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Implants: Difference between revisions

From EVE University Wiki
Slot 9: Added implant names
Line 398: Line 398:


===Slot 9===
===Slot 9===
* Armor - Increase Armor Repair Amount (+1%/+3%/+5%)
* Armor - ['Noble' ZET4#] Increase Armor Repair Amount (+1%/+3%/+5%)
* Electronics - Reduce Electronic Warfare Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' KOB-#] Reduce Electronic Warfare Capacitor Usage (-1%/-3%/-5%)
* Electronics - Reduce Sensor Linking Capacitor Usage (-1%/-3%/-5%) [Zainou 'Gypsy'KRB-#]
* Electronics - ['Gypsy' KRB-#] Reduce Sensor Linking Capacitor Usage (-1%/-3%/-5%)
* Electronics - Reduce Weapon Disruption Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' KSB-#] Reduce Weapon Disruption Capacitor Usage (-1%/-3%/-5%)
* Electronics - Reduce Target Painting Capacitor Usage (-1%/-3%/-5%)
* Electronics - ['Gypsy' KTB-#] Reduce Target Painting Capacitor Usage (-1%/-3%/-5%)
* Gunnery - Increase All Turret Damage (+1%/+3%/+5%)
* Gunnery - ['Gunslinger' CX-#] Increase All Turret Damage (+1%/+3%/+5%)
* Gunnery - Increase Turret Rate of Fire (+1%/+3%/+5%)
* Gunnery - ['Lancer' G#-Delta] Increase Turret Rate of Fire (+1%/+3%/+5%)
* Gunnery - Increase Turret Optimal Range (+1%/+3%/+5%)
* Gunnery - ['Deadeye' ZGA#] Increase Turret Optimal Range (+1%/+3%/+5%)
* Missile - Reduce Target Velocity Factor (-1%/-3%/-5%)
* Missile - ['Deadeye' ZMS#] Reduce Target Velocity Factor (-1%/-3%/-5%)
* Missile - Increase Standard Missile Damage (+1%/+3%/+5%)
* Missile - ['Snapshot' ZMN#] Increase Standard Missile Damage (+1%/+3%/+5%)
* Missile - Increase Rockets Damage (+1%/+3%/+5%)
* Missile - ['Snapshot' ZMR#] Increase Rockets Damage (+1%/+3%/+5%)
* Navigation - ['Rogue GY-#] Reduce MWD Capacitor Usage (-1%/-3%/-5%)
* Navigation - ['Rogue' GY-#] Reduce MWD Capacitor Usage (-1%/-3%/-5%)
* Science - Reduce Booster Side Effects (-3%/-5%)
* Science - ['Alchemist' YA-#] Reduce Booster Side Effects (-3%/-5%)
* Science - Boost Skill at Invention (2 types, never worked, removed from game)
* Science - Boost Skill at Invention (2 types, never worked, removed from game)
* Science - Increase Chance of Archaeological find (+5%)
* Science - ['Prospector' PPW-1] Increase Chance of Archaeological find (+5%)
* Science - Increase Chance of Data Retrieval (+5%)
* Science - ['Prospector' PPX-1] Increase Chance of Data Retrieval (+5%)
* Science - Increase Chance of Salvage Retrieval (+5%)
* Science - ['Prospector' PPY-1] Increase Chance of Salvage Retrieval (+5%)
* Shield - Reduce Shield Recharge Time (-1%/-3%-5%)
* Shield - ['Gnome' KYA#] Reduce Shield Recharge Time (-1%/-3%-5%)


===Slot 10===
===Slot 10===