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Observatory Flashpoint: Difference between revisions

From EVE University Wiki
Sivaira Chen (talk | contribs)
Amarr faction locking bug has been fixed
Sivaira Chen (talk | contribs)
EDENCOM Dreadnought can be any faction. Threshold Werpost sentries in second room that instakill anyone burning too far away
 
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=== 1st pocket ===
=== 1st pocket ===
Near the warp-in, there is a large Stellar Observatory structure. On arrival, this structure is invulnerable, and guarded by one wave of EDENCOM ships. Attacking this wave will spawn a second wave of ships, and destroying enough ships from these two waves will spawn a single Dreadnought, an Imperial Navy Revelation.
Near the warp-in, there is a large Stellar Observatory structure. On arrival, this structure is invulnerable, and guarded by one wave of EDENCOM ships. Attacking this wave will spawn a second wave of ships, and destroying enough ships from these two waves will spawn a single empire Dreadnought.


{{NPCTableHead|Dreadnought Spawn}}
{{NPCTableHead|Dreadnought Spawn}}
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Once the Dreadnought is destroyed, the Stellar Observatory will become vulnerable, two more waves of EDENCOM ships will spawn, along with two Overcharge Pylons, and a friendly Liminal Zirnitra. The Zirnitra will open fire on either the EDENCOM ships or the Observatory. Flying within 5km of one of the Overcharge Pylons will give a +100% bonus to turret and launcher damage, and bringing 8 ships into range of a pylon will cause the friendly Zirnitra to enter Siege and gain +425% damage.
Once the Dreadnought is destroyed, the Stellar Observatory will become vulnerable, two more waves of EDENCOM ships will spawn, along with two Overcharge Pylons, and a friendly Liminal Zirnitra. The Zirnitra will open fire on either the EDENCOM ships or the Observatory. Flying within 5km of one of the Overcharge Pylons will give a +100% bonus to turret and launcher damage, and bringing 8 ships into range of a pylon will cause the friendly Zirnitra to enter Siege and gain +425% damage.


Destroying the Observatory triggers site completion, and spawns the main loot cache. The wreck of the Observatory projects a similar disruption field to that of the dread sight.
Destroying the Observatory triggers site completion, and spawns the main loot cache. The wreck of the Observatory projects a similar disruption field to that of the dreadnought wreck.


{{NPCTableHead|Structures}}Notable structures
The site has a rough boundary with a 60km radius. Threshold Werpost sentries will attack and destroy any ship that passes these boundaries. They deal 10,000 DPS omni damage with pinpoint tracking and are completely invulnerable, serving as a boundary deterrent.
 
{{NPCTableHead|Notable structures}}
{{NPCTableRow|Structure|1|Stellar Observatory|trigger = Killing triggers site completion and spawns Bioadaptive Schematic Cache.}}
{{NPCTableRow|Structure|1|Stellar Observatory|trigger = Killing triggers site completion and spawns Bioadaptive Schematic Cache.}}
{{NPCTableRow|Structure|1|Triglavian Biocombinative Schematic Cache|note= Needs a Dreadnought Systems Diagram to open|trigger= Destroy the Stellar Observatory to spawn|cargo= Zirnitra Blueprint Data Vault}}
{{NPCTableRow|Structure|1|Triglavian Biocombinative Schematic Cache|note= Needs a Dreadnought Systems Diagram to open|trigger= Destroy the Stellar Observatory to spawn|cargo= Zirnitra Blueprint Data Vault}}
{{NPCTableRow|Sentry|?|Threshold Werpost|note=Pinpoint tracking and immune to damage. 10,000 DPS omni and targets anyone going past 60 km of the site warp-in}}
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