieve Professor Kajurei Delainen(1 m3) | |Objective= Retrieve Professor Kajurei Delainen (1{{m3}}) | ||
|Faction1= Rogue Drones | |Faction1= Rogue Drones | ||
|WebPoint= | |WebPoint= | ||
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=== Warp-in === | === Warp-in === | ||
All enemies will aggro immediately. Destroying the two drone bunkers can stop additional reinforcements. Waves 2 and 3 are | All enemies will aggro immediately. Destroying the two drone bunkers can stop additional reinforcements. Waves 2 and 3 are likely timed. | ||
'''WARNING''' There is a chance that an Alvus Controller battleship will spawn after the initial frigate spawn. Frigate Strain Sunder Alvi, which warp disrupt, might spawn as well. | |||
There is a chance that an Alvus Controller battleship will spawn after the initial | |||
{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
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|} | |} | ||
{{NPCTableHead|Wave 1 (On Attacking Group | {{NPCTableHead|Wave 1 (On Attacking Initial Group)}} | ||
{{NPCTableRow|Cruiser|2|Bomber/Disintegrator Alvum}} | {{NPCTableRow|Cruiser|2|Bomber/Disintegrator Alvum}} | ||
{{NPCTableRow|Destroyer|2|Shatterer/Ripper Alvior}} | {{NPCTableRow|Destroyer|2|Shatterer/Ripper Alvior}} | ||
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=== 1st Pocket === | === 1st Pocket === | ||
'''Warning:''' You will be webbed and neuted immediately after warp-in. Make sure you have weapons/drones capable of hitting the towers at about 50 kilometers or you will be stuck while being neuted and fired upon. | |||
Neutralizer towers will be capping you for -10gj/s total. Reinforcements do not always spawn and may be prevented by destroying bunkers at warp-in. | Neutralizer towers will be capping you for -10gj/s total. Reinforcements do not always spawn and may be prevented by destroying bunkers at warp-in. | ||
{{NPCTableHead|Structures}} | |||
{{NPCTableRow|Structure|1|Professor Delainen's Lab|cargo= Professor Kajurei Delainen}} | |||
|} | |||
{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
{{NPCTableRow|Frigate|4-5|Decimator/Raider Alvi}} | {{NPCTableRow|Frigate|4-5|Decimator/Raider Alvi}} | ||
{{NPCTableRow|Battlecruiser|2|Defeater Alvatis}} | {{NPCTableRow|Battlecruiser|2|Defeater Alvatis}} | ||
{{NPCTableRow|Sentry|2|Drone Neutralizer Sentry I|ewar= Neut|trigger= Wave 1}} | |||
{{NPCTableRow|Sentry|2|Drone Stasis Tower|ewar= Web}} | |||
{{NPCTableRow|Sentry|4|Tower Sentry Drone I}} | {{NPCTableRow|Sentry|4|Tower Sentry Drone I}} | ||
|} | |} | ||
{{NPCTableHead|Wave 1 (On Neutralizer Sentry Destruction)}} | {{NPCTableHead|Wave 1 (On Neutralizer Sentry Destruction)}} | ||
{{NPCTableRow|Frigate|1|Devilfish Alvi|trigger = Wave 2}} | {{NPCTableRow|Frigate|1|Devilfish Alvi|trigger= Wave 2}} | ||
|} | |} | ||
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{{NPCTableRow|Frigate|5|Raider/Silverfish Alvi}} | {{NPCTableRow|Frigate|5|Raider/Silverfish Alvi}} | ||
{{NPCTableRow|Destroyer|2|Shatter Alvior}} | {{NPCTableRow|Destroyer|2|Shatter Alvior}} | ||
|} | |} | ||
== Toward a Solution (3 of 7) == | == Toward a Solution (3 of 7) == | ||
{{Missiondetails | {{Missiondetails | ||
|Level= 3 | |||
|Level= | |||
|Type= Courier | |Type= Courier | ||
|Objective= Deliver item | |Objective= Deliver item 0.1{{m3}} cargo | ||
|Faction1= | |Faction1= | ||
|WebPoint= | |WebPoint= | ||
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|Rewards= | |Rewards= | ||
|StandingLoss= | |StandingLoss= | ||
|Extra= | |Extra= | ||
}} | }} | ||
== The Unveiling (4 of 7) == | == The Unveiling (4 of 7) == | ||
{{Missiondetails | {{Missiondetails | ||
|Level= 3 | |||
|Level= | |||
|Type= Encounter | |Type= Encounter | ||
|Objective= Retrieve item from Delainen-ROM Symbiote | |Objective= Retrieve item from Delainen-ROM Symbiote | ||
|Faction1= Rogue Drones | |Faction1= Rogue Drones | ||
|WebPoint= | |WebPoint= | ||
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|Extra= | |Extra= | ||
}} | }} | ||
{{MissionBriefing|Well, that thing is gone, so the station is safe for now. The breached districts have been sealed off until repair crews can get in there. But I suppose you're wondering what happened. Let me back up for a moment. | {{MissionBriefing | ||
|Well, that thing is gone, so the station is safe for now. The breached districts have been sealed off until repair crews can get in there. But I suppose you're wondering what happened. Let me back up for a moment. | |||
Dr. Calus's original goal was to create a ship energy system that used advanced nanites to harvest the energy that binds subatomic particles together. The amount of energy that could be produced would be staggering. Think of it. The offensive potential of our ships and weapons systems could be increased a hundred-fold at least, maybe a thousand-fold. | Dr. Calus's original goal was to create a ship energy system that used advanced nanites to harvest the energy that binds subatomic particles together. The amount of energy that could be produced would be staggering. Think of it. The offensive potential of our ships and weapons systems could be increased a hundred-fold at least, maybe a thousand-fold. | ||
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{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableSeparator|Group 1}} | {{NPCTableSeparator|Group 1}} | ||
{{NPCTableRow|Battleship|1|Delainen-ROM Symbiote [Alvus Ruler/Supreme Parasite]|cargo = Mission objective dropped in cargo container|trigger = Trigger for Wave 3-6}} | {{NPCTableRow|Battleship|1|Delainen-ROM Symbiote [Alvus Ruler/Supreme Parasite]|cargo= Mission objective dropped in cargo container|trigger= Trigger for Wave 3-6}} | ||
{{NPCTableRow|Sentry|3|Drone Light Missile Battery|trigger = Wave 1}} | {{NPCTableRow|Sentry|3|Drone Light Missile Battery|trigger= Wave 1}} | ||
{{NPCTableSeparator|Group 2}} | {{NPCTableSeparator|Group 2}} | ||
{{NPCTableRow|Frigate|10|Render/Splinter Alvi|trigger = Wave 2}} | {{NPCTableRow|Frigate|10|Render/Splinter Alvi|trigger= Wave 2}} | ||
|} | |} | ||
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== An Unexpected Twist (5 of 7) == | == An Unexpected Twist (5 of 7) == | ||
{{Missiondetails | {{Missiondetails | ||
|Level= 3 | |||
|Level= | |||
|Type= Encounter | |Type= Encounter | ||
|Objective= Retrieve item from the Drone Battleship | |Objective= Retrieve item from the Drone Battleship | ||
|Faction1= Rogue Drones | |Faction1= Rogue Drones | ||
|WebPoint= | |WebPoint= | ||
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|Extra= | |Extra= | ||
}} | }} | ||
{{MissionBriefing|Yes, I did. The good Dr. Calus ― whose value to us necessitates our keeping a clone in place for her ― is studying the Delainen-ROM's AI "brain" as we speak. But there's something else we'd like you to do. | {{MissionBriefing | ||
|Yes, I did. The good Dr. Calus ― whose value to us necessitates our keeping a clone in place for her ― is studying the Delainen-ROM's AI "brain" as we speak. But there's something else we'd like you to do. | |||
Delainen apparently formed some sort of bond or relationship with the rogue drone colony near his previous home. But it's worse than that. Even now there are ongoing subspace transmissions taking place between these drones and the AI unit you recovered ― the thing's intelligence core is most certainly not dead. | Delainen apparently formed some sort of bond or relationship with the rogue drone colony near his previous home. But it's worse than that. Even now there are ongoing subspace transmissions taking place between these drones and the AI unit you recovered ― the thing's intelligence core is most certainly not dead. | ||
The drones have moved around several times, but they're remaining near, for whatever reason. Go to the <System> system and destroy that rogue drone colony once and for all. The hive mind CPU and construction center is in the central hive structure. That is your target. Once the drones there are all destroyed, salvage the hive mind CPU and return it to us.}} | The drones have moved around several times, but they're remaining near, for whatever reason. Go to the <System> system and destroy that rogue drone colony once and for all. The hive mind CPU and construction center is in the central hive structure. That is your target. Once the drones there are all destroyed, salvage the hive mind CPU and return it to us. | ||
}} | |||
Energy Neutralizers combine for -15gj/s and have a range in excess of 120Km. Web towers have a range of about 30km. If you are active tanked focus down the neutralizers first. | Energy Neutralizers combine for -15gj/s and have a range in excess of 120Km. Web towers have a range of about 30km. If you are active tanked focus down the neutralizers first. | ||
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{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableSeparator|Group 1 (55-60km)}} | {{NPCTableSeparator|Group 1 (55-60km)}} | ||
{{NPCTableRow|Sentry|3|Drone Energy Neutralizer Sentry I|ewar = Neut|trigger = Wave 2}} | {{NPCTableRow|Sentry|3|Drone Energy Neutralizer Sentry I|ewar= Neut|trigger= Wave 2}} | ||
{{NPCTableRow|Sentry|2|Drone Stasis Tower|ewar= Web|trigger= Wave 3 and 4}} | |||
{{NPCTableRow|Sentry|3|Drone Light Missile Battery}} | {{NPCTableRow|Sentry|3|Drone Light Missile Battery}} | ||
{{NPCTableRow|Sentry|2|Tower Sentry Drone I|trigger= Wave 5}} | |||
{{NPCTableRow|Sentry|2|Tower Sentry Drone I|trigger = Wave 5}} | |||
{{NPCTableSeparator|Group 2 (Spawn after ~45sec)}} | {{NPCTableSeparator|Group 2 (Spawn after ~45sec)}} | ||
{{NPCTableRow|Frigate|1|Render/Sunder Alvi|trigger = Wave 1}} | {{NPCTableRow|Frigate|1|Render/Sunder Alvi|trigger= Wave 1}} | ||
{{NPCTableSeparator|Group 3 (Spawn after ~1min 45sec)}} | {{NPCTableSeparator|Group 3 (Spawn after ~1min 45sec)}} | ||
{{NPCTableRow|Frigate|3|Render/Sunder Alvi}} | {{NPCTableRow|Frigate|3|Render/Sunder Alvi}} | ||
{{NPCTableSeparator|Group 4 (Spawn after ~2min)}} | {{NPCTableSeparator|Group 4 (Spawn after ~2min)}} | ||
{{NPCTableRow|Destroyer|2|Shatter/Shredder Alvior}} | {{NPCTableRow|Destroyer|2|Shatter/Shredder Alvior}} | ||
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{{NPCTableHead|Wave 1 (On Group 2 Destruction)}} | {{NPCTableHead|Wave 1 (On Group 2 Destruction)}} | ||
{{NPCTableRow|Battleship|1|Alvus Ruler/Supreme Alvus Parasite|cargo = Mission objective in cargo container|trigger = Wave 6}} | {{NPCTableRow|Battleship|1|Alvus Ruler/Supreme Alvus Parasite|cargo= Mission objective in cargo container|trigger= Wave 6}} | ||
|} | |} | ||
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== Nanite Express (6 of 7) == | == Nanite Express (6 of 7) == | ||
{{Missiondetails | {{Missiondetails | ||
|Level= 3 | |||
|Level= | |||
|Type= Courier | |Type= Courier | ||
|Objective= Deliver item | |Objective= Deliver item. 50{{m3}} cargo | ||
|Faction1= | |Faction1= | ||
|WebPoint= | |WebPoint= | ||
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|Rewards= | |Rewards= | ||
|StandingLoss= | |StandingLoss= | ||
|Extra= | |Extra= | ||
}} | }} | ||
{{MissionBriefing|We've completed Dr. Calus's study of the Delainen-ROM symbiote's AI core and the CPU you got for us. They're like nothing we've ever seen before. A strange combination of human thought patterns, atomic-scale nanites, and constantly evolving neural networks. And the thing wouldn't stop telling bad jokes! But if those nanites were ever loosed, they could easily latch onto the nearest ship and reconstitute themselves. Er, itself. Well, whatever. We just can't risk that happening … again. Which is why it's too dangerous to study further ― the chance of a breakout is just too high. | {{MissionBriefing | ||
|We've completed Dr. Calus's study of the Delainen-ROM symbiote's AI core and the CPU you got for us. They're like nothing we've ever seen before. A strange combination of human thought patterns, atomic-scale nanites, and constantly evolving neural networks. And the thing wouldn't stop telling bad jokes! But if those nanites were ever loosed, they could easily latch onto the nearest ship and reconstitute themselves. Er, itself. Well, whatever. We just can't risk that happening … again. Which is why it's too dangerous to study further ― the chance of a breakout is just too high. | |||
But it's also too valuable to destroy. We have placed the items in a special cryogenic container for temporary cold storage. The closest station with an adequate facility for long-term cryogenic storage is in < | But it's also too valuable to destroy. We have placed the items in a special cryogenic container for temporary cold storage. The closest station with an adequate facility for long-term cryogenic storage is in <Station>, though. Please take the container over there for safekeeping. | ||
}} | |||
== Ascendance (7 of 7) == | == Ascendance (7 of 7) == | ||
{{Missiondetails | {{Missiondetails | ||
|Level= 3 | |||
|Level= | |||
|Type= Encounter | |Type= Encounter | ||
|Objective= Destroy Delainen-Solar Entity | |Objective= Destroy Delainen-Solar Entity | ||
|Faction1= Rogue Drones | |Faction1= Rogue Drones | ||
|WebPoint= | |WebPoint= | ||
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|Extra= | |Extra= | ||
}} | }} | ||
{{MissionBriefing|Yes. Very astute, < | {{MissionBriefing | ||
|Yes. Very astute, <Pilot>. Do you recall that green goo in your cargohold a while back, when you returned with the drone AI core? That material was far more dangerous – and far more cunning – than we first realized. The nanites in the symbiote's AI core were the size of molecules, with atomic-scale manipulator arms. And because they are so small, they are practically undetectable. A billion of them could hide in the crevices of a speck of dust. | |||
Are you frightened yet? You should be. Because they are loose. | Are you frightened yet? You should be. Because they are loose. | ||
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Those nanites – perhaps even the self-same ones from your cargohold – somehow made their way onto a battleship called ''Solar Cinder'', which blasted out of its hangar, with no crew, just a few minutes ago. We don't know what to call this thing now, but it is sentient, and shows many similarities to the Delainen-ROM symbiote. But this is a battleship. An uncontrolled battleship with human-patterned AI ... and capable of ''self-replication''! Given time, it could lay waste to an entire planet! | Those nanites – perhaps even the self-same ones from your cargohold – somehow made their way onto a battleship called ''Solar Cinder'', which blasted out of its hangar, with no crew, just a few minutes ago. We don't know what to call this thing now, but it is sentient, and shows many similarities to the Delainen-ROM symbiote. But this is a battleship. An uncontrolled battleship with human-patterned AI ... and capable of ''self-replication''! Given time, it could lay waste to an entire planet! | ||
We need you to get out there and destroy it! The military is on the way, but they will not be here in force before it has time to escape, if that's what it intends.}} | We need you to get out there and destroy it! The military is on the way, but they will not be here in force before it has time to escape, if that's what it intends. | ||
}} | |||
'''Blitz:''' | '''Blitz:''' | ||
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{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableSeparator|Group 1}} | {{NPCTableSeparator|Group 1}} | ||
{{NPCTableRow|Battleship|1|Delainen-Solar Cinder Entity|trigger = Wave 2|note = Renamed Supreme Alvus Parasite}} | {{NPCTableRow|Battleship|1|Delainen-Solar Cinder Entity|trigger= Wave 2|note= Renamed Supreme Alvus Parasite}} | ||
{{NPCTableSeparator|Group 2}} | {{NPCTableSeparator|Group 2}} | ||
{{NPCTableRow|Frigate|3|Devilfish/Hunter Alvi}} | {{NPCTableRow|Frigate|3|Devilfish/Hunter Alvi}} | ||
{{NPCTableRow|Cruiser|3|Violator Alvum}} | {{NPCTableRow|Cruiser|3|Violator Alvum}} | ||
{{NPCTableSeparator|Group 3}} | {{NPCTableSeparator|Group 3}} | ||
{{NPCTableRow|Frigate|3|Barracuda/Devilfish Alvi}} | {{NPCTableRow|Frigate|3|Barracuda/Devilfish Alvi}} | ||
{{NPCTableRow|Cruiser|2|Vilator Alvum}} | {{NPCTableRow|Cruiser|2|Vilator Alvum}} | ||
{{NPCTableRow|Elite Cruiser|2|Viral Infector Alvum}} | {{NPCTableRow|Elite Cruiser|2|Viral Infector Alvum}} | ||
{{NPCTableSeparator|Group 4}} | {{NPCTableSeparator|Group 4}} | ||
{{NPCTableRow|Frigate|5|Devilfish/Hunter/Silverfish Alvi}} | {{NPCTableRow|Frigate|5|Devilfish/Hunter/Silverfish Alvi}} | ||