m Update status. |
m Update status. |
||
| Line 227: | Line 227: | ||
=== Factional Warfare === | === Factional Warfare === | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|done|The minimum requirement to join the Pirate FW Factions (Angel Cartel and Guristas) has been raised from -2.0 to 0.0 to match the four empire militias.}} | ||
''We are raising the standing requirements for players and corporations to enlist with pirate insurgency factions from -2.0 to 0.0 as we said we would in the earlier patch notes released on the 26th of June.'' | ''We are raising the standing requirements for players and corporations to enlist with pirate insurgency factions from -2.0 to 0.0 as we said we would in the earlier patch notes released on the 26th of June.'' | ||
| Line 236: | Line 236: | ||
''We know this isn't going to completely fix the problem with team killing in factional warfare, but we hope it will reduce the number of incidents in pirate militias for the time being.'' | ''We know this isn't going to completely fix the problem with team killing in factional warfare, but we hope it will reduce the number of incidents in pirate militias for the time being.'' | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|done|Insurgency Balance | ||
** Reduced the base amount of systems needed to be won from 7 to 5. | ** Reduced the base amount of systems needed to be won from 7 to 5. | ||
** Increased the ambition modifier cap from +13 to +15 (so winning 20 systems is still the maximum difficulty cap). | ** Increased the ambition modifier cap from +13 to +15 (so winning 20 systems is still the maximum difficulty cap). | ||