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*Shiny Fit with Navy EANMS, Sinks, and Corelum C-Type 10MN MWD and AWU 5, requires no implants | *Shiny Fit with Navy EANMS, Sinks, and Corelum C-Type 10MN MWD and AWU 5, requires no implants | ||
*You can have a friend who can also pilot the Legion but has better rigging skills drop in T2 rigs if needed | *You can have a friend who can also pilot the Legion but has better rigging skills drop in T2 rigs if needed | ||
}}{{FittingsTech3 | |||
|name=Legion, Neuting | |||
|high=True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer | |||
|mid=Corelum C-Type 10MN MicroWarpdrive<br>Medium Capacitor Booster II<br>Medium Capacitor Booster II<br>Ship Scanner II | |||
|low=800mm Reinforced Steel Plates II<br>Armor Thermic Hardener II<br>Armor EM Hardener<br>Energized Adaptive Nano Membrane II<br>Energized Adaptive Nano Membrane II<br>Damage Control II | |||
|charges=Navy Cap Booster 400 | |||
|drones=Warrior II<br>Hobgoblin II<br>Hammerhead II<br>Hornet EC-300<br>Vespa EC-600 | |||
|rigs=Medium Trimark Armor Pump II<br>Medium Capacitor Control Circuit II<br>Medium Ancillary Current Router II | |||
|subsystems=Augmented Plating<br>Energy Parasitic Complex<br>Chassis Optimization<br>Drone Synthesis Projector<br>Capacitor Regeneration Matrix | |||
|recommended1=Amarr Offensive Systems V<br>Amarr Defensive Systems V<br>Amarr Propulsion Systems V<br>Amarr Engineering Systems V<br>Amarr Electronic Systems V | |||
|recommended2=Advanced Weapon Upgrades V<br>Armor Rigging IV<br>Amarr Strategic Cruiser IV<br>Energy Emission Systems V<br> Thermodynamics III | |||
|recommended3= | |||
|notes= | |||
*Deadspace MWD is key to help with cap stability/sig radius (when compared with standard MWDs) while still offering a way to get in close to apply neuts | |||
*Neuts for 1620 every 12 seconds unheated (135 per second) and is cap stable | |||
*Heated neuts 1620 every 10.2 seconds (about 160 per second) and theoretically cap lasts for more than 1 hour, although you'll only be able to heat for 1 minute 30 @ all Vs | |||
*109,416/123,090 EHP | |||
*Resists (heated) 87.2(90.3)/83.3(87.4)/81.3/90 | |||
*1539/2175 m/s | |||
*Your ample bay has plenty to hold 2-3 flights of ECM drones to keep a nasty off you to get a few more cycles off and still have room for combat drones | |||
*If no one is coming after you, you will range from about 120(Warrior IIs)-240(Hammer IIs) DPS for whoring on things besides your neut target | |||
}}{{:Incursion Fitting|LegionArmor}} | }}{{:Incursion Fitting|LegionArmor}} | ||