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Legion: Difference between revisions

From EVE University Wiki
Line 128: Line 128:
*Shiny Fit with Navy EANMS, Sinks, and Corelum C-Type 10MN MWD and AWU 5, requires no implants
*Shiny Fit with Navy EANMS, Sinks, and Corelum C-Type 10MN MWD and AWU 5, requires no implants
*You can have a friend who can also pilot the Legion but has better rigging skills drop in T2 rigs if needed
*You can have a friend who can also pilot the Legion but has better rigging skills drop in T2 rigs if needed
}}{{FittingsTech3
|name=Legion, Neuting
|high=True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer<br>True Sansha Medium Energy Neutralizer
|mid=Corelum C-Type 10MN MicroWarpdrive<br>Medium Capacitor Booster II<br>Medium Capacitor Booster II<br>Ship Scanner II
|low=800mm Reinforced Steel Plates II<br>Armor Thermic Hardener II<br>Armor EM Hardener<br>Energized Adaptive Nano Membrane II<br>Energized Adaptive Nano Membrane II<br>Damage Control II
|charges=Navy Cap Booster 400
|drones=Warrior II<br>Hobgoblin II<br>Hammerhead II<br>Hornet EC-300<br>Vespa EC-600
|rigs=Medium Trimark Armor Pump II<br>Medium Capacitor Control Circuit II<br>Medium Ancillary Current Router II
|subsystems=Augmented Plating<br>Energy Parasitic Complex<br>Chassis Optimization<br>Drone Synthesis Projector<br>Capacitor Regeneration Matrix
|recommended1=Amarr Offensive Systems V<br>Amarr Defensive Systems V<br>Amarr Propulsion Systems V<br>Amarr Engineering Systems V<br>Amarr Electronic Systems V
|recommended2=Advanced Weapon Upgrades V<br>Armor Rigging IV<br>Amarr Strategic Cruiser IV<br>Energy Emission Systems V<br> Thermodynamics III
|recommended3=
|notes=
*Deadspace MWD is key to help with cap stability/sig radius (when compared with standard MWDs) while still offering a way to get in close to apply neuts
*Neuts for 1620 every 12 seconds unheated (135 per second) and is cap stable
*Heated neuts 1620 every 10.2 seconds (about 160 per second) and theoretically cap lasts for more than 1 hour, although you'll only be able to heat for 1 minute 30 @ all Vs
*109,416/123,090 EHP
*Resists (heated) 87.2(90.3)/83.3(87.4)/81.3/90
*1539/2175 m/s
*Your ample bay has plenty to hold 2-3 flights of ECM drones to keep a nasty off you to get a few more cycles off and still have room for combat drones
*If no one is coming after you, you will range from about 120(Warrior IIs)-240(Hammer IIs) DPS for whoring on things besides your neut target
}}{{:Incursion Fitting|LegionArmor}}
}}{{:Incursion Fitting|LegionArmor}}