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{{Work in progress|Creating new pages for each HF site|[[User:Boniface Vachon|Boniface Vachon]] ([[User talk:Boniface Vachon|talk]]) 22:13, 19 August 2025 (UTC)}}
{{Work in progress|Creating new pages for each HF site|[[User:Boniface Vachon|Boniface Vachon]] ([[User talk:Boniface Vachon|talk]]) 22:13, 19 August 2025 (UTC)}}


{{Main|Homefront operation}}
== Dread Assault ==
{{HomefrontOperationsLinks}}
{{Main|Homefront operation}}{{HomefrontOperationsLinks}}<!-- General introduction without going into a walkthrough style. Something that applies to all regional missions of there are regional differences
-->
[[File:Dread Assault- Cartel Racket Augoror.jpg|left|thumb|Dread Assault: Cartel Racket]]
An empire dreadnought has been dispatched to resolve the conflict in this sector. Your fleet’s mission is to ensure its success by supplying enough capacitor power for the dreadnought to activate its superweapon and obliterate the enemy structure.


{{HomefrontOperation
Enemy ships will apply energy neutralizers to the dreadnought, so it's recommended to bring DPS ships and  T1 Logistic cruisers with 3-4 medium remote cap transfers and maintain cap chain with one of them.
| name              = Dread Assault: Cartel Racket
| description      = The Angel Cartel has been harassing local clans. We've sent in a Minmatar Navy Dreadnought to clear them out but they've drained its capacitor so it cannot fire. we need you to hold back the Angels and boost the Dreadnought so it can destroy their Stronghold.
| ship restrictions = * Cruiser
* Destroyer
* Frigate
* Hauler
| objective        = Boost the capacitor of the Verndari Valravn so it can destroy the Cartel Racket HQ
| time to complete = 20 minutes
| hostiles          = Angel Cartel
| friendlies        = Verndari Valravn
| fleet size        = 4-5 pilots
| roles            = Logistics. Enforcers.
| module types      = Remote cap boosters for Logistics
}}


=== Fleet size & composition ===<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits -->
* Optimal fleet size: 5 ships
* Fleet composition: T1 Logistic Cruisers (Logi), Destroyers (DPS)


=== Type of ships allowed ===<!-- Included to have a comprehensive page on the subject -->
This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions.
* Tech 1 frigates, navy and pirate frigates
* Tech 1 destroyers, navy and pirate destroyers
* Tech 1 cruisers
* Tech 1 haulers, including [[Squall]]
* [[Venture|Ventures]]
=== Mission parameters ===
* Time-limit: 20 minutes
* Dreadnought Capacitor Requirements (30,000)
* Enemy Structure Health
* Siege Mode Timer: 90 seconds
<gallery>
File:Dread Assault- Cartel Racket Opportunities.jpg|Dread Assault: Cartel Racket Mission Parameters
</gallery>
=== Dread Assault in different empires ===
There are regional differences in the site’s description, hostile damage types, [[EWAR]] and friendlies.
{| class="wikitable sortable"
!Region
!Site
!Hostile
Damage Types
!EWAR
!Friendlies
|-
![[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]] Gallente
|[[Homefront operation#Dread Assault|Dread Assault: Primacy Base]]
|{{Damagetype|ex|em}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /[[File:Icon_target_max.png|16x16px]]ECM
|Peacekeeper Hubris
|-
![[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
|[[Homefront operation#Dread Assault|Dread Assault: Occupied Industry]]
|{{Damagetype|ex|em}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /[[File:Icon_target_max.png|16x16px]]ECM
|Arbiter Karura
|-
![[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]] Minmatar
|[[Homefront operation#Dread Assault|Dread Assault: Cartel Racket]]
|{{Damage to resist|Angel}}
|[[File:Icon_target_painter_i.png|16x16px]] Paints /[[File:Icon_target_max.png|16x16px]]ECM
|Verdarni Valravn
|-
![[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
|[[Homefront operation#Dread Assault|Dread Assault: Blood Raider Temple]]
|{{Damage to resist|Blood raiders}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
[[File:Icon_target_max.png|16x16px]] ECM
|Legatus Bane
|}
=== Hostiles ===
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Corruptor'', ''Activist'', ''Errant'', or ''Blood'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
{| class="wikitable"
! colspan="3" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]][[Homefront operation#Dread Assault|Dread Assault: Cartel Racket]]
! rowspan="9" |
! colspan="3" |[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]][[Homefront operation#Dread Assault|Dread Assault: Occupied Industry]]
|-
|Prefix
|'''Info'''
|'''Weakness'''
|Prefix
|'''Info'''
|'''Weakness'''
|-
|''Corruptor''
|Drone aggro
| rowspan="7" |{{Damagetype|em}}
|''Negotiator''
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
| rowspan="7" |{{Damagetype|TH}}
|-
|''Deceiver''
|[[File:Icon_target_max.png|16x16px]] ECM
|''Instigator''
|DPS
|-
|''Focused Leeching''
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|''Focused Negotiator''
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|-
|''Malignant''
|Logi
|''Defiant''
|DPS
|-
|''Persecutor''
|[[File:Icon_target_painter_i.png|16x16px]] Paints
|''Activist''
|Drone aggro
|-
|''Slayer''
|DPS
|''Bolstering''
|Logi
|-
|''Sundering''
|DPS
|''Boycotter''
|[[File:Icon_target_max.png|16x16px]] ECM
|-
| colspan="7" |
|-
| colspan="3" |[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]][[Homefront operation#Dread Assault|Dread Assault: Primacy Base]]
| rowspan="10" |
| colspan="3" |[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]][[Homefront operation#Dread Assault|Dread Assault: Blood Raider Temple]]
|-
|Prefix
|'''Info'''
|'''Weakness'''
|Prefix
|'''Info'''
|'''Weakness'''
|-
|Abacinating
|[[File:Icon_target_max.png|16x16px]] ECM
| rowspan="8" |{{Damagetype|TH}}
|Hyphema
|[[File:Icon_target_max.png|16x16px]] ECM
| rowspan="8" |{{Damagetype|ex}}
|-
|Errant
|Drone aggro
|Damning
|[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
|-
|Focused Liberator
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|Blood
|Drone aggro
|-
|Supreme Talos
|DPS
|Focused Sanguinary
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|-
|Valiant Thorax
|DPS
|Scarlet
|DPS
|-
|Liberator
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|Venerated
|DPS
|-
|Bastion
|Logi
|Sanguinary
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|-
|
|
|Shepherd
|Logi
|}
=== Rewards ===
Rewards for Dread Assault sites consists of raw ISK payout upon completion, following the standard 5 man fleet payout graph resulting in a 15,486,410 ISK payout per pilot not counting bounties for killing NPC's.
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|500x500px]]
== Walkthrough ==
<blockquote>To be added.<!-- Insert a detailed step by step guide to complete the homefront.  --></blockquote>
== Gallery ==
<gallery>
File:Homefront - Dread Assault.jpg|Dread Assault: Cartel Racket Site Overview
File:Homefront Dread Assault- Response Valravn.jpg|Verdarni Valravn Dreadnought
File:Dread Assault- Cartel Racket Augoror.jpg|Augoror, Kikimora, Dreadnought
</gallery>
[[Category:Homefront Operations]]
[[Category:Homefront Operations]]