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Rook Virex (talk | contribs) Update information for WHC's move to Cake |
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== WHC static connection information == | == WHC static connection information == | ||
The WHC home system has [[Wormholes#Example Wormholes|two static connections]]. One leads to | The WHC home system has [[Wormholes#Example Wormholes|two static connections]]. One leads to C2 w-space, the other leads to C3 w-space. | ||
=== {{Co|#00FF40| | === {{Co|#00FF40|Alpha}} === | ||
[[File: | [[File:Alpha whc.png|alt=Alpha, the WHC C2 static|722x722px|Bacon, the WHC C3 static]] | ||
* [[Wormhole Types|Wormhole type]]: | * [[Wormhole Types|Wormhole type]]: N766 leading to C3 w-space | ||
* Total mass allowed before collapse: 2,000,000,000kg | * Total mass allowed before collapse: 2,000,000,000kg | ||
** ''This can vary a bit (+/-10%)'' | ** ''This can vary a bit (+/-10%)'' | ||
* Max individual jump mass: | * Max individual jump mass: 375,000,000kg ''(Mass of 'Rolling 300' Battleship with 100MN prop mod on)'' | ||
* Max time before collapse: 16hrs | * Max time before collapse: 16hrs | ||
=== {{Co|#00FF40| | === {{Co|#00FF40|Bravo}} === | ||
[[File: | [[File:Bravo whc.png|alt=Bravo, WHC's C3 Static|713x713px|The WHC's hisec static]] | ||
* Wormhole type: | * Wormhole type: C247 leading to hisec k-space | ||
* Total mass allowed before collapse: 2,000,000,000kg | * Total mass allowed before collapse: 2,000,000,000kg | ||
** ''This can vary a bit (+/-10%)'' | ** ''This can vary a bit (+/-10%)'' | ||
* Max individual jump mass: | * Max individual jump mass: 375,000,000kg ''(Mass of 'Rolling 300' Battleship with 100MN prop mod on)'' | ||
* Max time before collapse: | * Max time before collapse: 16hrs | ||
As you can see, both our static connections have the same characteristics except for | As you can see, both our static connections have the same characteristics except for where they lead. | ||
== When to roll == | == When to roll == | ||
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* Lack of PvE. Combat sites have been run, gas sites have been cleared, data & relic sites have been hacked, AND there is no PvP to be had. | * Lack of PvE. Combat sites have been run, gas sites have been cleared, data & relic sites have been hacked, AND there is no PvP to be had. | ||
* The wormhole is [[Wormholes#Wormhole Text|end of life (EOL)]]. | * The wormhole is [[Wormholes#Wormhole Text|end of life (EOL)]]. | ||
* Lack of good a K-Space through the connecting wormhole. | |||
* Lack of | |||
== Other important information == | == Other important information == | ||
Here is some other important to know information about wormholes in general, when it comes to rolling: | Here is some other important to know information about wormholes in general, when it comes to rolling: | ||
* A wormhole is {{Co|#FFFF40|FIRST SHRINK}} or {{Co|#FFFF40|SHRINK}} whenever it has anywhere between 10% and 50% of its total mass left. This is evidenced by the following text in the show info window:<br> ''' | * A wormhole is {{Co|#FFFF40|FIRST SHRINK}} or {{Co|#FFFF40|SHRINK}} whenever it has anywhere between 10% and 50% of its total mass left. This is evidenced by the following text in the show info window:<br> '''Less than 50% remaining''' | ||
* A wormhole is {{Co|#FFFF40|CRIT}} whenever it has less than 10% of its total mass left. This is evidenced by the following text in the show info window:<br> ''' | * A wormhole is {{Co|#FFFF40|CRIT}} whenever it has less than 10% of its total mass left. This is evidenced by the following text in the show info window:<br> '''Less than 10% remaining''' | ||
* If the wormhole has not yet gone through a mass shrink, it has between 50% and 100% of its total mass left. This is evidenced by the following text in the show info window:<br> ''' | * If the wormhole has not yet gone through a mass shrink, it has between 50% and 100% of its total mass left. This is evidenced by the following text in the show info window:<br> '''More than 50% remaining''' | ||
Outside Wormhole Community the term {{Co|#FFFF40|DESTAB}} is sometimes used over {{Co|#FFFF40|SHRINK}}. | Outside Wormhole Community the term {{Co|#FFFF40|DESTAB}} is sometimes used over {{Co|#FFFF40|SHRINK}}. | ||
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There are usually knowledgeable people around whenever a hole needs to be rolled but if that's not the case, you can use the following guidelines to roll the connection: | There are usually knowledgeable people around whenever a hole needs to be rolled but if that's not the case, you can use the following guidelines to roll the connection: | ||
* Ask on comms if anyone is down the chain and if not, announce in fleet and WHC.E-Uni that you are starting to roll. You can use something like =====ROLLING | * Ask on comms if anyone is down the chain and if not, announce in fleet and WHC.E-Uni that you are starting to roll. You can use something like =====ROLLING ALPHA===== | ||
* If the hole is not {{Co|#FFFF40|Shrink}}, get in a 'Rolling 300' battleship (you can find one in the Alpha hangar with "Rolling 300" in its name) and warp to the hole. Ask a couple of others to join you in rolling battleships as well to speed things up | * If the hole is not {{Co|#FFFF40|Shrink}}, get in a 'Rolling 300' battleship (you can find one in the Alpha hangar with "Rolling 300" in its name) and warp to the hole. Ask a couple of others to join you in rolling battleships as well to speed things up | ||
* Since you instigated this process, you may as well take charge and this is important because someone needs to give orders regarding who will jump next. It's better not to have more than one person jumping at the same time to avoid people getting stranded and to make it easier to notice exactly when the hole shrinks | * Since you instigated this process, you may as well take charge and this is important because someone needs to give orders regarding who will jump next. It's better not to have more than one person jumping at the same time to avoid people getting stranded and to make it easier to notice exactly when the hole shrinks | ||