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Rain Zircion (talk | contribs) Cleanup of second para in Summary, some important skills added to Skills |
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The '''Avatar''' is the [[Amarr]] [[Titan]]. The Avatar is a popular choice for Titan pilots due to it having 8 low slots, allowing it to fit the heaviest armor [[tank]] in its class, and the meta favoring armor for big [[capital ship]] fights for many years makes it a default choice. Because of the way that bonuses (especially for damage) work on Titans, having {{Sk|Amarr Titan|V}} is a huge boost to the effectiveness of this hull. {{Sk|Amarr Titan|III}} and under are wholly insufficient [[skills]] to sit in a Titan. | The '''Avatar''' is the [[Amarr]] [[Titan]]. The Avatar is a popular choice for Titan pilots due to it having 8 low slots, allowing it to fit the heaviest armor [[tank]] in its class, and the meta favoring armor for big [[capital ship]] fights for many years makes it a default choice. Because of the way that bonuses (especially for damage) work on Titans, having {{Sk|Amarr Titan|V}} is a huge boost to the effectiveness of this hull. {{Sk|Amarr Titan|III}} and under are wholly insufficient [[skills]] to sit in a Titan. | ||
The Avatar's popularity has fallen due to its low DPS relative to other empire titans, and it only being able to fire Em/Thermal, leading to many pilots tanking their ships specifically against these types. Most Alliances will favor having a mix of all empire titans, spreading damage across all damage types. | |||
== Skills == | == Skills == | ||
A pilot sitting in a Titan should have near or complete maxed support skills, along with [[Skills:Spaceship Command#Amarr Titan|Amarr Titan]] at IV or V, [[Skills:Gunnery#Capital Energy Turret|Capital Energy Turret V]] for T2 Lasers, and the Capital Energy Turret Specialization of their guns, either [[Skills:Gunnery#Capital Beam Laser Specialization|Beam Laser Spec.]] or [[Skills:Gunnery#Capital Pulse Laser Specialization|Pulse Laser Spec.]] They should also have [[Skills:Navigation#Jump Drive Calibration|Jump Drive Calibration V]], doubling your jump range to 6ly. | |||
If the titan pilot is using the ship for [[Titans#Jump Portal Generator|Bridging]](the act of creating a temporary connection between two systems for fleet members to cross) they should also look into training [[Skills:Navigation#Jump Portal Generation|Jump Portal Generation]], reducing the Isotope cost of creating a bridge | |||
== Tactics == | == Tactics == | ||