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This last site is not time-sensitive, though it can be time-consuming if you do not bring something that can tank the high DPS or snipe the three Madcat Frigates from afar. Once the three Madcats are killed, the container unlocks. The loot can be anything from Metal Scraps to the usual array of faction modules. | This last site is not time-sensitive, though it can be time-consuming if you do not bring something that can tank the high DPS or snipe the three Madcat Frigates from afar. Once the three Madcats are killed, the container unlocks. The loot can be anything from Metal Scraps to the usual array of faction modules. | ||
The Madcat Frigates are effectively a DPS check, as they boast high passive shield regeneration, strong 90% armor resistances, and strong armor repair. Fortunately, you do not need that much DPS (at least 180) to kill them if you pull them away from the site, though more is always better. While it is much faster to be able to overwhelm their armor repair, it is not strictly necessary. | The Madcat Frigates are effectively a DPS check, as they boast high passive shield regeneration, strong 90% armor resistances, and strong armor repair. Fortunately, you do not need that much DPS (at least 180) to kill them if you pull them away from the site, though more is always better. While it is much faster to be able to overwhelm their armor repair, it is not strictly necessary. | ||
Note - Apr 2025: It seems that there is some criteria under which they stop repairing their armor. I can't figure out what it is, and it doesn't seem to be consistent. It allowed me to kill 2/3 of the Madcat frigates, but not the third. | |||
For clearing this site, there are three approaches: bookmark chaining to kite, sniping, or tanking. | For clearing this site, there are three approaches: bookmark chaining to kite, sniping, or tanking. | ||