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Security status: Difference between revisions

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Fixed Latex expression % within \text{}
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* {{co|coral|Unprovoked attack of a capsuleer ship (small hit)}}
* {{co|coral|Unprovoked attack of a capsuleer ship (small hit)}}
:<math> \displaystyle \text{Modification%} = -2.5\% \times \text{System security} \times \left( 1 + \frac{\text{Target's security} - \text{Aggressor's security} }{100} \right)</math>
:<math> \displaystyle \text{Modification}% = -2.5\% \times \text{System security} \times \left( 1 + \frac{\text{Target's security} - \text{Aggressor's security} }{100} \right)</math>
* {{co|coral|Unprovoked attack of a capsule (major hit)}}
* {{co|coral|Unprovoked attack of a capsule (major hit)}}
:<math> \displaystyle \text{Modification%} = -25\% \times \text{System security} \times \left( 1 + \frac{\text{Target's security} - \text{Aggressor's security} }{100} \right)</math>
:<math> \displaystyle \text{Modification}% = -25\% \times \text{System security} \times \left( 1 + \frac{\text{Target's security} - \text{Aggressor's security} }{100} \right)</math>


In both cases the new security status is calculated as
In both cases the new security status is calculated as
:<math> \text{Aggressor's new security status} = \text{Aggressor's old security status} + ( 10 - \text{Aggressor's old security status} ) \times \text{Modification%} </math>
:<math> \text{Aggressor's new security status} = \text{Aggressor's old security status} + ( 10 - \text{Aggressor's old security status} ) \times \text{Modification}% </math>


Unprovoked actions are actions not sanctioned through war, [[Timers#Limited Engagement Timer|limited engagements]], [[suspect]] or [[criminal]] timers. For example, engaging a non-suspect or non-criminal in low security space that you are not at war with, suicide ganking in high security space. In null security and wormhole space everything is legal so actions there have no effect on security status.
Unprovoked actions are actions not sanctioned through war, [[Timers#Limited Engagement Timer|limited engagements]], [[suspect]] or [[criminal]] timers. For example, engaging a non-suspect or non-criminal in low security space that you are not at war with, suicide ganking in high security space. In null security and wormhole space everything is legal so actions there have no effect on security status.