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PVP: Difference between revisions

From EVE University Wiki
Created page with " This page serves as a central hub for information related to Player versus Player (PVP) combat in EVE Online. PVP is a core element of the game and can occur in all areas of space. This page provides an overview of the different types of PVP, key mechanics, and relevant tools and resources for further learning. == Overview == PVP in EVE Online refers to combat between player-controlled ships. It can take many forms, from small individual encounters to large-scale battl..."
 
m Replace PVP with PvP as discussed in Discord #wiki-oficers.
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This page serves as a central hub for information related to Player versus Player (PVP) combat in EVE Online. PVP is a core element of the game and can occur in all areas of space. This page provides an overview of the different types of PVP, key mechanics, and relevant tools and resources for further learning.
This page serves as a central hub for information related to Player versus Player (PvP) combat in EVE Online. PvP is a core element of the game and can occur in all areas of space. This page provides an overview of the different types of PvP, key mechanics, and relevant tools and resources for further learning.


== Overview ==
== Overview ==
PVP in EVE Online refers to combat between player-controlled ships. It can take many forms, from small individual encounters to large-scale battles involving hundreds of pilots. Engagements may be consensual, such as arranged duels or tournament fights, or non-consensual, such as ambushes or ganks. Unlike many MMOs, ship loss in EVE Online is permanent, making PVP encounters significant and often high-risk.
PvP in EVE Online refers to combat between player-controlled ships. It can take many forms, from small individual encounters to large-scale battles involving hundreds of pilots. Engagements may be consensual, such as arranged duels or tournament fights, or non-consensual, such as ambushes or ganks. Unlike many MMOs, ship loss in EVE Online is permanent, making PvP encounters significant and often high-risk.


== Types of PVP ==
== Types of PvP ==
PVP in EVE Online can be broadly categorised into several formats:
PvP in EVE Online can be broadly categorised into several formats:


* '''[[Solo PvP|Solo PVP]]''' – Independent engagements without support, relying on individual decision-making and ship control.
* '''[[Solo PvP|Solo]]''' – Independent engagements without support, relying on individual decision-making and ship control.
* '''[[Small Gang PVP]]''' – Fights involving small, coordinated groups, often focused on hit-and-run tactics or skirmishes.
* '''[[Small Gang]]''' – Fights involving small, coordinated groups, often focused on hit-and-run tactics or skirmishes.
* '''[[Fleet PVP]]''' – Large, structured battles using predefined doctrines and assigned roles.
* '''[[Fleet]]''' – Large, structured battles using predefined doctrines and assigned roles.
* '''[[Faction warfare|Faction Warfare PVP]]''' – Conflict centred around low security space objectives in the Factional Warfare system.
* '''[[Faction warfare|Faction Warfare]]''' – Conflict centred around low security space objectives in the Factional Warfare system.
* '''[[Wormhole PVP]]''' – Combat in wormhole space, often involving surprise engagements and evictions.
* '''[[Wormhole]]''' – Combat in wormhole space, often involving surprise engagements and evictions.
* '''[[Highsec PVP]]''' – Includes duels, war declarations, and illegal combat actions such as ganking.
* '''[[Highsec]]''' – Includes duels, war declarations, and illegal combat actions such as ganking.
* '''[[Public fleets]]''' – Public fleets that allow participation from anyone outside the organiser’s direct alliance or corporation.
* '''[[Public fleets]]''' – Public fleets that allow participation from anyone outside the organiser’s direct alliance or corporation.
* '''[[Nullsec PVP]]''' – Includes sovereignty warfare, entosis mechanics, and large-scale territorial engagements.
* '''[[Nullsec]]''' – Includes sovereignty warfare, entosis mechanics, and large-scale territorial engagements.
* '''[[Structure Warfare]]''' – Fights centred around attacking or defending Upwell structures or other deployables.
* '''[[Structure Warfare]]''' – Fights centred around attacking or defending Upwell structures or other deployables.


== Getting Started ==
== Getting started ==
Players new to PVP may wish to begin with small-scale engagements to develop core skills. It is recommended to:
Players new to PvP may wish to begin with small-scale engagements to develop core skills. It is recommended to:


* Train essential fitting, navigation, and combat-related skills
* Train essential fitting, navigation, and combat-related skills
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* Practice using overview settings and manual piloting techniques
* Practice using overview settings and manual piloting techniques


== Relevant Skills and Training ==
== Relevant skills and training ==
Key skill areas that improve PVP performance include:
Key skill areas that improve PvP performance include:


* Navigation and propulsion
* Navigation and propulsion
* Capacitor and tanking systems (shield, armour, hull)
* Capacitor and tanking systems (shield, armor, hull)
* Weapon systems (turrets, missiles, drones)
* Weapon systems (turrets, missiles, drones)
* Electronic warfare and sensor management
* Electronic warfare and sensor management
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Skill progression in EVE Online is time-based. However, even new characters can contribute meaningfully in combat with appropriate fits and roles.
Skill progression in EVE Online is time-based. However, even new characters can contribute meaningfully in combat with appropriate fits and roles.


== Locating PVP Opportunities ==
== Locating PvP opportunities ==
PVP opportunities exist in all areas of space:
PvP opportunities exist in all areas of space:


* '''High Security Space''' – Duels, war declarations, ganking
* '''High Security Space''' – Duels, war declarations, ganking
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* '''Null Security Space''' – Roams, structure fights, sovereignty warfare
* '''Null Security Space''' – Roams, structure fights, sovereignty warfare
* '''Wormhole Space''' – Surprise attacks, evictions, rolling battles
* '''Wormhole Space''' – Surprise attacks, evictions, rolling battles
* '''Public (NPSI) Fleets''' – Organised through Discord, forums, or public calendars
* '''Public (NPSI) Fleets''' – Organized through Discord, forums, or public calendars
* '''ESS Raids and Filaments''' – Provide access to remote and active PVP zones
* '''ESS Raids and Filaments''' – Provide access to remote and active PvP zones


== Tools and Resources ==
== Tools and resources ==
The following tools are commonly used by PVP participants:
The following tools are commonly used by PvP participants:


* [https://zkillboard.com/ zKillboard] – Killmail database and performance analysis
* [https://zkillboard.com/ zKillboard] – Killmail database and performance analysis
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* [[PYFA]] – Standalone ship fitting tool
* [[PYFA]] – Standalone ship fitting tool


== See Also ==
== See also ==
* [[Fleet Command Guide|Fleet Command]]
* [[Fleet Command Guide|Fleet Command]]
* [[Fitting A Ship (Working Example)|Ship Fitting]]
* [[Fitting A Ship (Working Example)|Ship Fitting]]
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* [[Rules of Engagement]]
* [[Rules of Engagement]]


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[[Category:PVP]]
[[Category:PvP]]
[[Category:Combat]]
[[Category:Combat]]