Difference between revisions of "Industry"
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'''starting with basics and introduction and move to more advanced stuff''' | '''starting with basics and introduction and move to more advanced stuff''' | ||
− | + | Manufacturing is in short to produce items from Blueprints and materials. This includes several complexed operations like Research, Copying, Invention and Reverse Engineering. New Eden is massive world with a huge population forming a hypercapitalistic marked. This means there is very limited state controlled production(NPC) of any kind. Every item you see in New Eden, is produced by another person like yourself. | |
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=== Reverse Engineering === | === Reverse Engineering === | ||
''Info regarding reverse engineering'' | ''Info regarding reverse engineering'' | ||
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== Hauling == | == Hauling == |
Revision as of 23:46, 8 January 2010
This page is NOT LIVE and is under development, I'm getting it down while I have the thought in my head
This Section will be used to create an overview of Industry within Eve Online. Industry is an expansive topic within Eve and to newer players it can be overwhelming, as well as the possibility of being easily exploited by dubious players.
Seeing as entire books can be written on this subject, topics have been split into small chunks, so it can be easily absorbed, and to prevent an information overload.
Below is a catalogue of topics, that start from the easiest aspects of industry, and culminate in the more difficult, and cost heavy areas.
NOTE: Following is only a suggestion for a setup. Feel free to add or change the titles. I personally don't know enough about industry to know all the topics we need to cover in this one. --Celeste aserad 22:53, 6 January 2010 (UTC)
Mining
Info and links regarding mining should go under here starting with basics and introduction and move to more advanced stuff
Mining is the profession of extracting ore from asteroids; these ores can then be refined into minerals which in turn are used in the production of all player created items in EVE, such as ships and modules. It is one of the few professions that is immediately available to beginning players and most EVE industrialists started their careers by mining. Mining is perhaps the most economically safe professions in EVE; losing mining ships or being podded is uncommon and minerals are always in demand. In its simplest form, mining can be accomplished by finding an asteroid site in a system and mining its asteroids with mining lasers.
Before you start
The foundations of mining, and where to start is here: Mining
Maybe a skill plan we have already figured out so that they can start training skills before following the guides
Skill suggestions at least.
The Beginning
So you want try you hand at mining, and want to get out of your 'noob' ship, so why not try here: My First Mining Ship
How to begin a mining career Mining Career
Medium
So you have tried mining and have got a taste for it, lets try out a: Mining Ship
Want a simple technique to increase your mining yield, that anyone can do? Then why not try: Mining with others
Advanced
There's just no stopping you is there! You want more more more! Well how about: An Exhumer
Its time for the final step, you want to become a mining fleet master and for that you might just want: An Orca
And what about something different, then try Ice Mining
additional items: low-sec, 0.0, math and so on
Refining
Info and links regarding refining should go under here starting with basics and introduction and move to more advanced stuff
Overview info on refining
How to refine
POS Refining
Info about POS and refining
Manufacturing
Info and links regarding manufacturing should go under here starting with basics and introduction and move to more advanced stuff
Manufacturing is in short to produce items from Blueprints and materials. This includes several complexed operations like Research, Copying, Invention and Reverse Engineering. New Eden is massive world with a huge population forming a hypercapitalistic marked. This means there is very limited state controlled production(NPC) of any kind. Every item you see in New Eden, is produced by another person like yourself.
Before you start
Things to know before you start a career in manufacturing / character creation
Maybe a skill plan we have already figured out so that they can start training skills before following the guides
Skill suggestions at least.
Manufacturing
The Art of Creating Things out of Other Things
Info about manufacturing (The Art of Creating Things out of blue ings
Research
Overview info about researching
Material Research
Info regarding material research
Time Efficiency Research
Info regarding time efficiency research
Copying
Info regarding copying
Invention
Info regarding inveniton
Reverse Engineering
Info regarding reverse engineering
Hauling
Info and links regarding hauling should go under here starting with basics and introduction and move to more advanced stuff Creating a Hauler Alt Overview info on hauling
Hauling is generally the act of moving things from A to B. Should be simple enough. New Eden is a busy world, but a large one. Because of it's size and travelsickness, traveling far distances is something New Eden's population tries to avoid. Or they just might be lazy. Therefore there are many people willing to pay you a lot for moving their things from one place to another. When realizing the vast ammounts of money that can be made out of this, it gets interesting.
Before you start
Things to know before you start a career in hauling / character creation
Maybe a skill plan we have already figured out so that they can start training skills before following the guides
Skill suggestions at least.
Methodes
The different methodes in hauling
Ships
Suggested shipsetups
Trading
Info and links regarding trading should go under here starting with basics and introduction and move to more advanced stuff
Trading is all about selling high and buying low. Trading might be the quickest way to arise from the dust and enter the halls of the rich ones. However, there is a catch. It takes money to make money. Meaning you will need a couple of millions in your wallet before attending this.
Before you start
Things to know before you start a career in trading / character creation
Maybe a skill plan we have already figured out so that they can start training skills before following the guides
Skill suggestions at least.
Station Hub Trading
Info about this consept
Haul Trading (or whatever it is called)
Info about that consept
Further Reading / Links & Stuff
Links to different guides. i.ex Haladas
Copyright Notice
Links / List of places and guides we have pulled information out of and rearranged. Who was their authors and so on.