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=== Advanced Skills === | === Advanced Skills === | ||
These skills are specific to improving the effectiveness of RSS, ship survivability, and use of Maintenance Drones. | These skills are specific to improving the effectiveness of RSS, ship survivability, and use of Maintenance Drones. | ||
* Armor Compensation skills – A 5% per skill level to armor resistance type. | *[http://wiki.eveonline.com/en/wiki/Item_Database:Skills:Mechanic Armor Compensation skills] – A 5% per skill level to armor resistance type. | ||
* Drone Durability - Required for Repair Drone Operation. Increases survivability of drones by a small amount. | *[http://wiki.eveonline.com/en/wiki/Drone_Durability Drone Durability] - Required for Repair Drone Operation. Increases survivability of drones by a small amount. | ||
* Electronic Warfare – Required to use Projected ECCM modules. | *[http://wiki.eveonline.com/en/wiki/Electronic_Warfare Electronic Warfare] – Required to use Projected ECCM modules. | ||
* Hull Upgrades – A 5% increase in structure HP per skill level. | *[http://wiki.eveonline.com/en/wiki/Hull_Upgrades Hull Upgrades] – A 5% increase in structure HP per skill level. | ||
* Logistics - Required for the Tech 2 logistics cruisers. | *[http://wiki.eveonline.com/en/wiki/Logistics Logistics] - Required for the Tech 2 logistics cruisers. | ||
* Repair Drone Operation - Required to use Maintenance Bots of all kinds. 5% increased repair amount per level. | *[http://wiki.eveonline.com/en/wiki/Repair_Drone_Operation Repair Drone Operation] - Required to use Maintenance Bots of all kinds. 5% increased repair amount per level. | ||
* Remote Hull Repair Systems – permits use of Remote Hull Repair Systems. | *[http://wiki.eveonline.com/en/wiki/Remote_Hull_Repair_Systems Remote Hull Repair Systems] – permits use of Remote Hull Repair Systems. | ||
* Rigging Skills – To be able to install rigs | *[http://wiki.eveonline.com/en/wiki/Jury_Rigging Rigging Skills] – To be able to install rigs | ||
* Shield Management – A 5% bonus to shield capacity per skill level. | *[http://wiki.eveonline.com/en/wiki/Shield_Management Shield Management] – A 5% bonus to shield capacity per skill level. | ||
* Tactical Logistics Reconfiguration - Required for capital support ship. | *[http://wiki.eveonline.com/en/wiki/Tactical_Logistics_Reconfiguration Tactical Logistics Reconfiguration] - Required for capital support ship. | ||
* Target Painting – Required to use a Target Painter Module. | *[http://wiki.eveonline.com/en/wiki/Target_Painting Target Painting] – Required to use a Target Painter Module. | ||
* Warfare Links Skills – Required to install and use Gang Link modules. | *[http://wiki.eveonline.com/en/wiki/Warfare_Link_Specialist Warfare Links Skills] – Required to install and use Gang Link modules. | ||
=== Implants === | === Implants === | ||