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Cede forster (talk | contribs) |
Cede forster (talk | contribs) |
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Example: | Example 1: | ||
The heavy missile has a mvf of 0,648. | The heavy missile has a mvf of 0,648. | ||
Drake has 140 m/s speed, the signature radius of 285 m. | Drake has 140 m/s speed, the signature radius of 285 m. | ||
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Required speed is therefore changed to 923,4 (1425 (=S) * 0,648 (=mvf) = 923,4). | Required speed is therefore changed to 923,4 (1425 (=S) * 0,648 (=mvf) = 923,4). | ||
Since the speed of the Drake with a MWD (700 m/s) is below the required speed (923,4), the speed does not affect the missile damage anymore. The damage is determined by (S/E)* base damage (=150), the damage is ~ | Since the speed of the Drake with a MWD (700 m/s) is below the required speed (923,4), the speed does not affect the missile damage anymore. The damage is determined by (S/E)* base damage (=150), the damage is ~ 150 (that is 100% of the possible damage). | ||
Example 4: | Example 4: | ||
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Required speed is therefore changed to 738,72 (1140(=S) * 0,648 (=mvf) = 738,72). | Required speed is therefore changed to 738,72 (1140(=S) * 0,648 (=mvf) = 738,72). | ||
Since the speed of the Drake with a MWD (700 m/s) is below the required speed (738,72), the speed does not affect the missile damage anymore. The damage is determined by (S/E)* base damage (=150), the damage is ~ | Since the speed of the Drake with a MWD (700 m/s) is below the required speed (738,72), the speed does not affect the missile damage anymore. The damage is determined by (S/E)* base damage (=150), the damage is ~ 150. | ||
Even if the signature radius penalty (400%) is smaller then the speed bonus (500%) this is not relevant for the missile damage in this situation, because the minimum speed is not reached yet. | |||
This shows clearly that fitting an MDW, <b>contrary to popular believe</b>, can increase the missile damage a ship takes. | |||
This happens if the ship without the MWD is above the required speed to reduce the missile but the ship with the MWD is below the required speed. This is usual the case with battlecruisers and bigger. | |||
= Increasing Missile Damage = | = Increasing Missile Damage = | ||