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Logistics: Difference between revisions

From EVE University Wiki
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'''Non-combat Logistics:''' For a discussion of providing non-direct combat logistics via leadership skills, Gang Link modules, and Fleet bonuses, see Command Ship and Leadership. Another indirect non-combat logistics support example would be an Orca providing ship hauling and/or refitting in its maintenance bay and cargoholds. For Fleet Replenishment, a type of logistics in general terms, see hauler. Generally, non-combat logistics will be discussed only in passing.
'''Non-combat Logistics:''' For a discussion of providing non-direct combat logistics via leadership skills, Gang Link modules, and Fleet bonuses, see Command Ship and Leadership. Another indirect non-combat logistics support example would be an Orca providing ship hauling and/or refitting in its maintenance bay and cargoholds. For Fleet Replenishment, a type of logistics in general terms, see hauler. Generally, non-combat logistics will be discussed only in passing.


== Combat Logistics ==
=== Combat Logistics ===
Combat Logistics is often referred to in EVE and on the EVE forums as Remote Repping, RR, or logistics.  
Combat Logistics is often referred to in EVE and on the EVE forums as Remote Repping, RR, or logistics.  
A more stringent definition of the Logistics Class of Direct Combat Logistics support is: One ship providing a target-locked ship with a positive benefit, (offensive/defensive), via the use of one or more of the following modules:
A more stringent definition of the Logistics Class of Direct Combat Logistics support is: One ship providing a target-locked ship with a positive benefit, (offensive/defensive), via the use of one or more of the following modules:
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*Leadership skills  
*Leadership skills  
*Target Painter  
*Target Painter  
*Target Painting drones  
*Target Painting drones
 


== Skills ==
== Skills ==