More actions
Hofstadter (talk | contribs) |
Hofstadter (talk | contribs) |
||
| Line 91: | Line 91: | ||
==Fitting== | ==Fitting== | ||
{{Fittings | {{Fittings | ||
|name=Muninn, | |name=Muninn, Shield Incursion | ||
|high= | |high= | ||
720mm Howitzer Artillery II<br> | 720mm Howitzer Artillery II<br> | ||
| Line 124: | Line 124: | ||
|notes= | |notes= | ||
*Being one of the few minmatar ships that have projectile weapon optimal range bonus instead of falloff bonus, Muninn is a natural sniper. Its decent range with medium artillery makes it a decent choice in [[Nation Mining Colony]], [[Override Transfer Array]] and Assault sites against enemy cruisers and short range battleships. | *Being one of the few minmatar ships that have projectile weapon optimal range bonus instead of falloff bonus, Muninn is a natural sniper. Its decent range with medium artillery makes it a decent choice in [[Nation Mining Colony]], [[Override Transfer Array]] and Assault sites against enemy cruisers and short range battleships. | ||
*The auto targeting system remedies the problem with Muninn base maximum target count. | |||
*This fit has one empty high slot, which can be filled by utility modules like salvagers or energy transfer arrays. | |||
}}{{Fittings | |||
|name=Muninn, Armor Incursion | |||
|high= | |||
720mm Howitzer Artillery II<br> | |||
720mm Howitzer Artillery II<br> | |||
720mm Howitzer Artillery II<br> | |||
720mm Howitzer Artillery II<br> | |||
720mm Howitzer Artillery II<br> | |||
Auto Targeting System II<br> | |||
[empty high slot] | |||
|mid= | |||
Tracking Computer II<br> | |||
Tracking Computer II<br> | |||
Target Painter II | |||
|low= | |||
800mm Reinforced Rolled Tungsten Plates I<br> | |||
Armor Explosive Hardener II<br> | |||
Armor Kinetic Hardener II<br> | |||
Gyrostabilizer II<br> | |||
Gyrostabilizer II | |||
|charges= | |||
Republic Fleet EMP M<br> | |||
Republic Fleet Phased Plasma M<br> | |||
Republic Fleet Fusion M<br> | |||
Optimal Range Script<br> | |||
Tracking Speed Script | |||
|drones= | |||
Hobgoblin II x5 | |||
|rigs= | |||
Medium Trimark Armor Pump I<br> | |||
Medium Trimark Armor Pump I | |||
|recommended1= | |||
|recommended2= | |||
|recommended3= | |||
|notes= | |||
*Being one of the few minmatar ships that have projectile weapon optimal range bonus instead of falloff bonus, Muninn is a natural sniper. Its decent range with medium artillery makes it a decent choice in [[Nation Mining Colony]], [[Override Transfer Array]] and Assault sites against enemy cruisers and short range battleships. | |||
*Target painter in the med slot helps with hitting small targets and fast moving targets. | |||
*The auto targeting system remedies the problem with Muninn base maximum target count. | *The auto targeting system remedies the problem with Muninn base maximum target count. | ||
*This fit has one empty high slot, which can be filled by utility modules like salvagers or energy transfer arrays. | *This fit has one empty high slot, which can be filled by utility modules like salvagers or energy transfer arrays. | ||