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<sup>1</sup> [http://wiki.eveonline.com/en/wiki/Damage_Control_II Damage Control] modules and the Reactive Armor Hardener modules | ===== <sup>1</sup> [http://wiki.eveonline.com/en/wiki/Damage_Control_II Damage Control] modules and the Reactive Armor Hardener module work slightly differently, if you fit both modules. ===== | ||
If you only fit one or the other (one Damage Control ''or'' one Reactive Hardener), then they are never stacking penalized. They will always give their full damage resistance effect, along with your most effective module that also gives it's full effect as explained above, followed by any other modules that will be stacking penalized. This is one reason why the Damage Control module is so popular; because it is always 100% effective. | |||
If, however, you fit ''both'', then one of them (whichever is less effective) will count as a second module and be stacking penalized accordingly (so, 86.9% effective). This is in addition to your normal resistance modules, of which one will give its full effect and the rest stacking penalized as explained above. | |||
As an example, consider the following modules fitted to your fit and their effectiveness: one Damage Control (100% effective), one Reactive Armor Hardener (86.9% effective), one Armor EM Hardener (100% effective), one Energized Adaptive Membrane (EM resistance 86.9% effective, other resistances 100% effective) and one Adaptive Nano Plating (EM resistance 57.1% effective, other resistances 86.9% effective) | |||
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See also [[Module Stacking and Speed Modules]]. | See also [[Module Stacking and Speed Modules]]. | ||