Difference between revisions of "Impairor"
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|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
− | |powergrid= | + | |powergrid=24 MW |
− | |cpu= | + | |cpu=95 tf |
− | |capacitor= | + | |capacitor=140 GJ |
|highs=2 | |highs=2 | ||
|turrets=2 | |turrets=2 | ||
− | |launchers= | + | |launchers=1 |
− | |mediums= | + | |mediums=2 |
− | |lows= | + | |lows=2 |
− | |mass=1, | + | |mass=1,148,000 kg |
|volume=28,100 m³ | |volume=28,100 m³ | ||
− | |cargohold= | + | |cargohold=115 m³ |
|dronebay=5 m³ | |dronebay=5 m³ | ||
Line 43: | Line 43: | ||
|info=The Impairor-class frigate has been mass-produced by the Amarr Empire for decades. It is the most common spacevessel sighted within the Amarrian boundaries, and is used both as a basic trade vessel and as a small-scale slave transport. | |info=The Impairor-class frigate has been mass-produced by the Amarr Empire for decades. It is the most common spacevessel sighted within the Amarrian boundaries, and is used both as a basic trade vessel and as a small-scale slave transport. | ||
− | |bonuses=<b> | + | |bonuses=<b>Static Bonuses:</b><br>20% bonus to Small Energy Turret capacitor use <br>10%bonus to Small Energy Turret damage <br>10% bonus to Tracking Disruptor effectiveness <br>10% bonus to armor resistances. |
+ | |structurehp=200 HP | ||
+ | |shieldhp=125 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20 | ||
+ | |armorhp=200 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35 | ||
− | + | |maxvelocity=300 m/s | |
− | + | |inertia=3.24 | |
− | |||
− | |||
− | |maxvelocity= | ||
− | |inertia= | ||
|warpspeed=3 AU/s | |warpspeed=3 AU/s | ||
|warptime= | |warptime= | ||
− | |targetrange= | + | |targetrange=25 km |
− | |sigradius= | + | |sigradius=50 m |
− | |maxlockedtargets= | + | |maxlockedtargets=3 |
|sensortype=RADAR | |sensortype=RADAR | ||
− | |sensorvalue= | + | |sensorvalue=6 points |
− | |scanres= | + | |scanres=485 mm |
− | |reqskills=*Amarr Frigate | + | |reqskills=*Amarr Frigate I<small>10m</small> |
**Spaceship Command I<small>8m</small> | **Spaceship Command I<small>8m</small> | ||
− | |totaltraintime=0d | + | |totaltraintime=0d 0h 10m |
|forumlinks= | |forumlinks= |
Revision as of 09:33, 9 August 2012
RELATED UNI-WIKI REFERENCES
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The Impairor-class frigate has been mass-produced by the Amarr Empire for decades. It is the most common spacevessel sighted within the Amarrian boundaries, and is used both as a basic trade vessel and as a small-scale slave transport. SHIP BONUSES
Static Bonuses:
Ship Attributes
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Summary
The Impairor is the Amarr Rookie Ship. This ship is given free of charge to Amarr players who, while flying the pod, dock at a station at which they have no ship. It has no blueprint and can not be manifactured or reprocessed.
Skills
Further information about additional or recommended skills to pilot Impairor for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Impairor roles or piloting tactics. You can write them here.
Notes
Non-Amarr ship collectors can obtain a copy of this ship by visiting an Amarr starting station and completing Aura's tutorial missions or it can be obtained via contract from another player.