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Dread Assault: Difference between revisions

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Change background color for light-mode readability. Replace table formatting with flex box.
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== Dread Assault in different empires ==
== Dread Assault in different empires ==
There are regional differences in the site’s description, hostile damage types, [[EWAR]] and friendlies.
There are regional differences in the site’s description, hostile damage types, [[EWAR]] and friendlies.
{| class="wikitable"
{| class="wikitable"  
!! style="background-color: #0f0d08" |Region
|- style="background-color: var(--background-color-warning-subtle);"
!! style="background-color: #0f0d08" |Site
! Region
!! style="background-color: #0f0d08" |Damage type
! Site
!! style="background-color: #0f0d08" |EWAR
! Damage type
!! style="background-color: #0f0d08" |Enemy Faction
! EWAR
! Enemy Faction
|-
|-
|[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
|[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
Line 66: Line 67:
== Hostiles ==
== Hostiles ==
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Corruptor'', ''Activist'', ''Errant'', or ''Blood'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Corruptor'', ''Activist'', ''Errant'', or ''Blood'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
{| class="wikitable"
{| class="wikitable"
| colspan="3" style="background-color: #443719" |[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]]Dread Assault: Blood Raider Temple
|- style="background-color: var(--background-color-warning-subtle);"
! rowspan="18" style="background-color: #0f0d08" |
! colspan="3" | [[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]]Dread Assault: Blood Raider Temple
! colspan="3" style="background-color: #222222" |[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]]Dread Assault: Occupied Industry
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
|-
! style="background-color: #0f0d08" |Prefix
| Hyphema || [[File:Icon_target_max.png|16x16px]] ECM ||{{Damagetype|ex}}
! style="background-color: #0f0d08" |'''Info'''
! style="background-color: #0f0d08" |'''Weakness'''
! style="background-color: #0f0d08" |Prefix
! style="background-color: #0f0d08" |'''Info'''
! style="background-color: #0f0d08" |'''Weakness'''
|-
|-
|Hyphema
| Damning || [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption || {{Damagetype|ex}}
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|ex}}
|Negotiator
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|{{Damagetype|TH}}
|-
|-
|Damning
| Blood || Drone aggro || {{Damagetype|ex}}
|[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
|{{Damagetype|ex}}
|Instigator
|DPS
|{{Damagetype|TH}}
|-
|-
|Blood
| Focused Sanguinary || [[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought || {{Damagetype|ex}}
|Drone aggro
|{{Damagetype|ex}}
|Focused Negotiator
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|{{Damagetype|TH}}
|-
|-
|Focused Sanguinary
| Scarlet || DPS || {{Damagetype|ex}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|{{Damagetype|ex}}
|Defiant
|DPS
|{{Damagetype|TH}}
|-
|-
|Scarlet
| Venerated || DPS || {{Damagetype|ex}}
|DPS
|{{Damagetype|ex}}
|Activist
|Drone aggro
|{{Damagetype|TH}}
|-
|-
|Venerated
| Sanguinary || [[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts || {{Damagetype|ex}}
|DPS
|{{Damagetype|ex}}
|Bolstering
|Logi
|{{Damagetype|TH}}
|-
|-
|Sanguinary
| Shepherd || Logi || {{Damagetype|ex}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|}
|{{Damagetype|ex}}
{| class="wikitable"
|Boycotter
|- style="background-color: var(--background-color-warning-subtle);"
|[[File:Icon_target_max.png|16x16px]] ECM
! colspan="3" | [[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]]Dread Assault: Occupied Industry
|{{Damagetype|TH}}
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
|-
|Shepherd
| Negotiator || [[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts || {{Damagetype|TH}}
|Logi
|{{Damagetype|ex}}
! style="background-color: #0f0d08" colspan="3" |
|-
|-
! colspan="3" style="background-color: #222d23" |[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Dread Assault: Primacy Base
| Instigator || DPS || {{Damagetype|TH}}
! colspan="3" style="background-color: #442a28" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Dread Assault: Cartel Racket
|-
|-
! style="background-color: #0f0d08" |Prefix
| Focused Negotiator || [[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought || {{Damagetype|TH}}
! style="background-color: #0f0d08" |'''Info'''
|-
! style="background-color: #0f0d08" |'''Weakness'''
| Defiant || DPS || {{Damagetype|TH}}
! style="background-color: #0f0d08" |Prefix
|-
! style="background-color: #0f0d08" |'''Info'''
| Activist || Drone aggro || {{Damagetype|TH}}
! style="background-color: #0f0d08" |'''Weakness'''
|-
| Bolstering || Logi || {{Damagetype|TH}}
|-
| Boycotter || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|TH}}
|}
</div>
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
{| class="wikitable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Dread Assault: Primacy Base
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
|-
|Abacinating
| Abacinating || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|TH}}
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|TH}}
|Corruptor
|Drone aggro
|{{Damagetype|em}}
|-
|-
|Errant
| Errant || Drone aggro || {{Damagetype|TH}}
|Drone aggro
|{{Damagetype|TH}}
|Deceiver
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|em}}
|-
|-
|Focused Liberator
| Focused Liberator || [[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought || {{Damagetype|TH}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|{{Damagetype|TH}}
|Focused Leeching
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|{{Damagetype|em}}
|-
|-
|Supreme Talos
| Supreme Talos || DPS || {{Damagetype|TH}}
|DPS
|{{Damagetype|TH}}
|Malignant
|Logi
|{{Damagetype|em}}
|-
|-
|Valiant Thorax
| Valiant Thorax || DPS || {{Damagetype|TH}}
|DPS
|{{Damagetype|TH}}
|Persecutor
|[[File:Icon_target_painter_i.png|16x16px]] Paints
|{{Damagetype|em}}
|-
|-
| style="background-color: #0f0d08" |Liberator
| Liberator || [[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts || {{Damagetype|TH}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|{{Damagetype|TH}}
|Slayer
|DPS
|{{Damagetype|em}}
|-
|-
|Bastion
| Bastion || Logi || {{Damagetype|TH}}
|Logi
|{{Damagetype|TH}}
!
|Sundering
|DPS
|{{Damagetype|em}}
|}
|}
{| class="wikitable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Dread Assault: Cartel Racket
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
| Corruptor || Drone aggro || {{Damagetype|em}}
|-
| Deceiver || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|em}}
|-
| Focused Leeching || [[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought || {{Damagetype|em}}
|-
| Malignant || Logi || {{Damagetype|em}}
|-
| Persecutor || [[File:Icon_target_painter_i.png|16px]] Paints || {{Damagetype|em}}
|-
| Slayer || DPS || {{Damagetype|em}}
|-
| Sundering || DPS || {{Damagetype|em}}
|}</div>


== Finding sites ==
== Finding sites ==

Revision as of 12:02, 28 August 2025

Main article: Homefront operation
Dread Assault: Cartel Racket

An empire dreadnought has been dispatched to resolve the conflict in this sector. Your fleet’s mission is to ensure its success by supplying enough capacitor power for the dreadnought to activate its superweapon and obliterate the enemy structure.

Enemy ships will apply energy neutralizers to the dreadnought, so it's recommended to bring DPS ships and T1 Logistic cruisers with 3-4 remote cap transfers and maintain cap chain with one of them.

Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.

Fleet size & composition

  • Optimal fleet size: 5 ships
  • Fleet composition: T1 Logistic Cruisers (Logi), Destroyers (DPS)

Type of ships allowed

This homefront operation takes place in a deadspace pocket with an acceleration gate that has ship restrictions.

  • Tech 1 frigates, navy and pirate frigates
  • Tech 1 destroyers, navy and pirate destroyers
  • Tech 1 cruisers
  • Tech 1 haulers, including Squall
  • Ventures

Mission parameters

  • Time-limit: 20 minutes
  • Dreadnought Capacitor Requirements (30,000)
  • Enemy Structure Health
  • Siege Mode Timer: 90 seconds

Dread Assault in different empires

There are regional differences in the site’s description, hostile damage types, EWAR and friendlies.

Region Site Damage type EWAR Enemy Faction
Amarr space Amarr Dread Assault: Blood Raider Temple Electromagnetic damage EMThermal damage Th Neuts / Weapon disruption / ECM Blood Raiders
Caldari space Caldari Dread Assault: Occupied Industry Explosive damage ExElectromagnetic damage EM Neuts /ECM United Champions of Freedom
Gallente spaceGallente Dread Assault: Primacy Base Explosive damage ExElectromagnetic damage EM Neuts /ECM Gallentia Primacy
Minmatar spaceMinmatar Dread Assault: Cartel Racket Explosive damage ExKinetic damage Kin Paints /ECM Angel Cartel

Hostiles

A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the Corruptor, Activist, Errant, or Blood prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.

Amarr spaceDread Assault: Blood Raider Temple
Prefix Info Weakness
Hyphema ECM Explosive damage Ex
Damning Weapon disruption Explosive damage Ex
Blood Drone aggro Explosive damage Ex
Focused Sanguinary Neut Dreadnought Explosive damage Ex
Scarlet DPS Explosive damage Ex
Venerated DPS Explosive damage Ex
Sanguinary Neuts Explosive damage Ex
Shepherd Logi Explosive damage Ex
Caldari spaceDread Assault: Occupied Industry
Prefix Info Weakness
Negotiator Neuts Thermal damage Th
Instigator DPS Thermal damage Th
Focused Negotiator Neut Dreadnought Thermal damage Th
Defiant DPS Thermal damage Th
Activist Drone aggro Thermal damage Th
Bolstering Logi Thermal damage Th
Boycotter ECM Thermal damage Th
Gallente spaceDread Assault: Primacy Base
Prefix Info Weakness
Abacinating ECM Thermal damage Th
Errant Drone aggro Thermal damage Th
Focused Liberator Neut Dreadnought Thermal damage Th
Supreme Talos DPS Thermal damage Th
Valiant Thorax DPS Thermal damage Th
Liberator Neuts Thermal damage Th
Bastion Logi Thermal damage Th
Minmatar spaceDread Assault: Cartel Racket
Prefix Info Weakness
Corruptor Drone aggro Electromagnetic damage EM
Deceiver ECM Electromagnetic damage EM
Focused Leeching Neut Dreadnought Electromagnetic damage EM
Malignant Logi Electromagnetic damage EM
Persecutor Paints Electromagnetic damage EM
Slayer DPS Electromagnetic damage EM
Sundering DPS Electromagnetic damage EM

Finding sites

Homefront operations are Cosmic Anomalies located in empire owned High Security systems, mostly focused around trade hubs or career agent systems.

  • Opportunities window > Homefront Operations tab: will render a list of the available homefronts within a limited range.
  • Agency window > Homefront Operations tab: will give you a more detailed filtering ability that allows you to search any region.
  • Probe Scanner > Displays all available anomalies in the system, including their distance in AU, with options to warp or align to them.

Rewards

Rewards for Dread Assault sites consists of raw ISK payout upon completion, following the standard 5 man fleet payout graph resulting in a 15,486,410 ISK payout per pilot not counting bounties for killing NPC's.

Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players

Gallery