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E-Uni CORE Skill Plans: Difference between revisions

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* Reading about [[skills and learning]] will help you think through longer-term skill planning, and will show what you can do to train skills faster.
* Reading about [[skills and learning]] will help you think through longer-term skill planning, and will show what you can do to train skills faster.
* The [[Pyramid Skill Plan]] offers a useful way to conceptualize routes through more advanced training.
* [[Fitting skills]] make it easier to fit any ship.
* [[Fitting skills]] make it easier to fit any ship.
* [[Support skills]] are important aids in getting the most out of your ships.
* [[Support skills]] are important aids in getting the most out of your ships.
* [[The Magic 14]] skills are ''not'' a formal plan and should ''not'' all be trained to V at once (that would be boring), but they are 14 skills which benefit every ship you fly, and players who plan to spend much time in space—that is, almost all players—will find them useful.
* [[The Magic 14]] skills are ''not'' a formal plan and should ''not'' all be trained to V at once (that would be boring), but they are 14 skills which benefit every ship you fly, and players who plan to spend much time in space—that is, almost all players—will find them useful.