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Tech and meta levels: Difference between revisions

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These three terms are all indicators of the quality of an item or ship hull and all mean different things. The definitions also differ whether the item is a module, ship or rig.
These three terms are all indicators of the quality of an item or ship hull and all mean different things. The definitions also differ whether the item is a module, ship or rig.


===Modules===
===Modules===
====Civilian Modules ====
Civilian Modules are a special case and are only mentioned here for completeness. You should '''NEVER''' consider fitting a Civilian Module except in the Tutorial Missions and on your trusty Rookie Ship. Those modules are useless except for educational purposes.
====Tech 1 Meta 0====
====Tech 1 Meta 0====
These are the basic modules that can be dropped by NPC ships or manufactured by players from blueprints seeded on the market by NPCs. Meta 0 modules have no Meta level attribute visible in their attributes. They have generic names based on their type such as "1MN Afterburner I".
These are the basic modules that can be dropped by NPC ships or manufactured by players from blueprints seeded on the market by NPCs. Meta 0 modules have no Meta level attribute visible in their attributes. They have generic names based on their type such as "1MN Afterburner I".