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==Locating & Difficulty== | ==Locating & Difficulty== | ||
This is a type of hidden combat site that can be scanned down with scanner probes, and can be found in high-security systems around Aldrat. It's gate allows Battlecruisers or smaller to enter, and a Battlecruiser or HAC is my | This is a type of hidden combat site that can be scanned down with scanner probes, and can be found in high-security systems around Aldrat. It's gate allows Battlecruisers or smaller to enter, and a Battlecruiser or HAC is my suggestion for what you should bring, although if the triggers are managed correctly it would probably be practical in an assault frigate or cruiser. Throughout this site and the further expedition, there are several messages in local. ''Work In Progress, contributions are welcome.'' | ||
On warp in, you arrive at an acceleration gate. | On warp in, you arrive at an acceleration gate. | ||
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[[File:Angel_Watch_Pocket_2.jpg|400px]] | [[File:Angel_Watch_Pocket_2.jpg|400px]] | ||
About 10 mixed frigates/destroyers/BCs and some turrets on warp in, with 4 timed waves of additional turrets and BCs. When the area is clear (or before, if you feel the | About 10 mixed frigates/destroyers/BCs and some turrets on warp in, with 4 timed waves of additional turrets and BCs. When the area is clear (or before, if you feel the incoming damage is acceptable) you can shoot the Angel Drug Farm to spawn a wave of 1 BC (Commander) and 4 elite frigates. Killing the Commander can lead to the escalation, and can spawn a single Domination frigate. Based on the messages in Local, you may be able to stop 2 waves of reinforcements by destroying the bunkers and storage facilities. I personally would rather collect the rewards. "Gist Missile Batteries and ships have been deployed from bunkers and storage facilities nearby." | ||
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[[File:Nuclear_Small_Arms_Project_Step_1.jpg|400px]] | [[File:Nuclear_Small_Arms_Project_Step_1.jpg|400px]] | ||
On warp in, there will be a stasis tower, some turrets and several mixed ships (frigs-BCs). | On warp in, there will be a stasis tower, some turrets and several mixed ships (frigs-BCs). Incoming damage is quite manageable. (Apparently) after a timer, you will either get the next location or a dead end. Shooting people seems to be optional, but there is almost always a faction ship. For me the escalation for this and the other stages in the expedition, happened immediately after destroying the "Dominion" ship. Again a message in local, "Attacking the missile battery triggers an alarm, more ships are incoming!" There are 4 missiles batteries and each one adds more ships to the fray. | ||
'''Attacking each missile battery will cause 3 cruiser, 3 destroyers to spawn.''' | '''Attacking each missile battery will cause 3 cruiser, 3 destroyers to spawn.''' | ||
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On warp in, there are several ships and turrets located ~230k away. After a few seconds, you either get the escalation or a dead end. Engaging is optional, but you can warp to the asteroids near them and kill the faction ship for the loot. | On warp in, there are several ships and turrets located ~230k away. After a few seconds, you either get the escalation or a dead end. Engaging is optional, but you can warp to the asteroids near them and kill the faction ship for the loot. | ||
===Stage 4 '''LOW SEC'''=== | ===Stage 4 '''LOW SEC'''=== | ||
This stage has heavy | This stage has heavy incoming damage, and webs, so a significant tank is recommended. Also, range may be up to 40k (I honestly can't remember), so a long-range weapon is preferable. | ||
On warp in, you will be greeted by a significant number of enemy BCs and smaller along with stasis towers and missile turrets. Although it's probably possible to kill them, my strong | On warp in, you will be greeted by a significant number of enemy BCs and smaller along with stasis towers and missile turrets. Although it's probably possible to kill them, my strong suggestion is to immediately target the Secret Angel Facility (tower) and destroy it. This will spawn more ships, and at this point the incoming damage can easily melt a drake's shields in 20 seconds or less. | ||
Once the tower is destroyed, the following appears (typo intentional): | Once the tower is destroyed, the following appears (typo intentional): | ||
''It looks like you have managed to destroy a facility developing one of the hottest new commodities in the galactic underworld, the Nuclear Small Arms. As far as you know, none of these new | ''It looks like you have managed to destroy a facility developing one of the hottest new commodities in the galactic underworld, the Nuclear Small Arms. As far as you know, none of these new weapons have hit the market yet, but from the look of this place, it is not long until common criminals will go nuclear. You cant help wondering what is wrong with the good old sawed off shotgun.'' | ||
Bookmark the cargo container that the lab dropped, warp out, and warp back to the container. Loot, then leave. This minimizes your time in low-sec, and makes it very hard for anyone to get enough time to scan you down. | Bookmark the cargo container that the lab dropped, warp out, and warp back to the container. Loot, then leave. This minimizes your time in low-sec, and makes it very hard for anyone to get enough time to scan you down. | ||