Difference between revisions of "Smartbombs"
(→Modules: move officer large smartbombs to another table, since most people are not interesting in them) |
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== Fitting == | == Fitting == | ||
− | A smartbomb is a ship module that is fitted in a high slot. They come in micro, small, medium, and large sizes, with each size using more power grid and CPU, with increased range and damage output. Smartbombs use considerably more CPU than most turret weapons for the same sized ship but do not take up a turret or missile hardpoint. This means that they fall under the 'utility' category for high slot modules, meaning that they are sometimes used in an extra high slot available on a ship when all of its turret and missile hardpoints are used. | + | A smartbomb is a ship module that is fitted in a high slot. They come in micro, small, medium, and large sizes, with each size using more power grid and CPU, with increased range and damage output. Smartbombs use considerably more CPU than most turret weapons for the same sized ship but do not take up a turret or missile [[hardpoint]]. This means that they fall under the 'utility' category for high slot modules, meaning that they are sometimes used in an extra high slot available on a ship when all of its turret and missile hardpoints are used. |
== Characteristics == | == Characteristics == | ||
− | Smartbombs are different than most damage-dealing ship modules for three reasons. As already mentioned, smartbombs do not use | + | Smartbombs are different than most damage-dealing ship modules for three reasons. As already mentioned, smartbombs do not use hardpoints, like turrets or missile launchers. Secondly, they are not targeted, much like [[bombs]]. However, unlike bombs, the explosion they create originates from the ship, rather than a launched warhead. They damage all ships within the explosion radius apart from the ship which used the smartbomb, however, they will ''not'' damage the wrecks of destroyed ships. Finally, the damage that smartbombs inflict is not affected by the damaged ship's signature radius or speed. Smartbomb damage is only mitigated by resistances and simply not being in the blast radius. |
− | Both friends and foes are damaged by smartbombs. Care must be taken in high and low security space not to unintentionally damage structures or ships protected by CONCORD, since this will affect the user's security status, and in high security will result in CONCORD intervention ( | + | Both friends and foes are damaged by smartbombs. Care must be taken in high and low security space not to unintentionally damage structures or ships protected by CONCORD, since this will affect the user's security status, and in high security will result in CONCORD intervention (i.e. the destruction of the offending ship). Your own drones, if they are within range, will also be damaged by a smartbomb. In order to activate smartbombs in high security space, you need to set your [[safety settings]] to red. |
Smartbombs do not damage [[Upwell structures]], nor cause the user to get any timer for damaging the Upwell Structure. | Smartbombs do not damage [[Upwell structures]], nor cause the user to get any timer for damaging the Upwell Structure. | ||
− | They cannot be used inside a docking area; the ship needs to be at least | + | They cannot be used inside a docking area; the ship needs to be at least 5.000m away from those areas before the modules can be activated. |
== Usage == | == Usage == | ||
− | The main use of smartbombs is by larger ships, such as battleships, to destroy small, weak targets, like capsules or drones. These small targets are very difficult to hit with large turrets or missiles due to explosion radius and tracking problems, and take a very long time to lock up in the first place. See [[ | + | The main use of smartbombs is by larger ships, such as battleships, to destroy small, weak targets, like capsules or drones. These small targets are very difficult to hit with large turrets or missiles due to explosion radius and tracking problems, and take a very long time to lock up in the first place. See [[Turret mechanics#Tracking|Tracking]] and [[Missile mechanics]] if you are unfamiliar with these problems. Pilots will fit one or more smartbombs, which will be able to hit with perfect accuracy and damage so long as the targets are within range. For smaller ships, like frigates, destroyers, and to a lesser degree cruisers and battlecruisers, their turrets and missiles can track and hit these small, fast-moving targets better, so pilots will save the steep CPU costs of smartbombs to fit other or better modules. |
A common use can be seen in [[Gate_camps#Smartbombs|Smartbombing Gatecamps]]. Typically Battleships are set up on a gate to take out ships in the time it takes a smaller ship to land on the gate and jump through the gate. | A common use can be seen in [[Gate_camps#Smartbombs|Smartbombing Gatecamps]]. Typically Battleships are set up on a gate to take out ships in the time it takes a smaller ship to land on the gate and jump through the gate. | ||
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Some organizations like Rooks and Kings have used smartbombs to great effect by [[Pipe Bombing|pipe bombing]], which consists of using a titan to jump bridge a fleet of smartbomb equipped battleships while an enemy fleet is in warp. The enemy fleet lands in the newly bridged battleships, which activate all their smart bombs, dealing massive damage to the whole fleet at once with no lock on time. | Some organizations like Rooks and Kings have used smartbombs to great effect by [[Pipe Bombing|pipe bombing]], which consists of using a titan to jump bridge a fleet of smartbomb equipped battleships while an enemy fleet is in warp. The enemy fleet lands in the newly bridged battleships, which activate all their smart bombs, dealing massive damage to the whole fleet at once with no lock on time. | ||
− | There is also a rarely used and even more rarely respected strategy known as 'Firewalling', in which multiple smartbombs are used to block out and destroy incoming [[ | + | There is also a rarely used and even more rarely respected strategy known as 'Firewalling', in which multiple smartbombs are used to block out and destroy incoming [[missiles]]. While missiles in-flight cannot be targeted, they can in fact be hit and destroyed by smartbombs. While this strategy is difficult to plan and execute appropriately, it can greatly reduce a fleet's incoming (and outgoing) missile damage. |
To quickly activate all smartbombs at once, it is recommended to use [[Slash Commands|slash commands]] | To quickly activate all smartbombs at once, it is recommended to use [[Slash Commands|slash commands]] | ||
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Smartbombs follow a naming convention of ''(meta descriptor or faction) (size) (damage type) smartbomb''. The meta descriptor and factions associated with each damage type are listed in the table below. | Smartbombs follow a naming convention of ''(meta descriptor or faction) (size) (damage type) smartbomb''. The meta descriptor and factions associated with each damage type are listed in the table below. | ||
− | {| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | + | {| class="wikitable sortable collapsible" style="font-size: 90%; text-align: center;" |
− | + | |- style="background-color: #222222;" | |
− | ! | + | ! Damage<br>type |
− | ! | + | ! T1 & 2 |
− | ! | + | ! Meta |
+ | ! Factions | ||
|- | |- | ||
− | | | + | | style="text-align: left;" | [[File:icon_damage_em.png|26px]] EM |
| EMP | | EMP | ||
| 'Vehemance' Compact {Size} EMP Smartbomb | | 'Vehemance' Compact {Size} EMP Smartbomb | ||
− | | Amarr Navy,<br | + | | Amarr Navy,<br>Ammatar Navy,<br>Dark Blood,<br>Khanid Navy,<br>True Sansha |
|- | |- | ||
− | | | + | | style="text-align: left;" | [[File:icon_damage_therm.png|26px]] Thermal |
| Plasma | | Plasma | ||
| YF-12a Compact {Size} Plasma Smartbomb | | YF-12a Compact {Size} Plasma Smartbomb | ||
− | | Gallente Navy,<br | + | | Gallente Navy,<br>Shadow Serpentis |
|- | |- | ||
− | | | + | | style="text-align: left;" | [[File:icon_damage_kin.png|26px]] Kinetic |
| Graviton | | Graviton | ||
| Rudimentary Compact {Size} Graviton Smartbomb | | Rudimentary Compact {Size} Graviton Smartbomb | ||
− | | Caldari Navy,<br | + | | Caldari Navy,<br>Dread Guristas |
|- | |- | ||
− | | | + | | style="text-align: left;" | [[File:icon_damage_exp.png|26px]] Explosive |
| Proton | | Proton | ||
| 'Notos' Compact {Size} Proton Smartbomb | | 'Notos' Compact {Size} Proton Smartbomb | ||
− | | Republic Fleet,<br | + | | Republic Fleet,<br>Domination |
|} | |} | ||
=== Micro smartbombs === | === Micro smartbombs === | ||
− | {| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | + | {| class="wikitable sortable collapsible" style="font-size: 90%; text-align: center;" |
− | + | |- style="background-color: #222222;" | |
− | ! | + | ! style="text-align: left;" | Name/Category |
− | ! | + | ! Tech |
− | ! | + | ! Meta |
− | ! | + | ! [[File:icon_cpu.png|26px|CPU required (TF)]] |
− | ! | + | ! [[File:icon_powergrid.png|26px|Powergrid required (MW)]] |
− | ! | + | ! Capacitor<br>Use |
− | ! | + | ! <span title="Range (km) of effect, from activating ship">[[File:Icon_target_range.png|26px]] Range</span> |
− | ! | + | ! <span title="Activation time / duration (s)">Rate of fire</span> |
+ | ! <span title="Damage of module type">Damage</span> | ||
|- | |- | ||
− | | style="text-align:left;" | <span title="All T1 smartbombs have the same stats">All micro T1 smartbombs</span> | + | | style="text-align: left;" | <span title="All T1 smartbombs have the same stats">All micro T1 smartbombs</span> |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| 0 | | 0 | ||
| 20 | | 20 | ||
Line 89: | Line 91: | ||
| 25 | | 25 | ||
|- | |- | ||
− | | style="text-align:left;" | Micro 'Vehemence' Shockwave Charge | + | | style="text-align: left;" | Micro 'Vehemence' Shockwave Charge |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| rowspan=4 | 1 | | rowspan=4 | 1 | ||
| 16 | | 16 | ||
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| rowspan=4 | 2 | | rowspan=4 | 2 | ||
| rowspan=4 | 10 | | rowspan=4 | 10 | ||
− | | 30 | + | | 30[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | Micro YF-12a Smartbomb | + | | style="text-align: left;" | Micro YF-12a Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| 17 | | 17 | ||
− | | 30 | + | | 30[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
| style="text-align:left;" | Micro Rudimentary Concussion Bomb I | | style="text-align:left;" | Micro Rudimentary Concussion Bomb I | ||
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | ||
| 18 | | 18 | ||
− | | 30 | + | | 30[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | Micro 'Notos' Explosive Charge I | + | | style="text-align: left;" | Micro 'Notos' Explosive Charge I |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| 19 | | 19 | ||
− | | 30 | + | | 30[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | <span title="All T2 smartbombs have the same stats">[[File:Icon tech2.png|16px]] All micro T2 smartbombs</span><ref | + | | style="text-align: left;" | <span title="All T2 smartbombs have the same stats">[[File:Icon tech2.png|16px]] All micro T2 smartbombs</span><ref>Requires {{sk|Energy Pulse Weapons|II}} to use.</ref> |
− | | style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span> | + | | style="background-color: #9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span> |
| 5 | | 5 | ||
| 20 | | 20 | ||
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| 35 | | 35 | ||
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]Micro Degenerative Concussion Bomb I | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]Micro Degenerative Concussion Bomb I |
− | | style="background:#446e1e;" data-sort-value= | + | | style="background-color:#446e1e;" data-sort-value=3 | <span title="Storyline module">◯</span> |
| 6 | | 6 | ||
| 26 | | 26 | ||
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| 3.6 | | 3.6 | ||
| 10 | | 10 | ||
− | | 50 | + | | 50[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction micro EM smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction micro EM smartbombs<ref>Includes Amarr Navy, Ammatar Navy, Dark Blood and True Sansha modules</ref> |
− | | style="background:#446e1e;" data-sort-value= | + | | style="background-color: #446e1e;" data-sort-value=4 | <span title="Faction module">◇</span> |
| rowspan=4 | 9 | | rowspan=4 | 9 | ||
| rowspan=4 | 20 | | rowspan=4 | 20 | ||
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| 3 | | 3 | ||
| rowspan=4 | 10 | | rowspan=4 | 10 | ||
− | | 38 | + | | 38[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction micro thermal smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction micro thermal smartbombs<ref>Includes Gallente Navy and Shadow Serpentis modules</ref> |
− | | style="background:#446e1e;" data-sort-value= | + | | style="background-color: #446e1e;" data-sort-value=4 | <span title="Faction module">◇</span> |
| 11 | | 11 | ||
| 2.7 | | 2.7 | ||
− | | 34 | + | | 34[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction micro kinetic smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction micro kinetic smartbombs<ref>Includes Caldari Navy and Dread Guristas modules</ref> |
− | | style="background:#446e1e;" data-sort-value= | + | | style="background-color: #446e1e;" data-sort-value=4 | <span title="Faction module">◇</span> |
| 12 | | 12 | ||
| 2.5 | | 2.5 | ||
− | | 31 | + | | 31[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction micro explosive smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction micro explosive smartbombs<ref>Includes Republic Fleet and Domination modules</ref> |
− | | style="background:#446e1e;" data-sort-value= | + | | style="background-color: #446e1e;" data-sort-value=4 | <span title="Faction module">◇</span> |
| 12 | | 12 | ||
| 2.6 | | 2.6 | ||
− | | 33 | + | | 33[[File:icon_damage_exp.png|16px|Explosive damage]] |
|} | |} | ||
− | <small><references | + | <small><references /></small> |
=== Small smartbombs === | === Small smartbombs === | ||
− | {| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | + | {| class="wikitable sortable collapsible" style="font-size: 90%; text-align: center;" |
− | + | |- style="background-color: #222222;" | |
− | ! | + | ! style="text-align: left;" | Name/Category |
− | ! | + | ! Tech |
− | ! | + | ! Meta |
− | ! | + | ! [[File:icon_cpu.png|26px|CPU required (TF)]] |
− | ! | + | ! [[File:icon_powergrid.png|26px|Powergrid required (MW)]] |
− | ! | + | ! Capacitor<br>Use |
− | ! | + | ! <span title="Range (km) of effect, from activating ship">[[File:Icon_target_range.png|26px]] Range</span> |
− | ! | + | ! <span title="Activation time / duration (s)">Rate of fire</span> |
+ | ! <span title="Damage of module type">Damage</span> | ||
|- | |- | ||
− | | style="text-align:left;" | <span title="All T1 smartbombs have the same stats">All small T1 smartbombs</span> | + | | style="text-align: left;" | <span title="All T1 smartbombs have the same stats">All small T1 smartbombs</span> |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| 0 | | 0 | ||
| 30 | | 30 | ||
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| 50 | | 50 | ||
|- | |- | ||
− | | style="text-align:left;" | 'Vehemence' Compact Small EMP Smartbomb | + | | style="text-align: left;" | 'Vehemence' Compact Small EMP Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| rowspan=4 | 1 | | rowspan=4 | 1 | ||
| rowspan=4 | 24 | | rowspan=4 | 24 | ||
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| rowspan=4 | 3 | | rowspan=4 | 3 | ||
| rowspan=4 | 10 | | rowspan=4 | 10 | ||
− | | 60 | + | | 60[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | YF-12a Compact Small Plasma Smartbomb | + | | style="text-align: left;" | YF-12a Compact Small Plasma Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
− | | 60 | + | | 60[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | Rudimentary Compact Small Graviton Smartbomb | + | | style="text-align: left;" | Rudimentary Compact Small Graviton Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
− | | 60 | + | | 60[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | 'Notos' Compact Small Proton Smartbomb | + | | style="text-align: left;" | 'Notos' Compact Small Proton Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
− | | 60 | + | | 60[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | <span title="All T2 smartbombs have the same stats">[[File:Icon tech2.png|16px]] All small T2 smartbombs</span><ref | + | | style="text-align: left;" | <span title="All T2 smartbombs have the same stats">[[File:Icon tech2.png|16px]] All small T2 smartbombs</span><ref>Requires {{sk|Energy Pulse Weapons|III}} to use.</ref> |
− | | style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span> | + | | style="background-color: #9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span> |
| 5 | | 5 | ||
| 30 | | 30 | ||
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| 70 | | 70 | ||
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Pike' Small EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Pike' Small EMP Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
| rowspan=4 | 6 | | rowspan=4 | 6 | ||
| rowspan=4 | 17 | | rowspan=4 | 17 | ||
Line 226: | Line 229: | ||
| rowspan=4 | 3.6 | | rowspan=4 | 3.6 | ||
| rowspan=4 | 10 | | rowspan=4 | 10 | ||
− | | 70 | + | | 70[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Seething' Small Plasma Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Seething' Small Plasma Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
− | | 70 | + | | 70[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Roaring' Small Graviton Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Roaring' Small Graviton Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
− | | 70 | + | | 70[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Degenerative' Small Proton Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Degenerative' Small Proton Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
− | | 70 | + | | 70[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction small EM smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction small EM smartbombs<ref>Includes Amarr Navy, Ammatar Navy, Dark Blood, Khanid Navy, and True Sansha modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| rowspan=4 | 9 | | rowspan=4 | 9 | ||
| 30 | | 30 | ||
Line 248: | Line 251: | ||
| 4.5 | | 4.5 | ||
| 10 | | 10 | ||
− | | 75 | + | | 75[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction small thermal smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction small thermal smartbombs<ref>Includes Gallente Navy and Shadow Serpentis modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| 30 | | 30 | ||
| 20 | | 20 | ||
| 5.4 | | 5.4 | ||
| 10 | | 10 | ||
− | | 60 | + | | 60[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction small kinetic smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction small kinetic smartbombs<ref>Includes Caldari Navy and Dread Guristas modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| 24 | | 24 | ||
| 16 | | 16 | ||
| 4.5 | | 4.5 | ||
| 12 | | 12 | ||
− | | 75 | + | | 75[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction small explosive smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction small explosive smartbombs<ref>Includes Republic Fleet and Domination modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| 30 | | 30 | ||
| 20 | | 20 | ||
| 3.6 | | 3.6 | ||
| 10 | | 10 | ||
− | | 90 | + | | 90[[File:icon_damage_exp.png|16px|Explosive damage]] |
|} | |} | ||
− | <small><references | + | <small><references /></small> |
=== Medium smartbombs === | === Medium smartbombs === | ||
− | {| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | + | {| class="wikitable sortable collapsible" style="font-size: 90%;text-align: center;" |
− | + | |- style="background-color: #222222;" | |
− | ! | + | ! style="text-align: left;" | Name/Category |
− | ! | + | ! Tech |
− | ! | + | ! Meta |
− | ! | + | ! [[File:icon_cpu.png|26px|CPU required (TF)]] |
− | ! | + | ! [[File:icon_powergrid.png|26px|Powergrid required (MW)]] |
− | ! | + | ! Capacitor<br>Use |
− | ! | + | ! <span title="Range (km) of effect, from activating ship">[[File:Icon_target_range.png|26px]] Range</span> |
− | ! | + | ! <span title="Activation time / duration (s)">Rate of fire</span> |
+ | ! <span title="Damage of module type">Damage</span> | ||
|- | |- | ||
− | | style="text-align:left;" | <span title="All T1 smartbombs have the same stats">All medium T1 smartbombs</span> | + | | style="text-align: left;" | <span title="All T1 smartbombs have the same stats">All medium T1 smartbombs</span> |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| 0 | | 0 | ||
| 50 | | 50 | ||
Line 298: | Line 302: | ||
| 100 | | 100 | ||
|- | |- | ||
− | | style="text-align:left;" | 'Vehemence' Compact Medium EMP Smartbomb | + | | style="text-align: left;" | 'Vehemence' Compact Medium EMP Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| rowspan=4 | 1 | | rowspan=4 | 1 | ||
| rowspan=4 | 40 | | rowspan=4 | 40 | ||
Line 306: | Line 310: | ||
| rowspan=4 | 4 | | rowspan=4 | 4 | ||
| rowspan=4 | 10 | | rowspan=4 | 10 | ||
− | | 120 | + | | 120[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | YF-12a Compact Medium Plasma Smartbomb | + | | style="text-align: left;" | YF-12a Compact Medium Plasma Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
− | | 120 | + | | 120[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | Rudimentary Compact Medium Graviton Smartbomb | + | | style="text-align: left;" | Rudimentary Compact Medium Graviton Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
− | | 120 | + | | 120[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | 'Notos' Compact Medium Proton Smartbomb | + | | style="text-align: left;" | 'Notos' Compact Medium Proton Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
− | | 120 | + | | 120[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | <span title="All T2 smartbombs have the same stats">[[File:Icon tech2.png|16px]] All medium T2 smartbombs</span><ref | + | | style="text-align: left;" | <span title="All T2 smartbombs have the same stats">[[File:Icon tech2.png|16px]] All medium T2 smartbombs</span><ref>Requires {{sk|Energy Pulse Weapons|IV}} to use.</ref> |
− | | style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span> | + | | style="background-color: #9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span> |
| 5 | | 5 | ||
| 50 | | 50 | ||
Line 330: | Line 334: | ||
| 140 | | 140 | ||
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Lance' Medium EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Lance' Medium EMP Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
| rowspan=4 | 6 | | rowspan=4 | 6 | ||
| rowspan=4 | 37.5 | | rowspan=4 | 37.5 | ||
Line 338: | Line 342: | ||
| rowspan=4 | 4.8 | | rowspan=4 | 4.8 | ||
| rowspan=4 | 10 | | rowspan=4 | 10 | ||
− | | 140 | + | | 140[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Boiling' Medium Plasma Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Boiling' Medium Plasma Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
− | | 140 | + | | 140[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Booming' Medium Graviton Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Booming' Medium Graviton Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
− | | 140 | + | | 140[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Dwindling' Medium Proton Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Dwindling' Medium Proton Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
− | | 140 | + | | 140[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction medium EM smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction medium EM smartbombs<ref>Includes Amarr Navy, Ammatar Navy, Dark Blood, Khanid Navy, and True Sansha modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| rowspan=4 | 9 | | rowspan=4 | 9 | ||
| 50 | | 50 | ||
Line 360: | Line 364: | ||
| 6 | | 6 | ||
| 10 | | 10 | ||
− | | 150 | + | | 150[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction medium thermal smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction medium thermal smartbombs<ref>Includes Gallente Navy and Shadow Serpentis modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| 50 | | 50 | ||
| 49 | | 49 | ||
| 7.2 | | 7.2 | ||
| 10 | | 10 | ||
− | | 120 | + | | 120[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction medium kinetic smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction medium kinetic smartbombs<ref>Includes Caldari Navy and Dread Guristas modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| 40 | | 40 | ||
| 40 | | 40 | ||
| 6 | | 6 | ||
| 12 | | 12 | ||
− | | 150 | + | | 150[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction medium explosive smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction medium explosive smartbombs<ref>Includes Republic Fleet and Domination modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| 50 | | 50 | ||
| 49 | | 49 | ||
| 4.8 | | 4.8 | ||
| 10 | | 10 | ||
− | | 180 | + | | 180[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Allecto's Modified Medium Multispectrum Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Allecto's Modified Medium Multispectrum Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 17 | | 17 | ||
| 50 | | 50 | ||
Line 394: | Line 398: | ||
| 7.2 | | 7.2 | ||
| 10 | | 10 | ||
− | | 45 | + | | 45[[File:icon_damage_em.png|16px|EM damage]]45[[File:icon_damage_therm.png|16px|Thermal damage]]45[[File:icon_damage_kin.png|16px|Kinetic damage]]45[[File:icon_damage_exp.png|16px|Explosive damage]] |
|} | |} | ||
− | <small><references | + | <small><references /></small> |
=== Large smartbombs === | === Large smartbombs === | ||
− | {| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | + | {| class="wikitable sortable collapsible" style="font-size: 90%; text-align: center;" |
− | + | |- style="background-color: #222222;" | |
− | ! | + | ! style="text-align: left;" | Name/Category |
− | ! | + | ! Tech |
− | ! | + | ! Meta |
− | ! | + | ! [[File:icon_cpu.png|26px|CPU required (TF)]] |
− | ! | + | ! [[File:icon_powergrid.png|26px|Powergrid required (MW)]] |
− | ! | + | ! Capacitor<br>Use |
− | ! | + | ! <span title="Range (km) of effect, from activating ship">[[File:Icon_target_range.png|26px]] Range</span> |
− | ! | + | ! <span title="Activation time / duration (s)">Rate of fire</span> |
+ | ! <span title="Damage of module type">Damage</span> | ||
|- | |- | ||
− | | style="text-align:left;" | <span title="All T1 smartbombs have the same stats">All large T1 smartbombs</span> | + | | style="text-align: left;" | <span title="All T1 smartbombs have the same stats">All large T1 smartbombs</span> |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| 0 | | 0 | ||
| 80 | | 80 | ||
Line 420: | Line 425: | ||
| 250 | | 250 | ||
|- | |- | ||
− | | style="text-align:left;" | 'Vehemence' Compact Large EMP Smartbomb | + | | style="text-align: left;" | 'Vehemence' Compact Large EMP Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
| rowspan=4 | 1 | | rowspan=4 | 1 | ||
| rowspan=4 | 64 | | rowspan=4 | 64 | ||
Line 428: | Line 433: | ||
| rowspan=4 | 5 | | rowspan=4 | 5 | ||
| rowspan=4 | 10 | | rowspan=4 | 10 | ||
− | | 275 | + | | 275[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | YF-12a Compact Large Plasma Smartbomb | + | | style="text-align: left;" | YF-12a Compact Large Plasma Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
− | | 275 | + | | 275[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | Rudimentary Compact Large Graviton Smartbomb | + | | style="text-align: left;" | Rudimentary Compact Large Graviton Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
− | | 275 | + | | 275[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | 'Notos' Compact Large Proton Smartbomb | + | | style="text-align: left;" | 'Notos' Compact Large Proton Smartbomb |
− | | style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> | + | | style="background-color: #000000;" data-sort-value=1 | <span title="Tech 1 module">I</span> |
− | | 275 | + | | 275[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | <span title="All T2 smartbombs have the same stats">[[File:Icon tech2.png|16px]] All large T2 smartbombs</span><ref | + | | style="text-align: left;" | <span title="All T2 smartbombs have the same stats">[[File:Icon tech2.png|16px]] All large T2 smartbombs</span><ref>Requires {{sk|Energy Pulse Weapons|V}} to use.</ref> |
− | | style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span> | + | | style="background-color: #9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span> |
| 5 | | 5 | ||
| 80 | | 80 | ||
Line 452: | Line 457: | ||
| 300 | | 300 | ||
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Warhammer' Large EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Warhammer' Large EMP Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
| rowspan=4 | 6 | | rowspan=4 | 6 | ||
| rowspan=4 | 60 | | rowspan=4 | 60 | ||
Line 460: | Line 465: | ||
| rowspan=4 | 6 | | rowspan=4 | 6 | ||
| rowspan=4 | 10 | | rowspan=4 | 10 | ||
− | | 350 | + | | 350[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Scalding' Large Plasma Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Scalding' Large Plasma Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
− | | 350 | + | | 350[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Blasting' Large Graviton Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Blasting' Large Graviton Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
− | | 350 | + | | 350[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon storyline.png|16px]]'Regressive' Large Proton Smartbomb | + | | style="text-align: left;" | [[File:Icon storyline.png|16px]]'Regressive' Large Proton Smartbomb |
− | | style="background:#446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> | + | | style="background-color: #446e1e;" data-sort-value="3" | <span title="Storyline module">◯</span> |
− | | 350 | + | | 350[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction large EM smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction large EM smartbombs<ref>Includes Amarr Navy, Ammatar Navy, Dark Blood, Khanid Navy, and True Sansha modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| rowspan=4 | 9 | | rowspan=4 | 9 | ||
| 80 | | 80 | ||
Line 482: | Line 487: | ||
| 7.5 | | 7.5 | ||
| 10 | | 10 | ||
− | | 375 | + | | 375[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction large thermal smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction large thermal smartbombs<ref>Includes Gallente Navy and Shadow Serpentis modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 9 | | 9 | ||
| 10 | | 10 | ||
− | | 300 | + | | 300[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction large kinetic smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction large kinetic smartbombs<ref>Includes Caldari Navy and Dread Guristas modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| 64 | | 64 | ||
| 105 | | 105 | ||
| 7.5 | | 7.5 | ||
| 12 | | 12 | ||
− | | 375 | + | | 375[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon faction.png|16px]]Faction large explosive smartbombs<ref | + | | style="text-align: left;" | [[File:Icon faction.png|16px]]Faction large explosive smartbombs<ref>Includes Republic Fleet and Domination modules</ref> |
− | | style="background:#446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> | + | | style="background-color: #446e1e;" data-sort-value="4" | <span title="Faction module">◇</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 6 | | 6 | ||
| 10 | | 10 | ||
− | | 450 | + | | 450[[File:icon_damage_exp.png|16px|Explosive damage]] |
|} | |} | ||
− | <small><references | + | <small><references /></small> |
− | Additionally, large smartbombs have various [[Faction | + | Additionally, large smartbombs have various [[Faction modules#Officer|officer]] modules which have increased performance at the cost of increased fitting stats. |
− | {| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;" | + | {| class="wikitable sortable collapsible" style="font-size: 90%; text-align: center;" |
− | + | |- style="background-color: #222222;" | |
− | ! | + | ! style="text-align: left;" | Name/Category |
− | ! | + | ! Tech |
− | ! | + | ! Meta |
− | ! | + | ! [[File:icon_cpu.png|26px|CPU required (TF)]] |
− | ! | + | ! [[File:icon_powergrid.png|26px|Powergrid required (MW)]] |
− | ! | + | ! Capacitor<br>Use |
− | ! | + | ! <span title="Range (km) of effect, from activating ship">[[File:Icon_target_range.png|26px]] Range</span> |
− | ! | + | ! <span title="Activation time / duration (s)">Rate of fire</span> |
+ | ! <span title="Damage of module type">Damage</span> | ||
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Brokara's Modified Large EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Brokara's Modified Large EMP Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| rowspan=5 | 11 | | rowspan=5 | 11 | ||
| rowspan=2 | 80 | | rowspan=2 | 80 | ||
Line 530: | Line 536: | ||
| rowspan=2 | 8.25 | | rowspan=2 | 8.25 | ||
| rowspan=2 | 10 | | rowspan=2 | 10 | ||
− | | rowspan=2 | 413 | + | | rowspan=2 | 413[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Tairei's Modified Large EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Tairei's Modified Large EMP Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Brynn's Modified Large Plasma Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Brynn's Modified Large Plasma Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 9.9 | | 9.9 | ||
| 10 | | 10 | ||
− | | 330 | + | | 330[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Kaikka's Modified Large Graviton Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Kaikka's Modified Large Graviton Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 64 | | 64 | ||
| 105 | | 105 | ||
| 8.25 | | 8.25 | ||
| 12 | | 12 | ||
− | | 413 | + | | 413[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Mizuro's Modified Large Proton Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Mizuro's Modified Large Proton Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 6.6 | | 6.6 | ||
| 10 | | 10 | ||
− | | 495 | + | | 495[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Raysere's Modified Large EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Raysere's Modified Large EMP Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| rowspan=5 | 12 | | rowspan=5 | 12 | ||
| rowspan=2 | 80 | | rowspan=2 | 80 | ||
Line 567: | Line 573: | ||
| rowspan=2 | 9 | | rowspan=2 | 9 | ||
| rowspan=2 | 10 | | rowspan=2 | 10 | ||
− | | rowspan=2 | 450 | + | | rowspan=2 | 450[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Selynne's Modified Large EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Selynne's Modified Large EMP Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Tuvan's Modified Large Plasma Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Tuvan's Modified Large Plasma Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 10.8 | | 10.8 | ||
| 10 | | 10 | ||
− | | 360 | + | | 360[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Thon's Modified Large Graviton Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Thon's Modified Large Graviton Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 64 | | 64 | ||
| 105 | | 105 | ||
| 9 | | 9 | ||
| 12 | | 12 | ||
− | | 450 | + | | 450[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Hakim's Modified Large Proton Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Hakim's Modified Large Proton Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 7.2 | | 7.2 | ||
| 10 | | 10 | ||
− | | 540 | + | | 540[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Ahremen's Modified Large EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Ahremen's Modified Large EMP Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| rowspan=5 | 13 | | rowspan=5 | 13 | ||
| rowspan=2 | 80 | | rowspan=2 | 80 | ||
Line 604: | Line 610: | ||
| rowspan=2 | 9.75 | | rowspan=2 | 9.75 | ||
| rowspan=2 | 10 | | rowspan=2 | 10 | ||
− | | rowspan=2 | 488 | + | | rowspan=2 | 488[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Vizan's Modified Large EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Vizan's Modified Large EMP Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Setele's Modified Large Plasma Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Setele's Modified Large Plasma Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 11.7 | | 11.7 | ||
| 10 | | 10 | ||
− | | 390 | + | | 390[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Vepas' Modified Large Graviton Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Vepas' Modified Large Graviton Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 64 | | 64 | ||
| 105 | | 105 | ||
| 9.75 | | 9.75 | ||
| 12 | | 12 | ||
− | | 488 | + | | 488[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Gotan's Modified Large Proton Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Gotan's Modified Large Proton Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 7.8 | | 7.8 | ||
| 10 | | 10 | ||
− | | 585 | + | | 585[[File:icon_damage_exp.png|16px|Explosive damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Chelm's Modified Large EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Chelm's Modified Large EMP Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| rowspan=5 | 14 | | rowspan=5 | 14 | ||
| rowspan=2 | 80 | | rowspan=2 | 80 | ||
Line 641: | Line 647: | ||
| rowspan=2 | 10.5 | | rowspan=2 | 10.5 | ||
| rowspan=2 | 10 | | rowspan=2 | 10 | ||
− | | rowspan=2 | 525 | + | | rowspan=2 | 525[[File:icon_damage_em.png|16px|EM damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Draclira's Modified Large EMP Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Draclira's Modified Large EMP Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Cormack's Modified Large Plasma Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Cormack's Modified Large Plasma Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 12.6 | | 12.6 | ||
| 10 | | 10 | ||
− | | 420 | + | | 420[[File:icon_damage_therm.png|16px|Thermal damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Estamel's Modified Large Graviton Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Estamel's Modified Large Graviton Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 64 | | 64 | ||
| 105 | | 105 | ||
| 10.5 | | 10.5 | ||
| 12 | | 12 | ||
− | | 525 | + | | 525[[File:icon_damage_kin.png|16px|Kinetic damage]] |
|- | |- | ||
− | | style="text-align:left;" | [[File:Icon officer.png|16px]]Tobias' Modified Large Proton Smartbomb | + | | style="text-align: left;" | [[File:Icon officer.png|16px]]Tobias' Modified Large Proton Smartbomb |
− | | style="background:#800080;" data-sort-value="5" | <span title="Officer module">★</span> | + | | style="background-color: #800080;" data-sort-value="5" | <span title="Officer module">★</span> |
| 80 | | 80 | ||
| 130 | | 130 | ||
| 8.4 | | 8.4 | ||
| 10 | | 10 | ||
− | | 630 | + | | 630[[File:icon_damage_exp.png|16px|Explosive damage]] |
|} | |} | ||
Line 680: | Line 686: | ||
== Implants == | == Implants == | ||
− | The '''{{co|wheat|Inherent Implants 'Squire' Energy Pulse Weapons}}''' [[ | + | The '''{{co|wheat|Inherent Implants 'Squire' Energy Pulse Weapons}}''' [[Skill Hardwiring#Engineering|implant range]] is the only way to improve the performance of smartbombs. These plug into slot 7, and decrease the cycle time of smartbombs by 1-6%. They are available from various military LP stores. |
[[Category:Weapons]] | [[Category:Weapons]] |
Latest revision as of 12:42, 6 March 2025
- This page covers the ship-mounted area-of-effect weapon, the "smartbomb". For the ranged area-of-effect weapon launched by stealth bombers, with different mechanics and legality, see bombs.
Weapon Systems |
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Other Weapon Systems |
Other Mechanics |
Smartbombs are point-blank area-of-effect weapons. When fired, they do damage to everything in a short distance (~10km) around the activating ship, friend or foe. They fill a very niche role within EVE since they have very specific characteristics that limit their usefulness as a general weapon system. Smartbombs can be used anywhere, but using them in high-security space comes with a very high risk of hitting innocent passers-by, losing security status, and then being destroyed by CONCORD.
There are very few ways to improve smartbombs' performance, apart from good piloting.
Fitting
A smartbomb is a ship module that is fitted in a high slot. They come in micro, small, medium, and large sizes, with each size using more power grid and CPU, with increased range and damage output. Smartbombs use considerably more CPU than most turret weapons for the same sized ship but do not take up a turret or missile hardpoint. This means that they fall under the 'utility' category for high slot modules, meaning that they are sometimes used in an extra high slot available on a ship when all of its turret and missile hardpoints are used.
Characteristics
Smartbombs are different than most damage-dealing ship modules for three reasons. As already mentioned, smartbombs do not use hardpoints, like turrets or missile launchers. Secondly, they are not targeted, much like bombs. However, unlike bombs, the explosion they create originates from the ship, rather than a launched warhead. They damage all ships within the explosion radius apart from the ship which used the smartbomb, however, they will not damage the wrecks of destroyed ships. Finally, the damage that smartbombs inflict is not affected by the damaged ship's signature radius or speed. Smartbomb damage is only mitigated by resistances and simply not being in the blast radius.
Both friends and foes are damaged by smartbombs. Care must be taken in high and low security space not to unintentionally damage structures or ships protected by CONCORD, since this will affect the user's security status, and in high security will result in CONCORD intervention (i.e. the destruction of the offending ship). Your own drones, if they are within range, will also be damaged by a smartbomb. In order to activate smartbombs in high security space, you need to set your safety settings to red.
Smartbombs do not damage Upwell structures, nor cause the user to get any timer for damaging the Upwell Structure.
They cannot be used inside a docking area; the ship needs to be at least 5.000m away from those areas before the modules can be activated.
Usage
The main use of smartbombs is by larger ships, such as battleships, to destroy small, weak targets, like capsules or drones. These small targets are very difficult to hit with large turrets or missiles due to explosion radius and tracking problems, and take a very long time to lock up in the first place. See Tracking and Missile mechanics if you are unfamiliar with these problems. Pilots will fit one or more smartbombs, which will be able to hit with perfect accuracy and damage so long as the targets are within range. For smaller ships, like frigates, destroyers, and to a lesser degree cruisers and battlecruisers, their turrets and missiles can track and hit these small, fast-moving targets better, so pilots will save the steep CPU costs of smartbombs to fit other or better modules.
A common use can be seen in Smartbombing Gatecamps. Typically Battleships are set up on a gate to take out ships in the time it takes a smaller ship to land on the gate and jump through the gate.
Some organizations like Rooks and Kings have used smartbombs to great effect by pipe bombing, which consists of using a titan to jump bridge a fleet of smartbomb equipped battleships while an enemy fleet is in warp. The enemy fleet lands in the newly bridged battleships, which activate all their smart bombs, dealing massive damage to the whole fleet at once with no lock on time.
There is also a rarely used and even more rarely respected strategy known as 'Firewalling', in which multiple smartbombs are used to block out and destroy incoming missiles. While missiles in-flight cannot be targeted, they can in fact be hit and destroyed by smartbombs. While this strategy is difficult to plan and execute appropriately, it can greatly reduce a fleet's incoming (and outgoing) missile damage. To quickly activate all smartbombs at once, it is recommended to use slash commands
Modules
Smartbombs are categorized by size (Micro, Small, Medium, and Large), and damage type (EM, Thermal, Kinetic, and Explosive). The means to acquire new micro smartbombs were removed long ago, and they exist today only as collector's items, and so will not be listed here.
All but micro Tech 1 and Tech 2 smartbombs have identical stats across their size class, regardless of damage type; a Large EMP Smartbomb has the same stats as a Large Concussive Smartbomb, except for the damage type. Additionally, all Faction smartbombs are identical within their size and damage type; Medium Amarr Navy EMP Smartbombs are identical to Medium Dark Blood EMP Smartbombs.
Most smartbombs have a cycle time of 10 seconds, with the exception of small / medium / large Faction Kinetic Smartbombs whose cycle time is 12 seconds. The cycle time is reduced by 5% for each level in Energy Pulse Weapons. Overheating a smartbomb reduces its cycle time by 15%.
Naming convention
Smartbombs follow a naming convention of (meta descriptor or faction) (size) (damage type) smartbomb. The meta descriptor and factions associated with each damage type are listed in the table below.
[hide]Damage type |
T1 & 2 | Meta | Factions |
---|---|---|---|
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EMP | 'Vehemance' Compact {Size} EMP Smartbomb | Amarr Navy, Ammatar Navy, Dark Blood, Khanid Navy, True Sansha |
![]() |
Plasma | YF-12a Compact {Size} Plasma Smartbomb | Gallente Navy, Shadow Serpentis |
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Graviton | Rudimentary Compact {Size} Graviton Smartbomb | Caldari Navy, Dread Guristas |
![]() |
Proton | 'Notos' Compact {Size} Proton Smartbomb | Republic Fleet, Domination |
Micro smartbombs
[hide]Name/Category | Tech | Meta | ![]() |
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Capacitor Use |
![]() |
Rate of fire | Damage |
---|---|---|---|---|---|---|---|---|
All micro T1 smartbombs | I | 0 | 20 | 5 | 15 | 2 | 10 | 25 |
Micro 'Vehemence' Shockwave Charge | I | 1 | 16 | 5 | 15 | 2 | 10 | 30![]() |
Micro YF-12a Smartbomb | I | 17 | 30![]() | |||||
Micro Rudimentary Concussion Bomb I | I | 18 | 30![]() | |||||
Micro 'Notos' Explosive Charge I | I | 19 | 30![]() | |||||
![]() |
II | 5 | 20 | 5 | 15 | 2 | 10 | 35 |
![]() |
◯ | 6 | 26 | 7 | 30 | 3.6 | 10 | 50![]() |
![]() |
◇ | 9 | 20 | 5 | 10 | 3 | 10 | 38![]() |
![]() |
◇ | 11 | 2.7 | 34![]() | ||||
![]() |
◇ | 12 | 2.5 | 31![]() | ||||
![]() |
◇ | 12 | 2.6 | 33![]() |
Small smartbombs
[hide]Name/Category | Tech | Meta | ![]() |
![]() |
Capacitor Use |
![]() |
Rate of fire | Damage |
---|---|---|---|---|---|---|---|---|
All small T1 smartbombs | I | 0 | 30 | 8 | 30 | 3 | 10 | 50 |
'Vehemence' Compact Small EMP Smartbomb | I | 1 | 24 | 7 | 27 | 3 | 10 | 60![]() |
YF-12a Compact Small Plasma Smartbomb | I | 60![]() | ||||||
Rudimentary Compact Small Graviton Smartbomb | I | 60![]() | ||||||
'Notos' Compact Small Proton Smartbomb | I | 60![]() | ||||||
![]() |
II | 5 | 30 | 8 | 30 | 3 | 10 | 70 |
![]() |
◯ | 6 | 17 | 5 | 15 | 3.6 | 10 | 70![]() |
![]() |
◯ | 70![]() | ||||||
![]() |
◯ | 70![]() | ||||||
![]() |
◯ | 70![]() | ||||||
![]() |
◇ | 9 | 30 | 8 | 20 | 4.5 | 10 | 75![]() |
![]() |
◇ | 30 | 20 | 5.4 | 10 | 60![]() | ||
![]() |
◇ | 24 | 16 | 4.5 | 12 | 75![]() | ||
![]() |
◇ | 30 | 20 | 3.6 | 10 | 90![]() |
Medium smartbombs
[hide]Name/Category | Tech | Meta | ![]() |
![]() |
Capacitor Use |
![]() |
Rate of fire | Damage |
---|---|---|---|---|---|---|---|---|
All medium T1 smartbombs | I | 0 | 50 | 200 | 75 | 4 | 10 | 100 |
'Vehemence' Compact Medium EMP Smartbomb | I | 1 | 40 | 190 | 67.5 | 4 | 10 | 120![]() |
YF-12a Compact Medium Plasma Smartbomb | I | 120![]() | ||||||
Rudimentary Compact Medium Graviton Smartbomb | I | 120![]() | ||||||
'Notos' Compact Medium Proton Smartbomb | I | 120![]() | ||||||
![]() |
II | 5 | 50 | 200 | 75 | 4 | 10 | 140 |
![]() |
◯ | 6 | 37.5 | 180 | 49 | 4.8 | 10 | 140![]() |
![]() |
◯ | 140![]() | ||||||
![]() |
◯ | 140![]() | ||||||
![]() |
◯ | 140![]() | ||||||
![]() |
◇ | 9 | 50 | 200 | 49 | 6 | 10 | 150![]() |
![]() |
◇ | 50 | 49 | 7.2 | 10 | 120![]() | ||
![]() |
◇ | 40 | 40 | 6 | 12 | 150![]() | ||
![]() |
◇ | 50 | 49 | 4.8 | 10 | 180![]() | ||
![]() |
★ | 17 | 50 | 350 | 49 | 7.2 | 10 | 45![]() ![]() ![]() ![]() |
Large smartbombs
[hide]Name/Category | Tech | Meta | ![]() |
![]() |
Capacitor Use |
![]() |
Rate of fire | Damage |
---|---|---|---|---|---|---|---|---|
All large T1 smartbombs | I | 0 | 80 | 1000 | 200 | 5 | 10 | 250 |
'Vehemence' Compact Large EMP Smartbomb | I | 1 | 64 | 950 | 180 | 5 | 10 | 275![]() |
YF-12a Compact Large Plasma Smartbomb | I | 275![]() | ||||||
Rudimentary Compact Large Graviton Smartbomb | I | 275![]() | ||||||
'Notos' Compact Large Proton Smartbomb | I | 275![]() | ||||||
![]() |
II | 5 | 80 | 1100 | 220 | 6 | 10 | 300 |
![]() |
◯ | 6 | 60 | 900 | 200 | 6 | 10 | 350![]() |
![]() |
◯ | 350![]() | ||||||
![]() |
◯ | 350![]() | ||||||
![]() |
◯ | 350![]() | ||||||
![]() |
◇ | 9 | 80 | 1000 | 130 | 7.5 | 10 | 375![]() |
![]() |
◇ | 80 | 130 | 9 | 10 | 300![]() | ||
![]() |
◇ | 64 | 105 | 7.5 | 12 | 375![]() | ||
![]() |
◇ | 80 | 130 | 6 | 10 | 450![]() |
Additionally, large smartbombs have various officer modules which have increased performance at the cost of increased fitting stats.
[hide]Name/Category | Tech | Meta | ![]() |
![]() |
Capacitor Use |
![]() |
Rate of fire | Damage |
---|---|---|---|---|---|---|---|---|
![]() |
★ | 11 | 80 | 1500 | 130 | 8.25 | 10 | 413![]() |
![]() |
★ | |||||||
![]() |
★ | 80 | 130 | 9.9 | 10 | 330![]() | ||
![]() |
★ | 64 | 105 | 8.25 | 12 | 413![]() | ||
![]() |
★ | 80 | 130 | 6.6 | 10 | 495![]() | ||
![]() |
★ | 12 | 80 | 1750 | 130 | 9 | 10 | 450![]() |
![]() |
★ | |||||||
![]() |
★ | 80 | 130 | 10.8 | 10 | 360![]() | ||
![]() |
★ | 64 | 105 | 9 | 12 | 450![]() | ||
![]() |
★ | 80 | 130 | 7.2 | 10 | 540![]() | ||
![]() |
★ | 13 | 80 | 2000 | 130 | 9.75 | 10 | 488![]() |
![]() |
★ | |||||||
![]() |
★ | 80 | 130 | 11.7 | 10 | 390![]() | ||
![]() |
★ | 64 | 105 | 9.75 | 12 | 488![]() | ||
![]() |
★ | 80 | 130 | 7.8 | 10 | 585![]() | ||
![]() |
★ | 14 | 80 | 2250 | 130 | 10.5 | 10 | 525![]() |
![]() |
★ | |||||||
![]() |
★ | 80 | 130 | 12.6 | 10 | 420![]() | ||
![]() |
★ | 64 | 105 | 10.5 | 12 | 525![]() | ||
![]() |
★ | 80 | 130 | 8.4 | 10 | 630![]() |
Skills
Basic Skills
- Energy Pulse Weapons (2x, 130k ISK): Allows you to equip smartbombs, and reduces their cycle time by 5% per level, which increases both DPS and cap usage.
Fitting Skills
- Weapon Upgrades (2x, 80k ISK): Decreases the CPU needs of smartbomb modules by 5% per level. A fairly important skill, as smartbombs are very CPU intensive. Note that Advanced Weapon Upgrades does not affect smartbombs, only turrets and launchers.
- Basic fitting skills are important when working with smartbombs, due to their high fitting requirements. Make sure you train CPU Management, and less importantly for smartbombs, Power Grid Management to V.
Implants
The Inherent Implants 'Squire' Energy Pulse Weapons implant range is the only way to improve the performance of smartbombs. These plug into slot 7, and decrease the cycle time of smartbombs by 1-6%. They are available from various military LP stores.