Difference between revisions of "DUST 514"
From EVE University Wiki
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== Progression == | == Progression == | ||
− | * "Advancement will be through the accumulation of wealth, and an "achievement matrix" that unlocks new customisable weapons and vehicles."<ref | + | * "Advancement will be through the accumulation of wealth, and an "achievement matrix" that unlocks new customisable weapons and vehicles."<ref name="dust-514-to-use-micro-transations" /> |
− | * "There will be no character classes, players' abilities being defined by their equipment."<ref | + | * "There will be no character classes, players' abilities being defined by their equipment."<ref name="dust-514-to-use-micro-transations" /> |
= Corporations / Clans = | = Corporations / Clans = | ||
= Integration with EVE Online = | = Integration with EVE Online = | ||
− | * [[Hilmar]]: "We're taking a console shooter and connecting it directly to a PC MMO."<ref | + | * [[Hilmar]]: "We're taking a console shooter and connecting it directly to a PC MMO."<ref name="2011-06-07-ccps-dust-514-is-psn-only" /> |
− | * DUST players will "be able to communicate with EVE players in-game or via the New Eden social network, and join the same Corporations and Alliances."<ref | + | * DUST players will "be able to communicate with EVE players in-game or via the New Eden social network, and join the same Corporations and Alliances."<ref name="dust-514-to-use-micro-transations" /> |
= Development = | = Development = |
Revision as of 12:38, 15 June 2011
DUST 514 is the upcoming First Person Shooter game from CCP Games, developers of EVE Online.
This article is intended to be a knowledgebase of sorts as to what information is known so far about DUST 514. When editing, remember to cite sources and include links!
Release & Publishing
- Expected release Spring 2012[1]
- Closed Beta some time in 2011.[1]
- Exclusive to PlayStation Network on PlayStation 3[1]
- "Free to Play" (no subscription) and funded by in-game purchases.[1]
- "Will charge real money for in-game items at a "virtual items marketplace"."[2]
Gameplay
Weapons
Armor
Vehicles
Fittings and Loadouts
Progression
- "Advancement will be through the accumulation of wealth, and an "achievement matrix" that unlocks new customisable weapons and vehicles."[2]
- "There will be no character classes, players' abilities being defined by their equipment."[2]
Corporations / Clans
Integration with EVE Online
- Hilmar: "We're taking a console shooter and connecting it directly to a PC MMO."[1]
- DUST players will "be able to communicate with EVE players in-game or via the New Eden social network, and join the same Corporations and Alliances."[2]
Development
- Developed in both CCP Shanghai and Gatehead UK offices [3]