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Revenant expansion change ship stats. |
Update for new parameter. |
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* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipid=33155 | |||
| shipimg=Harbinger Navy Issue.jpg | |||
| shipname=Harbinger Navy Issue | |||
| class=Combat Battlecruiser | |||
| grouping=Faction Battlecruisers | |||
| hulltype=Harbinger Class | |||
| faction=Amarr Empire | |||
| variations={{Ship|Absolution}},{{Ship|Harbinger}} | |||
| tech=F | |||
| powergrid= 1,550 MW | |||
| cpu=410 tf | |||
| capacitor=3,500 GJ | |||
| highs=7 | |||
| turrets=6 | |||
| launchers=0 | |||
| mediums=5 | |||
| lows=6 | |||
| mass=15,500,000 kg | |||
| volume=234,000 m³ | |||
| cargohold=375{{m3}} | |||
| dronebay=75 m³ | |||
| bandwidth=50 Mbit/sec | |||
| quote= God is the only true judge, we just expedite court dates. | |||
| quote_attribution= Unknown Amarr Soldier | |||
| info= Following a successful re-engineering process, Duvolle Laboratories developed a new method of transmitting energy to remote stasis webification drones, greatly increasing the factor by which they could ensnare a ship. The research corporation then went on to win a bid to apply this new development to Gallente Navy ship designs. The bulky nature of this technology prohibited integration with the Gallente Navy's smaller vessels and so the Myrmidon was identified as an ideal choice for field testing. | |||
This webification drone technology, combined with an upgraded Myrmidon, proved a potent combination: the drones being able to snare distant targets, allowing this spiked column of destruction to slowly fall upon its prey. | |||
| bonuses= <b>Amarr Battlecruiser bonuses (per skill level):</b><br> | |||
7.5% bonus to Medium Energy Turret tracking speed<br> | 7.5% bonus to Medium Energy Turret tracking speed<br> | ||
10% bonus to Medium Energy Turret damage<br> | 10% bonus to Medium Energy Turret damage<br> | ||
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25% bonus to Medium Energy Turret optimal range and falloff | 25% bonus to Medium Energy Turret optimal range and falloff | ||
| structurehp=6,750 HP | |||
| armorhp=7,875 HP | |||
| armorem=50 | |||
| armortherm=35 | |||
| armorkin=25 | |||
| armorexp=20 | |||
| shieldhp=4,500 HP | |||
| shieldem=0 | |||
| shieldtherm=20 | |||
| shieldkin=40 | |||
| shieldexp=50 | |||
| maxvelocity=175 m/sec | |||
| inertia=0.52 | |||
| warpspeed=3.5 AU/s | |||
| warptime=11.17 s | |||
| targetrange=70 km | |||
| maxlockedtargets=7 | |||
| sigradius=270 m | |||
| scanres=210 mm | |||
| sensortype=RADAR | |||
| sensorvalue=21 points | |||
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|II}} | |||
** {{RequiredSkill|Spaceship Command|III}} | ** {{RequiredSkill|Spaceship Command|III}} | ||
** {{RequiredSkill|Amarr Cruiser|III}} | ** {{RequiredSkill|Amarr Cruiser|III}} | ||
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**** {{RequiredSkill|Amarr Frigate|III}} | **** {{RequiredSkill|Amarr Frigate|III}} | ||
***** {{RequiredSkill|Spaceship Command|I}} | ***** {{RequiredSkill|Spaceship Command|I}} | ||
| totaltraintime=2d 1h 9m 40s | |||
| externallinks= | |||
| highlights1=Can use Command Burst module | |||
| highlights2=High Amount of High Slots | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||