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{{MissionBriefing | |||
|I'd like you to do some reconnaissance for <Corp>, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route. | |||
All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom. | |||
}} | }} | ||
Revision as of 01:19, 18 May 2025
Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha's Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3
| Level | 4 |
| Type | Encounter |
| Objective | Recon the area |
| Faction | Serpentis |
| Best damage to deal | |
| Damage to resist | |
| Warp disruption | Elite frigates |
| Ship suggestion | Frigate (blitz), Battleship (clear) |
| Mission briefing |
|---|
| I'd like you to do some reconnaissance for <Corp>, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route.
All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom. |
Video: Kronos Part 1, 2 & 3, Gila 2021-04-25]
Part 2 and part 3 are the same for all factions.
- No Hostiles at initial gate. Acceleration gate to next pocket is 25km from warp in.
- The gates are not locked, so you can blitz this mission without a single kill.
- Spawns are time based, 1 minute interval between spawns.
- Heavy long range dampening in the second room, you may want to fit an extra Sensor Booster or Signal Amplifier.
Blitz: Use a fast frigate, take the acceleration gate and return to agent.
1st Pocket
1st Spawn (20-40 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Elite Cruiser Corelum Guardian Chief Guard | |
||
| |
1 x Battlecruiser Corelatis Captain Sentry | |||
| |
1 x Battleship Core Grand Admiral | |||
2nd Spawn (17-32 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Cruiser Corelum Guardian Chief Infantry | |||
| |
1 x Battleship Core Lord Admiral | |||
3rd Spawn (18-34 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Elite Cruiser Corelum Guardian Chief | |
||
| |
2 x Battleship Core Lord Admiral | |||
4th Spawn (18-34 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Elite Cruiser Corelum Guardian Chief Infantry | |||
| |
2 x Battleship Core Lord Admiral, Grand Admiral | |||
2nd Pocket
1st Spawn (35-36 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Elite Cruiser Corelum Guardian Chief Patroller, Watchman | |
||
| |
2 x Battleship Core Admiral, High Admiral | |||
2nd Spawn (29-42 km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2-3 x Frigate Coreli Guardian Agent, Scout, Spy | |
||
| |
3 x Battleship Core Admiral, High Admiral | |||
Mining (29/01/21)
2nd pocket - behind 2x Acceleration gates with a 25km slow-boat between the gates
Asteroids - 2K-74K units each
| WD | EWAR | L | ||
|---|---|---|---|---|
| 2nd Pocket (max 42km from warp-in) | ||||
| |
180± x Veldspar |
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Bounties: ± 13.8 Mil ISK