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Crystal damage: Difference between revisions

From EVE University Wiki
Turhan Bey (talk | contribs)
explanation and calculation of crystal damage and life expectancy
 
Turhan Bey (talk | contribs)
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=== Volatility  ===
=== Volatility  ===


This attribute is the chance of the crystal taking damage upon every activation cycle, and it is shown as a percentage. One must be cautious to interpret the value correctly because it is displayed incorrectly. For example, a Volatility of "0.1 %" is actually 10%, meaning that each activation cycle the crystal has a 10% (1 in 10) chance of receiving damage. Likewise, a "0.2 %" Volatility is actually 20%, etc.  
This attribute is the chance of the crystal taking damage upon every activation cycle, and it is shown as a percentage. One must be cautious to interpret the value correctly because it is displayed incorrectly. For example, a Volatility of "0.1 %" is actually 10%, meaning that each activation cycle the crystal has a 10% (1 in 10) chance of receiving damage. Likewise, a "0.2 %" Volatility is actually 20%, etc.
 
This is especially confusing for combat crystals, which currently are all listed as a 1% Volatility.  What this actually means is a 100% chance of damage per shot.  It also means that the life expectancy of combat crystals may currently be calculated exactly, because every shot will always damage the crystal.


===== Activation Cycles  =====
===== Activation Cycles  =====
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In terms of Volatility, an Activation Cycle is a single cycled use of a laser crystal by the turret within which it is loaded. With combat crystals, each time the energy weapon is fired is considered one cycle.  
In terms of Volatility, an Activation Cycle is a single cycled use of a laser crystal by the turret within which it is loaded. With combat crystals, each time the energy weapon is fired is considered one cycle.  


With mining crystals, a cycle may begin with the activation of the mining laser and may end with either the deactivation of the laser or the acquisition of materials (ore or ice). This means that a cycle is completed even if a mining laser is turned off early. Repeatedly turning a mining laser on and off will risk damaging the crystal whether or not any actual materials were mined.  
With mining crystals, a cycle may begin with the activation of the mining laser and may end with either the deactivation of the laser or the acquisition of materials (ore or ice). This means that a cycle is completed even if a mining laser is turned off early. Repeatedly turning a mining laser on and off will risk damaging the crystal whether or not any actual materials were mined.


=== Volatility Damage  ===
=== Volatility Damage  ===