More actions
DisasterKuz (talk | contribs) →1st pocket: Noted that the first gate is unlocked. This is very important! |
DisasterKuz (talk | contribs) |
||
| Line 16: | Line 16: | ||
|On warpin: | |On warpin: | ||
|This pocket serves as a scanning and identification post for the gatekeepers, habitation for the workers in the complex and a place of commerce for businessmen who mainly deal in technology, energy or mineral resources | |This pocket serves as a scanning and identification post for the gatekeepers, habitation for the workers in the complex and a place of commerce for businessmen who mainly deal in technology, energy or mineral resources | ||
|collapsed=yes}}The first gate is unlocked, allowing ships to bypass the first room completely via | |collapsed=yes}}The first gate is unlocked, allowing ships to bypass the first room completely via immediately aligning to the gate, activating micro jump drive, and taking the gate. {{NPCTableHead|Structures}} | ||
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 70km}} | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 70km}} | ||
{{NPCTableRow|Structure|1|Cargo Rig| destructible = yes|drop = Named modules}} | {{NPCTableRow|Structure|1|Cargo Rig| destructible = yes|drop = Named modules}} | ||