More actions
added warp speeed changes from recent patch notes |
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| Line 47: | Line 47: | ||
80% reduction in Propulsion Jamming systems activation cost<br> | 80% reduction in Propulsion Jamming systems activation cost<br> | ||
80% reduction in Interdiction Nullifier reactivation delay,max lock range penalty and scan resolution penalty<br> | 80% reduction in Interdiction Nullifier reactivation delay,max lock range penalty and scan resolution penalty<br> | ||
100% bonus to Interdiction Nullifier duration | 100% bonus to Interdiction Nullifier duration<br> | ||
60% bonus to warp speed and warp acceleration | |||
| structurehp=375 HP | | structurehp=375 HP | ||
| Line 65: | Line 66: | ||
| maxvelocity=430 m/sec | | maxvelocity=430 m/sec | ||
| inertia=3.25 | | inertia=3.25 | ||
| warpspeed= | | warpspeed=5 AU/s | ||
| warptime=5.46 s | | warptime=5.46 s | ||
| Line 107: | Line 108: | ||
== Patch History == | == Patch History == | ||
{{expansion past | {{expansion past | ||
|'''Version 20.10 - 2022-11-08''' - ''Uprising'' ([https://www.eveonline.com/news/view/patch-notes-version-20-10 Patch Notes]) | |'''Version 22.02 2025-03-12.1''' [https://www.eveonline.com/news/view/patch-notes-version-22-02#h2-2] | ||
''Ship warp speed changes:'' | |||
* The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships. | |||
* Grouped up all ships based on their size, such as Small, Medium, Large and Capital. Removing the 10% or +0.5AU/s bonus from Tech II ships. | |||
* Tech II ships which need the increased warp speed for performing their specialization, such as Interceptors and Interdictors, have been given role bonuses to warp speed to keep their current warp speeds about the same while making these ships easier to identify for new players. | |||
'''Version 20.10 - 2022-11-08''' - ''Uprising'' ([https://www.eveonline.com/news/view/patch-notes-version-20-10 Patch Notes]) | |||
:''When it comes to small weapons, application bonuses are not very impactful except in niche circumstances and as a fast tackle ship this wasn’t doing much for the Crow. By removing this and replacing it with additional survivability, the crow should be a more interesting pick for tackle in your fleets.'' | :''When it comes to small weapons, application bonuses are not very impactful except in niche circumstances and as a fast tackle ship this wasn’t doing much for the Crow. By removing this and replacing it with additional survivability, the crow should be a more interesting pick for tackle in your fleets.'' | ||
Latest revision as of 22:08, 17 March 2025
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RELATED UNI-WIKI REFERENCES
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A mighty wind arrests the weak.
SHIP BONUSES
Interceptors bonuses (per skill level):
Ship Attributes
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Summary
The Crow is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus common to all interceptors.
The Crow has 4 mid slots like the Stiletto, allowing it to fit both Point and Scram.
Skills
Further information about additional or recommended skills to pilot Crow for a specific or its common role(s) can be written here.
Tactics
No sub-article about Crow roles or piloting tactics. You can write them here.
Notes
In the Uprising expansion, the Crow received a 10% bonus to shield hitpoints per level of Caldari Frigate, which may give this ship a niche as a slightly more durable interceptor.
Patch History
| A long, long time ago... |
|---|
| Version 22.02 2025-03-12.1 [1]
Ship warp speed changes:
Version 20.10 - 2022-11-08 - Uprising (Patch Notes)
Version 19.06 Release 2021-07-13.1 Patch notes Ship balance:
Version 19.04 - Release 2021-05-18.1 - The Great Escape Update (Patch Notes)
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