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Scanning:Scan Results: Difference between revisions

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Unar xilen (talk | contribs)
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*Sites have a 3 day timer, if they are not completed within that time they despawn at the next server downtime and will spawn somewhere else.
*Sites have a 3 day timer, if they are not completed within that time they despawn at the next server downtime and will spawn somewhere else.
*ID - - - Scan Group - - - Group - - - Type - - - Signal Strenght - - - Distance are the categories in the scan results window
*ID - - - Scan Group - - - Group - - - Type - - - Signal Strenght - - - Distance are the categories in the scan results window
*Sites are given a 3 letter - 3 number identification number.  For example ILN-883.
*Sites are given a 3 letter - 3 number identification tag.  For example ILN-883.
*This identification number is changed each day at sever downtime.
*This identification tag is changed each day at sever downtime.
*The Group normally shows at around 30% signal strength; and the Type around 70%.
*The Group normally shows at around 30% signal strength; and the Type around 70%.
*If the Group and Type both show Unknown this usually indicates a COSMOS site.




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*Gravimetric Sites seem to be the most difficult type of site to scan down. (In K-space, anyway)
*Gravimetric Sites seem to be the most difficult type of site to scan down. (In K-space, anyway)
*Gravimetric Sites general have asteroids that are not found in the current security level of the solar system.
*Gravimetric Sites general have asteroids that are not found in the current security level of the solar system.
*The Asteroids will be those that are found in the security level below the current level of the solar system.  Example: Low sec asteroids will be found in high sec gravimetric sites.
*The Asteroids will be those that are found in the security level below the current level of the solar system, or may be larger than normal.  Example: Low sec asteroids will be found in high sec gravimetric sites.
*I have not heard of gravimetric sites in 0.0 security systems.
*When spawned each site will have all flavors of each type of asteroid.  For example a Small Omber Deposit will have Golden, Silvery, and regular Omber Asteroids in the site.
*When spawned each site will have all flavors of each type of asteroid.  For example a Small Omber Deposit will have Golden, Silvery, and regular Omber Asteroids in the site.
*NPC Pirates can and do spawn in these asteroid fields.
*NPC Pirates can and do spawn in these asteroid fields.
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*Small Omber Deposit
*Small Omber Deposit
*Average Omber Deposit
*[[Average Omber Deposit]]
*Large Omber Deposit
*Large Omber Deposit (Needs Confirmation)
*Small Kernite and Omber Deposit
*Small Kernite and Omber Deposit (Needs Confirmation)
*Average Kernite and Omber Deposit
*Average Kernite and Omber Deposit
*Large Kernite and Omber Deposit
*Large Kernite and Omber Deposit
*Small Jaspet, Kernite and Omber Deposit
*Small Jaspet, Kernite and Omber Deposit (Needs Confirmation)
*Average Jaspet, Kernite and Omber Deposit
*Average Jaspet, Kernite and Omber Deposit (Needs Confirmation)
*Large Jaspet, Kernite and Omber Deposit
*Large Jaspet, Kernite and Omber Deposit
*Small Hemorphite, Jaspet, and Kernite Deposit
*Small Hemorphite, Jaspet, and Kernite Deposit (Needs Confirmation)
*Average Hemorphite, Jaspet, and Kernite Deposit
*Average Hemorphite, Jaspet, and Kernite Deposit
*Large Hemorphite, Jaspet, and Kernite Deposit
*Large Hemorphite, Jaspet, and Kernite Deposit
*Small Hedbergite and Hemorphite
*Small Hedbergite and Hemorphite (Needs Confirmation)
*Average Hedbergite and Hemorphite
*Average Hedbergite and Hemorphite (Needs Confirmation)
*Large Hedbergite and Hemorphite
*Large Hedbergite and Hemorphite (Needs Confirmation)
*Small Hedbergite, Hemorphite, and Jaspet Deposit
*Small Hedbergite, Hemorphite, and Jaspet Deposit
*Average Hedbergite, Hemorphite, and Jaspet Deposit
*Average Hedbergite, Hemorphite, and Jaspet Deposit
*Large Hedbergite, Hemorphite, and Jaspet Deposit
*Large Hedbergite, Hemorphite, and Jaspet Deposit (Needs Confirmation)




=== Specific Gravimetric Sites found in Low Security Systems ===
=== Specific Gravimetric Sites found in Low Security Systems ===


=== Specific Gravimetric Sites found in Null Security Systems ===


== Ladar Sites==
== Ladar Sites==


*This site will despawn when fully mined or when the 3 day timer expires.
*This site will despawn when fully mined or when the 3 day timer expires.
*Some sites may have loot cans with Blueprints and skillbooks that are associated with drug manufacturing (not confirmed).


=== Specific Ladar Sites found in High Security Systems ===
=== Specific Ladar Sites found in High Security Systems ===
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== Magnetometric Sites==
== Magnetometric Sites==


*This site will despawn when someone attempts to open a can and then leaves the site (whether sucessful or not) or the 3 day timer expires.
*This site will despawn when someone attempts to open a can and everyone leaves the site (whether sucessful or not) or the 3 day timer expires.
*These sites may need a salvager, analyzer, or both
*"Looted" sites usually require a salvager.  "Crumbling" sites usually require an analyzer, but may require both.
*The loot from these sites usually consist of T2 Rig BPCs, normal salvaged materials (sometimes even rare salvaged materials), salvaging and rigging skillbooks.
*Usually the loot corresponds to the specific region, for example Alloyed Tritanium Bars from angel sites in Minmatar space.


=== Specific Magnetometric Sites found in High Security Systems ===
=== Specific Magnetometric Sites found in High Security Systems ===


*Looted Angel Ruined Station (4/5 cans many surrounded by 3 to 5 pirate wrecks (some have loot))
*[[Looted Angel Ruined Station]]
*[[Looted Angel Pod Cluster]]
*[[Looted Angel Excavation]]
*[[Looted Angel Explosive Debris]]
*[[Crumbling Angel Excavation]]
*[[Crumbling Angel Explosive Debris]]
*[[Crumbling Angel Antiquated Outpost]]
*[[Crumbling Angel Abandoned Colony]]


=== Specific Magnetometric Sites found in Low Security Systems ===
=== Specific Magnetometric Sites found in Low Security Systems ===
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== Radar Sites==
== Radar Sites==


*This site will despawn when someone attempts to open a can and then leaves the site (whether sucessful or not) or the 3 day timer expires.
*This site will despawn when someone attempts to open a can and everyone leaves the site (whether sucessful or not) or the 3 day timer expires.
*The loot from the containers normally has to do with invention such as decryptors, data cores, or things used in invention or building T2 items.
*The loot from the containers normally has to do with invention such as decryptors, data cores, interface BPCs or things used in invention or building T2 items or skillbooks.
*Usually the loot corresponds to the specific region, for example Minmatar Encryption Methods skillbook from angel sites in Minmatar space.


=== Specific Radar Sites found in High Security Systems ===
=== Specific Radar Sites found in High Security Systems ===


*Local Angel Data Terminal (4 cans)
*[[Local Angel Data Terminal]] (4 cans)
*Local Angel Backup Server (4 cans)
*[[Local Angel Backup Server]] (4 cans)
*Local Angel Shattered Life-Support Unit (4 cans, with 3 Gistii-Thugs; opening a can has a chance to spawn 2 additional pirates.)
*[[Local Angel Shattered Life-Support Unit]] (4 cans, with 3 Gistii-Thugs; opening a can has a chance to spawn 2 additional pirates.)
*[[Local Angel Virus Test Site]]
*[[Local Angel Data Processing Center]]


=== Specific Radar Sites found in Low Security Systems ===
=== Specific Radar Sites found in Low Security Systems ===


=== Specific Radar Sites found in Null Security Systems ===
=== Specific Radar Sites found in Null Security Systems ===
== Unknown==
*Scan results with the scan group listed as "unknown" are usually one of 3 types of sites.
*Often it is an [[Wormholes|Unstable Wormhole]].
*If the Group and Type both show Unknown this usually indicates a COSMOS site.
*The third possiblity is a fighting site or complex
*Combat sites will despawn when the "trigger" is activated and everyone leaves the site or the 3 day timer expires.
*Normally the "trigger" when activated can (maybe 5% of the time) lead to an escallation (another site that shows up in the journal under expeditions)
*These escallations often can have better loot or even lead to further escallations (if a further escallation is available, there is usually a much higher chance for the site to escallate)
*Most of the sites I have listed have been found in or near aldrat, other sites exist that are similiar in composition and name for different regions.
=== Specific Combat Sites found in High Security Systems ===
*[[Angel Hideout]]
*[[Angel Vigil]]
*[[Angel Watch]]
*[[Angel Lookout]]
*[[Rogue Drone Asteroid Infestation]]
*[[Haunted Yard]]
=== Specific Combat Sites found in Low Security Systems ===
=== Specific Combat Sites found in Null Security Systems ===


[[Category:Exploration]]
[[Category:Exploration]]