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Interceptors: Difference between revisions

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m Low slots: fixed typos
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==Ships and Fitting==
==Ships and Fitting==
This section will list some generic fits for different interceptors. As above, these can be modified depending on personal preference. Some discussion of these fits, and variations, is available at [http://forum.eveuniversity.org//viewtopic.php?f=129&t=27229 glepp's class thread].
This section will list some generic fits for different interceptors. As above, these can be modified depending on personal preference. Some discussion of these fits, and variations, is available at [http://forum.eveuniversity.org//viewtopic.php?f=129&t=27229 glepp's class thread].
===Malediction===
[Malediction, fleet]
Overdrive Injector System II
Damage Control II
Nanofiber Internal Structure II
Catalyzed Cold-Gas I Arcjet Thrusters
Warp Disruptor II
F-90 Positional Sensor Subroutines, Scan Resolution
[empty high slot]
Rocket Launcher II, Defender I
Rocket Launcher II, Defender I
Rocket Launcher II, Defender I
Polycarbon Engine Housing I
Small Ionic Field Projector I


===Raptor===
{{ShipGuideFittings
[Raptor, Fast locking]
|name=Malediction
Nanofiber Internal Structure II
|high=
Capacitor Power Relay II
Rocket Launcher II<br>
Nanofiber Internal Structure II
Rocket Launcher II<br>
Rocket Launcher II<br>
Phased Monopropellant I Hydrazine Boosters
|mid=
Sensor Booster II
Catalyzed Cold-Gas I Arcjet Thrusters<br>
Warp Disruptor II
Warp Disruptor II<br>
F-90 Positional Sensor Subroutines<br>
TE-2100 Standard Missile Bay, Caldari Navy Bloodclaw Light Missile
|low=
TE-2100 Standard Missile Bay, Caldari Navy Bloodclaw Light Missile
Overdrive Injector System II <br>
[empty high slot]
Damage Control II<br>
[empty high slot]
Nanofiber Internal Structure II<br>
|rigs=
Small Targeting System Subcontroller I
Polycarbon Engine Housing I<br>
Small Targeting System Subcontroller I
Small Ionic Field Projector I<br>
|drones=
|charges=
|recommended1=
|recommended2=
|recommended3=
|notes=
}}


'''Notes:''' This fit is pretty fragile, can't really tank anything with decent guns. Good for gatecamps or other fleets where quick locking is important and other tackle will be available soon.
{{ShipGuideFittings
===Ares===
|name=Raptor
[Ares, Imperfect skillz]
|high=
Signal Amplifier II
TE-2100 Standard Missile Bay<br>
Capacitor Power Relay II
TE-2100 Standard Missile Bay<br>
Overdrive Injector System II
|mid=
Damage Control II 
Phased Monopropellant I Hydrazine Boosters<br>
Sensor Booster II<br>
1MN MicroWarpdrive II
Warp Disruptor II<br>
Warp Disruptor II
|low=
Sensor Booster II, Scan Resolution
Nanofiber Internal Structure II<br>
Capacitor Power Relay II<br>
75mm Gatling Rail II, Caldari Navy Iridium Charge S
Nanofiber Internal Structure II<br>
75mm Gatling Rail II, Caldari Navy Iridium Charge S
|rigs=
OE-5200 Rocket Launcher, Defender I
Small Targeting System Subcontroller I<br>
Small Targeting System Subcontroller I<br>
Small Polycarbon Engine Housing I
|drones=
Small Polycarbon Engine Housing I
|charges=
|recommended1=
|recommended2=
|recommended3=
|notes=This fit is pretty fragile, can't really tank anything with decent guns. Good for gatecamps or other fleets where quick locking is important and other tackle will be available soon.
}}


'''Notes: (glepp)''' This is the fit I've been flying until i got my cap skills up. The Cap power relay ensures  cap stability, and the SB+Sig amp allows me to catch cloakies quite often. Some will laugh at the defender missiles, but they are very useful when holding Drakes and the likes.  
{{ShipGuideFittings
===Stiletto===
|name=Ares
[Stiletto, Cookie Cutter]
|high=
Overdrive Injector System II
75mm Gatling Rail II<br>
Nanofiber Internal Structure II
75mm Gatling Rail II<br>
Damage Control II
OE-5200 Rocket Launcher<br>
|mid=
Catalyzed Cold-Gas I Arcjet Thrusters
1MN MicroWarpdrive II<br>
Sensor Booster II, Scan Resolution
Warp Disruptor II<br>
Warp Disruptor II
Sensor Booster II<br>
Warp Scrambler II
|low=
Signal Amplifier II<br>
200mm AutoCannon II, EMP S
Capacitor Power Relay II<br>
200mm AutoCannon II, EMP S
Overdrive Injector System II<br>
Rocket Launcher II, Defender I
Damage Control II<br>
|rigs=
Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I<br>
Small Ionic Field Projector I
Small Polycarbon Engine Housing I<br>
|drones=
|charges=
Defender I<br>
|recommended1=
|recommended2=
|recommended3=
|notes=This is the fit I've been flying until I (glepp) got my cap skills up. The Cap power relay ensures  cap stability, and the SB+Sig amp allows me to catch cloakies quite often. Some will laugh at the defender missiles, but they are very useful when holding Drakes and the likes.  
}}


'''Notes:''' A standard Stiletto fit. The scrambler can be swapped for something else if running ahead or behind the main fleet; possibly a cap booster to deal with neuts.
{{ShipGuideFittings
|name=Stiletto
|high=
200mm AutoCannon II<br>
200mm AutoCannon II<br>
Rocket Launcher II<br>
|mid=
Catalyzed Cold-Gas I Arcjet Thrusters<br>
Sensor Booster II<br>
Warp Disruptor II<br>
Warp Scrambler II<br>
|low=
Overdrive Injector System II<br>
Nanofiber Internal Structure II<br>
Damage Control II<br>
|rigs=
Small Polycarbon Engine Housing I<br>
Small Ionic Field Projector I<br>
|drones=
|charges=
|recommended1=
|recommended2=
|recommended3=
|notes=A standard Stiletto fit. The scrambler can be swapped for something else if running ahead or behind the main fleet; possibly a cap booster to deal with neuts.
}}


===Crusader===
{{ShipGuideFittings
[Crusader, fleet]
|name=Crusader
Tracking Enhancer II
|high=
Damage Control II
Dual Light Pulse Laser II<br>
Overdrive Injector System II
Dual Light Pulse Laser II<br>
Overdrive Injector System II
Dual Light Pulse Laser II<br>
Dual Light Pulse Laser II<br>
1MN MicroWarpdrive II
|mid=
Warp Disruptor II
1MN MicroWarpdrive II<br>
Warp Disruptor II<br>
Dual Light Pulse Laser II, Scorch S
|low=
Dual Light Pulse Laser II, Scorch S
Tracking Enhancer II<br>
Dual Light Pulse Laser II, Scorch S
Damage Control II<br>
Dual Light Pulse Laser II, Scorch S
Overdrive Injector System II<br>
Overdrive Injector System II<br>
Small Energy Locus Coordinator I
|rigs=
Small Energy Locus Coordinator I
Small Energy Locus Coordinator I<br>
===Crow===
Small Energy Locus Coordinator I<br>
[Crow, Generic Crow]
|drones=
Overdrive Injector System II
|charges=
Nanofiber Internal Structure II
|recommended1=
Damage Control II
|recommended2=
|recommended3=
1MN MicroWarpdrive II
|notes=
Cap Recharger II
}}
Warp Disruptor II
Standard Missile Launcher II
Standard Missile Launcher II
Standard Missile Launcher II
Empty
Small Anti-Explosive Screen Reinforcer I
Small Bay Loading Accelerator I  


===Taranis===
{{ShipGuideFittings
[Taranis, MWD Boom]
|name=Crow
Damage Control II
|high=
Adaptive Nano Plating II
Standard Missile Launcher II<br>
Magnetic Field Stabilizer II
Standard Missile Launcher II<br>
Standard Missile Launcher II<br>
1MN MicroWarpdrive II
|mid=
Warp Scrambler II
1MN MicroWarpdrive II<br>
Stasis Webifier II
Cap Recharger II<br>
Warp Disruptor II<br>
Light Ion Blaster II, Caldari Navy Antimatter Charge S
|low=
Light Ion Blaster II, Caldari Navy Antimatter Charge S
Overdrive Injector System II<br>
Light Ion Blaster II, Caldari Navy Antimatter Charge S
Nanofiber Internal Structure II<br>
[empty high slot]
Damage Control II<br>
|rigs=
Small Hybrid Collision Accelerator I
Small Anti-Explosive Screen Reinforcer I<br>
Small Hybrid Burst Aerator I
Small Bay Loading Accelerator I<br>
|drones=
Hobgoblin II x2
|charges=
===Claw===
|recommended1=
[Claw, lone ranger]
|recommended2=
Pseudoelectron Containment Field I
|recommended3=
400mm Reinforced Rolled Tungsten Plates I
|notes=
Adaptive Nano Plating II
}}
Micro Auxiliary Power Core I
 
{{ShipGuideFittings
Catalyzed Cold-Gas I Arcjet Thrusters
|name=Taranis
J5b Phased Prototype Warp Scrambler I  
|high=
Light Ion Blaster II<br>
150mm Light AutoCannon II
Light Ion Blaster II<br>
150mm Light AutoCannon II
Light Ion Blaster II<br>
150mm Light AutoCannon II
|mid=
5W Infectious Power System Malfunction
1MN MicroWarpdrive II<br>
Warp Scrambler II<br>
Small Projectile Burst Aerator I
Stasis Webifier II<br>
Small Projectile Collision Accelerator I
|low=
Damage Control II<br>
Adaptive Nano Plating II<br>
Magnetic Field Stabilizer II<br>
|rigs=
Small Hybrid Collision Accelerator I<br>
Small Hybrid Burst Aerator I<br>
|drones=
Hobgoblin II ×2<br>
|charges=
|recommended1=
|recommended2=
|recommended3=
|notes=
}}
 
{{ShipGuideFittings
|name=Claw
|high=
150mm Light AutoCannon II<br>
150mm Light AutoCannon II<br>
150mm Light AutoCannon II<br>
5W Infectious Power System Malfunction<br>
|mid=
Catalyzed Cold-Gas I Arcjet Thrusters<br>
J5b Phased Prototype Warp Scrambler I<br>
|low=
Pseudoelectron Containment Field I<br>
400mm Reinforced Rolled Tungsten Plates I<br>
Adaptive Nano Plating II<br>
Micro Auxiliary Power Core I<br>
|rigs=
Small Projectile Burst Aerator I<br>
Small Projectile Collision Accelerator I<br>
|drones=
|charges=
|recommended1=
|recommended2=
|recommended3=
|notes=This fit is a bit brawlier than the other interceptor fits here, but the Claw is suited to it. It doesn't have the falloff bonus to be able to stay at range with autocannon, and artillery fits have trouble dealing with drones. This fit is generally suited to solo and small gang work. The main thing is to choose your targets carefully, ie ships without both a scram and a web. One strategy is to engage at point range: depending on the ship, if they have a point they're unlikely to have a scram and web too. Close in and kill drones at a 5k orbit, then get as close as possible and let the autocannon tear into the ship. Notably, this is the only fit with a NOS, since it's designed to survive within scram range.
}}


'''Notes:''' This fit is a bit brawlier than the other interceptor fits here, but the Claw is suited to it. It doesn't have the falloff bonus to be able to stay at range with autocannon, and artillery fits have trouble dealing with drones. This fit is generally suited to solo and small gang work. The main thing is to choose your targets carefully, ie ships without both a scram and a web. One strategy is to engage at point range: depending on the ship, if they have a point they're unlikely to have a scram and web too. Close in and kill drones at a 5k orbit, then get as close as possible and let the autocannon tear into the ship. Notably, this is the only fit with a NOS, since it's designed to survive within scram range.
==Countering Interceptors==
==Countering Interceptors==
Various modules and tactics can be used to kill interceptors or drive them away. When in a ship with speeds similar to the inty then some [[Advanced Piloting Techniques|piloting techniques]] or [http://www.eve-tribune.com/index.php?no=2_40&page=6 maneuvers] can be used to break the inty's orbit and bring them into web or scram range. Cruisers and destroyers fit for tracking and killing frigates can also be effective. While most guns will have tracking problems against inties, missile systems can still be effective even though the inty's speed and small sig radius will mitigate much of the damage. Missiles can slowly eat through an inty's buffer if they don't have any repair or recharge ability on their armor or shields.
Various modules and tactics can be used to kill interceptors or drive them away. When in a ship with speeds similar to the inty then some [[Advanced Piloting Techniques|piloting techniques]] or [http://www.eve-tribune.com/index.php?no=2_40&page=6 maneuvers] can be used to break the inty's orbit and bring them into web or scram range. Cruisers and destroyers fit for tracking and killing frigates can also be effective. While most guns will have tracking problems against inties, missile systems can still be effective even though the inty's speed and small sig radius will mitigate much of the damage. Missiles can slowly eat through an inty's buffer if they don't have any repair or recharge ability on their armor or shields.