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Added notes on how to decide whom to tackle |
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An additional option for high slots on a tackler is a small nosferatu (aka nos or vampire). Most small nosferatus require you to be in very close (5500m to 6000m) range, so they aren't always practical since they will put you within web range of your target. Despite this, the small nosferatu can prove worthwhile if you're at risk for losing your disruptor point on your target due to capacitor running out. As with other high slot modules, you should never compromise your mid slot modules in order to use a nosferatu when putting together a tackler. You can read more on capacitor warfare [[Capacitor_Warfare_Guide|here]]. | An additional option for high slots on a tackler is a small nosferatu (aka nos or vampire). Most small nosferatus require you to be in very close (5500m to 6000m) range, so they aren't always practical since they will put you within web range of your target. Despite this, the small nosferatu can prove worthwhile if you're at risk for losing your disruptor point on your target due to capacitor running out. As with other high slot modules, you should never compromise your mid slot modules in order to use a nosferatu when putting together a tackler. You can read more on capacitor warfare [[Capacitor_Warfare_Guide|here]]. | ||
===A Note On Picking Your Target=== | |||
When there's only one target on the field it's pretty obvious whom you should be tackling. Normally however, there are multiple targets to choose from and you're not the only tackler in your fleet. So whom do you tackle? As described in the [[The_Rookie%27s_Guide_To_Fleet_Ops#Rookie_Tackler_Tips|Rookie's Guide To Fleet Ops]] you should pick a target whose character's name starts with the same letter as yours, or as close as possible in the alphabet. Naturally if your fleet/wing/squad commander has given you other orders follow those. But in the absence of specific direction, following this guidance will help ensure that your fleet's points are spread amongst the enemy fairly evenly. Pay attention to calls on Mumble and try to pick a different target if somebody else has already pointed the flashy you were headed for, or if your designated target is too far away or too fast for you to catch. | |||
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:PvP]] | [[Category:PvP]] | ||