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Felix riggs (talk | contribs) m Undo revision 5852 by Felix riggs (Talk) - Just noticed this one is in Kelduum's to-do list, so I unlinked it again. |
James kopp (talk | contribs) Updated DEFCON 2 description to include Faildec scenario |
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| style="background:red; color:white" | <big><big>'''DEFCON 2'''</big></big> | | style="background:red; color:white" | <big><big>'''DEFCON 2'''</big></big> | ||
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'''War Preparations''' | '''War Preparations OR Active Faildec''' | ||
War has been declared and is in the 24 hour [[Wardec Mechanics|warm-up period]]. | War has been declared and is in the 24 hour [[Wardec Mechanics|warm-up period]], OR a Faildec (war from one/many who have not engaged Uni members and Directors believe they are a non-threat for missioners/miners/haulers/etc...) is currently active. | ||
If in warm-up, final preparations should be made, missions completed or declined, jump-clones and PvP ships prepared. If threat from Faildec increases, DEFCON 1 may be implemented with no/short notice. | |||
Revision as of 04:10, 16 October 2011
Ivy League uses the 'Defence Condition' system of readiness. Standard definitions are:
| DEFCON 5 |
Normal Operations
This is the condition used to designate normal peace-time operations for the alliance.
| DEFCON 4 |
Hostile Activity
High levels of hostile activity have been noted against IVY members. High probability of can flipping and losses to suicides.
| DEFCON 3 |
Increased Readiness
Intel suggests a high probability of war. If possible, prepare PvP ships and move jump-clones as appropriate.
| DEFCON 2 |
War Preparations OR Active Faildec
War has been declared and is in the 24 hour warm-up period, OR a Faildec (war from one/many who have not engaged Uni members and Directors believe they are a non-threat for missioners/miners/haulers/etc...) is currently active.
If in warm-up, final preparations should be made, missions completed or declined, jump-clones and PvP ships prepared. If threat from Faildec increases, DEFCON 1 may be implemented with no/short notice.
| DEFCON 1 |
War in Progress
War is live and in-progress, and you can be fired upon anywhere in space. Please see the War Time Policy for full details.