Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Signature radius: Difference between revisions

From EVE University Wiki
Targeting Time: adding formula as picture
Line 1: Line 1:
The signature radius of your ship represents how large your ship is and, therefore, how difficult it is to hit with a weapon and to lock on to. You can find the signature radius of your ship under Show Info > Attributes > Targeting. Basically, a smaller signature radius makes you more difficult to hit and lock on to.  
The signature radius of your ship represents how large your ship is and, therefore, how difficult it is to hit with a weapon and to lock on to. You can find the signature radius of your ship under Show Info > Attributes > Targeting. Basically, a smaller signature radius makes you more difficult to hit and lock on to.  


= Targeting Time =
= Targeting Time Equation =


To determine how quickly a ship with a scanning resolution of X can lock a ship of signature radius Y, use the formula
Here is the equation for missile damage:


[[File:Targetingtime.png]]
[[File:Targetingtime.png]]


Some sources say that the number should be 10000, not 40000, but you can easily undock in a frigate and check that 40000 is indeed the correct number. The "arcsinh" function in the inverse of hyperbolic sine. If you wish to put this formula into a spreadsheet program, it might be the function "asinh" instead.
Here are the terms in the equation:
 
{| class="wikitable"
|-
| X&nbsp; || Effective scan resolution of your ship || <i>Note: The bigger the faster</i>
|-
| Y&nbsp; || Signature radius of the target || <i>Note: The bigger the faster</i>
 
|}


= Turret and Missile Damage =
= Turret and Missile Damage =