More actions
John Haldane (talk | contribs) |
|||
| Line 335: | Line 335: | ||
Skill hardwirings increase the skill specified in the implant's description. Most of these hardwirings are available in three variations and they usually give a bonus of 1%, 3% or 5% to skills, ships or modules. | Skill hardwirings increase the skill specified in the implant's description. Most of these hardwirings are available in three variations and they usually give a bonus of 1%, 3% or 5% to skills, ships or modules. | ||
These implants are inserted into augmentation slots 6 through 10. The following is an approximate list of what implants are available. For lists organised by function, and a summary of slot options, see [http://wiki.eveonline.com/en/wiki/Skill_Hardwiring the Evelopedia page] on hardwirings | These implants are inserted into augmentation slots 6 through 10. The following is an approximate list of what implants are available. For lists organised by function, and a summary of slot options, see [http://wiki.eveonline.com/en/wiki/Skill_Hardwiring the Evelopedia page] on hardwirings. | ||
===Slot 6=== | ===Slot 6=== | ||