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Cormorant: Difference between revisions

From EVE University Wiki
mNo edit summary
Undo revision 43135 by Enta en bauldry (talk)
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|shipid=16238
|shipid=16238
|shipimg=Corax.jpg
|shipimg=Cormorant.jpg
|shipname=Corax
|shipname=Cormorant
|caption=Corax
|caption=Cormorant
|class=Destroyer
|class=Destroyer
|grouping=Standard Destroyers
|grouping=Standard Destroyers
|hulltype=Corax Class
|hulltype=Cormorant Class
|faction=Caldari State
|faction=Caldari State
|race=Caldari
|race=Caldari
|roles=unspecified
|roles=unspecified
|variations=none
|variations={{Ship|Flycatcher}}
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=45 MW
|powergrid=55 MW
|cpu=210 tf
|cpu=215 tf
|capacitor=600 GJ
|capacitor=625 GJ
|highs=8
|highs=8
|turrets=0
|turrets=7
|launchers=8
|launchers=1
|mediums=3
|mediums=4
|lows=2
|lows=1
|mass=1,900,000 kg
|mass=1,892,000 kg
|volume=N/A m&#179;
|volume=52,000 m&#179;
|cargohold=450 m&#179;
|cargohold=450 m&#179;
Line 39: Line 39:
|bandwidth=0 Mbit/sec
|bandwidth=0 Mbit/sec
|info=Placeholder: Missiles, missiles, missiles, missiles, that's what this hull is all about. It spams missiles a quite a long range, and boasts improved explosion velocity to catch those pesky annoying little orbiting frigates.
|info=The Cormorant is the only State-produced space vessel whose design has come from a third party.  Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.
|bonuses=<b>Caldari Destroyer Skill bonuses:</b><br>+5% to rocket and light missile kinetic damage per level<br>+10% to rocket and light missile explosion velocity per level<br><b>Role bonus:</b><br>+50% to rocket and light missile velocity
|bonuses=<b>Destroyer Skill Bonus:</b><br>10% bonus to Small Hybrid Turret tracking speed per level<br>10% bonus to Small Hybrid Turret optimal range per level<br><b>Role Bonuses:</b><br>50% bonus to optimal range for small hybrid turrets
|structurehp=750 HP
|structurehp=677 HP
|shieldhp=750 HP |shieldem=100 |shieldexp=100 |shieldkin=100 |shieldtherm=100
|shieldhp=860 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=950 HP |armorem=100 |armorexp=100 |armorkin=100 |armortherm=100
|armorhp=688 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45
|maxvelocity=250 m/s
|maxvelocity=249 m/s
|inertia=2.5
|inertia=2.269075
|warpspeed=3 AU/s
|warpspeed=3 AU/s
|warptime=4.89 s
|warptime=6.26 s
|targetrange=45 km
|targetrange=36 km
|sigradius=69 m
|sigradius=68 m
|maxlockedtargets=7
|maxlockedtargets=7
|sensortype=Gravimetric
|sensortype=Gravimetric
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|scanres=475 mm
|scanres=475 mm
|reqskills=*N/A<small>0h 1m</small>
|reqskills=*Caldari Frigate III<small>8h 53m</small>
|totaltraintime=0d 0h 1m
**Spaceship Command I<small>8m</small>
*Destroyers I<small>16m</small>
**Spaceship Command III<small>4h 26m</small>
|totaltraintime=0d 13h 45m
|forumlinks=
|forumlinks=
|wikireferences=
|wikireferences=
|externallinks=
|externallinks=[http://wiki.eveonline.com/en/wiki/Cormorant Cormorant on Eve Online Wiki]<br>
|highlights1=High Amount of High Slots
|highlights1=High Amount of High Slots
Line 79: Line 82:


==Summary==
==Summary==
''No summary available for Corax.''
The Cormorant is the Caldari T1 destroyer. Its bonuses favor railguns, but it can be blaster fit if you like. The Cormorant has many mid slots, which allows tackle gear and/or a shield tank. Of note is that the Cormorant's hull bonus to optimal range and the destroyer role bonus to optimal range gives it a spectacular range increase for railguns, such that it can be used as a poor man's anti-frigate sniper. Besides this niche role though the Cormorant has little use in PvP. The Cormorant is however a very capable level 1 mission runner, but lacks the tank for most level 2s.


==Skills==
==Skills==
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==Fitting==
==Fitting==
''No fittings available for Corax.''
{{:Caldari Basic Ship and Skill Guide|Cormorant}} {{Fittings
|name=Cormorant, L2 Blitzing
|high=
125mm Prototype Gauss Gun <br>
125mm Prototype Gauss Gun <br>
125mm Prototype Gauss Gun <br>
125mm Prototype Gauss Gun <br>
125mm Prototype Gauss Gun <br>
125mm Prototype Gauss Gun <br>
125mm Prototype Gauss Gun <br>
Salvager I <br>
|mid=
1MN Afterburner II
Small Azeotropic Ward Salubrity I <br>
Small Azeotropic Ward Salubrity I <br>
Small Shield Booster II <br>
|low=
Magnetic Field Stabilizer II <br>
|charges= Antimatter Charge S
 
|rigs=
Small Anti-EM Screen Reinforcer I <br>
Small Anti-EM Screen Reinforcer I <br>
Small Anti-Thermal Screen Reinforcer I <br>
 
|recommended1=
|recommended2=
 
|notes=
* This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.
* Separate your guns into two or three groups to target different frigates.
* Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.
* Speed tank with the afterburner and keep at range. Pulse the shield booster.
* Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers)
* Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.
* High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).
}}


==Tactics==
==Tactics==
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==Notes==
==Notes==
''No notes for Corax.''
This vessel qualifies for the University [[Ship Replacement]], [[PYOS]], [[BYOM]], and [[Mining Loaner Fleet]] programs.


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Destroyers]]
[[Category:Database]][[Category:Ship Database]][[Category:Standard Destroyers]]