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m →Fitting |
Changed fittings to use the new template. |
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==Fitting== | ==Fitting== | ||
{{ | {{ShipFitting| | ||
| | ship=Legion| | ||
| | shipTypeID=29986| | ||
| | fitName=Neuting| | ||
| | fitID=Neuting| | ||
| | high1name=Imperial Navy Medium Energy Neutralizer| | ||
| | high1typeID=15802| | ||
| | high2name=Imperial Navy Medium Energy Neutralizer| | ||
| | high2typeID=15802| | ||
| | high3name=Imperial Navy Medium Energy Neutralizer| | ||
| | high3typeID=15802| | ||
| | high4name=Imperial Navy Medium Energy Neutralizer| | ||
| | high4typeID=15802| | ||
high5name=Imperial Navy Medium Energy Neutralizer| | |||
high5typeID=15802| | |||
high6name=Imperial Navy Medium Energy Neutralizer| | |||
high6typeID=15802| | |||
high7name=Imperial Navy Medium Energy Neutralizer| | |||
high7typeID=15802| | |||
mid1name=Corelum C-Type 10MN Microwarpdrive| | |||
mid1typeID=19315| | |||
mid2name=Medium Capacitor Booster II| | |||
| | mid2typeID=2024| | ||
mid3name=Medium Capacitor Booster II| | |||
mid3typeID=2024| | |||
mid4name=Ship Scanner II| | |||
mid4typeID=1855| | |||
low1name=800mm Reinforced Steel Plates II| | |||
low1typeID=20351| | |||
low2name=Armor Thermic Hardener II| | |||
low2typeID=11648| | |||
low3name=Energized Adaptive Nano Membrane II| | |||
low3typeID=11269| | |||
low4name=Energized Adaptive Nano Membrane II| | |||
low4typeID=11269| | |||
low5name=Damage Control II| | |||
low5typeID=2048| | |||
subsystem1name=Legion Defensive - Augmented Plating| | |||
subsystem1typeID=29966| | |||
subsystem2name=Legion Electronics - Energy Parasitic Complex| | |||
subsystem2typeID=30036| | |||
subsystem3name=Legion Engineering - Power Core Multiplier| | |||
subsystem3typeID=30169| | |||
| | subsystem4name=Legion Offensive - Drone Synthesis Projector| | ||
subsystem4typeID=30117| | |||
| | subsystem5name=Legion Propulsion - Chassis Optimization| | ||
subsystem5typeID=30076| | |||
| | drone1name=Warrior II x5| | ||
| | drone1typeID=2488| | ||
| | drone2name=Hobgoblin II x5| | ||
| | drone2typeID=2456| | ||
| | drone3name=Hammerhead II x5| | ||
| | drone3typeID=2185| | ||
drone4name=Hornet EC-300 x5| | |||
drone4typeID=23707| | |||
drone5name=Vespa EC-600 x5| | |||
drone5typeID=23705| | |||
charge1name=Navy Cap Booster 400 x1| | |||
charge1typeID=32006| | |||
charge2name=Navy Cap Booster 800 x1| | |||
charge2typeID=32014| | |||
| | charge3name=open| | ||
charge4name=open| | |||
| | charge5name=open| | ||
| | rig1name=Medium Trimark Armor Pump II| | ||
| | rig1typeID=31059| | ||
| | rig2name=Medium Egress Port Maximizer II| | ||
rig2typeID=31390| | |||
rig3name=Medium Ancillary Current Router I| | |||
rig3typeID=31360| | |||
difficulty=2| | |||
| | warsop=R| | ||
warsopReason=Tech 3 and faction mods| | |||
version=PRE-RET 1.0| | |||
shipDNA=29986:29966;1:30036;1:30076;1:30117;1:30169;1:15802;7:1855;1:2024;2:19315;1:2048;1:11269;2:11648;1:20351;1:31059;1:31360;1:31390;1:2185;5:2456;5:2488;5:23705;5:23707;5:32006;1:32014;1::| | |||
skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Energy Emission Systems V</li><li>Thermodynamics III| | |||
notes=Deadspace MWD is key to help with cap stability/sig radius (when compared with standard MWDs) while still offering a way to get in close to apply neuts.</li><li>Neuts for 1890 every 12 seconds unheated (157 per second) and is cap stable.</li><li>Heated neuts 1890 every 10.2 seconds (about 185 per second) not cap stable, but you shouldn't be overheating long anyway.</li><li>92,769/97,693 EHP.</li><li>Resists (heated) 75.1/83.3(87.4)/81.3/90.</li><li>1539/2175 m/s.</li><li>Your ample bay has plenty to hold 2-3 flights of ECM drones to keep a nasty off you to get a few more cycles off and still have room for combat drones.</li><li>If no one is coming after you, you will range from about 120(Warrior IIs)-240(Hammer IIs) DPS for whoring on things besides your neut target.}} {{ShipFitting| | |||
ship=Legion| | |||
shipTypeID=29986| | |||
fitName=Tanky Cap Feed Neuting| | |||
fitID=Tanky-Cap-Feed-Neuting| | |||
high1name=Imperial Navy Medium Energy Neutralizer| | |||
high1typeID=15802| | |||
high2name=Imperial Navy Medium Energy Neutralizer| | |||
high2typeID=15802| | |||
high3name=Imperial Navy Medium Energy Neutralizer| | |||
high3typeID=15802| | |||
high4name=Imperial Navy Medium Energy Neutralizer| | |||
high4typeID=15802| | |||
high5name=Imperial Navy Medium Energy Neutralizer| | |||
high5typeID=15802| | |||
high6name=Imperial Navy Medium Energy Neutralizer| | |||
high6typeID=15802| | |||
high7name=Imperial Navy Medium Energy Neutralizer| | |||
high7typeID=15802| | |||
mid1name=Corelum C-Type 10MN Microwarpdrive| | |||
mid1typeID=19315| | |||
mid2name=Balmer Series Tracking Disruptor I| | |||
mid2typeID=5320| | |||
mid3name=Balmer Series Tracking Disruptor I| | |||
mid3typeID=5320| | |||
mid4name=Balmer Series Tracking Disruptor I| | |||
mid4typeID=5320| | |||
low1name=1600mm Reinforced Steel Plates II| | |||
low1typeID=20353| | |||
low2name=Dark Blood Armor Thermic Hardener| | |||
low2typeID=13984| | |||
low3name=Energized Adaptive Nano Membrane II| | |||
low3typeID=11269| | |||
low4name=Energized Adaptive Nano Membrane II| | |||
low4typeID=11269| | |||
low5name=Power Diagnostic System II| | |||
low5typeID=1541| | |||
subsystem1name=Legion Defensive - Augmented Plating| | |||
subsystem1typeID=29966| | |||
subsystem2name=Legion Electronics - Energy Parasitic Complex| | |||
subsystem2typeID=30036| | |||
subsystem3name=Legion Engineering - Power Core Multiplier| | |||
subsystem3typeID=30169| | |||
subsystem4name=Legion Offensive - Drone Synthesis Projector| | |||
subsystem4typeID=30117| | |||
subsystem5name=Legion Propulsion - Chassis Optimization| | |||
subsystem5typeID=30076| | |||
drone1name=Vespa EC-600 x5| | |||
drone1typeID=23705| | |||
drone2name=Vespa EC-600 x5| | |||
drone2typeID=23705| | |||
drone3name=Valkyrie II x5| | |||
drone3typeID=21640| | |||
drone4name=Hammerhead II x5| | |||
drone4typeID=2185| | |||
charge1name=Optimal Range Disruption Script x3| | |||
charge1typeID=29005| | |||
charge2name=Tracking Speed Disruption Script x3| | |||
charge2typeID=29007| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Medium Trimark Armor Pump II| | |||
rig1typeID=31059| | |||
rig2name=Medium Trimark Armor Pump II| | |||
rig2typeID=31059| | |||
rig3name=Medium Trimark Armor Pump II| | |||
rig3typeID=31059| | |||
difficulty=2| | |||
warsop=R| | |||
warsopReason=Tech 3 and faction mods| | |||
version=PRE-RET 1.0| | |||
shipDNA=29986:29966;1:30036;1:30076;1:30117;1:30169;1:15802;7:5320;3:19315;1:1541;1:11269;2:13984;1:20353;1:31059;3:2185;5:21640;5:23705;10:29005;3:29007;3::| | |||
skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Energy Emission Systems V</li><li>Thermodynamics III| | |||
notes=Deadspace MWD is key to help with cap /sig radius (when compared with standard MWDs) while still offering a way to get in close to apply neuts.</li><li>This is designed to be cap fed from a guardian, and as such its cap only lasts for 40 seconds or less without ET.</li><li>Neuts for 1890 every 12 seconds unheated (157 per second).</li><li>Heated neuts 1890 every 10.2 seconds (about 185 per second).</li><li>EHP: 144,074/152,416</li><li>Resists (heated) 70.6/80.4(85.2)/78/88.3</li><li>Your ample bay has plenty to hold 2-3 flights of ECM drones to keep a nasty off you to get a few more cycles off and still have room for combat drones.}} | |||
{{ShipFitting| | |||
ship=Legion| | |||
shipTypeID=29986| | |||
fitName=PvP HAC| | |||
fitID=PvP-HAC| | |||
high1name=Heavy Pulse Laser II| | |||
high1typeID=3520| | |||
high2name=Heavy Pulse Laser II| | |||
high2typeID=3520| | |||
high3name=Heavy Pulse Laser II| | |||
high3typeID=3520| | |||
high4name=Heavy Pulse Laser II| | |||
high4typeID=3520| | |||
high5name=Heavy Pulse Laser II| | |||
high5typeID=3520| | |||
high6name=Heavy Pulse Laser II| | |||
high6typeID=3520| | |||
mid1name=Experimental 10MN Microwarpdrive I| | |||
mid1typeID=5975| | |||
mid2name=Federation Navy Stasis Webifier| | |||
mid2typeID=17559| | |||
mid3name=Warp Disruptor II| | |||
mid3typeID=3244| | |||
mid4name=Small Capacitor Booster II| | |||
mid4typeID=3568| | |||
low1name=1600mm Reinforced Steel Plates II| | |||
low1typeID=20353| | |||
low2name=Heat Sink II| | |||
low2typeID=2364| | |||
low3name=Heat Sink II| | |||
low3typeID=2364| | |||
low4name=Heat Sink II| | |||
low4typeID=2364| | |||
low5name=Energized Adaptive Nano Membrane II| | |||
low5typeID=11269| | |||
low6name=Energized Adaptive Nano Membrane II| | |||
low6typeID=11269| | |||
subsystem1name=Legion Defensive - Augmented Plating| | |||
subsystem1typeID=29966| | |||
subsystem2name=Legion Electronics - Dissolution Sequencer| | |||
subsystem2typeID=30040| | |||
subsystem3name=Legion Engineering - Power Core Multiplier| | |||
subsystem3typeID=30169| | |||
subsystem4name=Legion Offensive - Liquid Crystal Magnifiers| | |||
subsystem4typeID=30119| | |||
subsystem5name=Legion Propulsion - Chassis Optimization| | |||
subsystem5typeID=30076| | |||
charge1name=Navy Cap Booster 400 x1| | |||
charge1typeID=32006| | |||
charge2name=Conflagration M x6| | |||
charge2typeID=12814| | |||
charge3name=Scorch M x6| | |||
charge3typeID=12818| | |||
charge4name=Imperial Navy Multifrequency M x6| | |||
charge4typeID=23089| | |||
charge5name=open| | |||
rig1name=Medium Trimark Armor Pump II| | |||
rig1typeID=31059| | |||
rig2name=Medium Trimark Armor Pump II| | |||
rig2typeID=31059| | |||
rig3name=Medium Anti-Thermic Pump II| | |||
rig3typeID=31041| | |||
difficulty=2| | |||
warsop=R| | |||
warsopReason=Tech 3 and faction mods| | |||
version=PRE-RET 1.0| | |||
shipDNA=29986:29966;1:30040;1:30076;1:30119;1:30169;1:3520;6:3244;1:3568;1:5975;1:17559;1:2364;3:11269;2:20353;1:31041;1:31059;2:12814;6:12818;6:23089;6:32006;1::| | |||
skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Medium Pulse Laser Specialization IV</li><li>Thermodynamics III| | |||
notes=This fit is VERY powergrid tight and may require a powergrid implant. At AWU 5 no implants should be required :)</li><li>You can change the heat sinks and EANMs to Imperial Navy faction ones for more EHP and DPS at not much extra cost. (Relative, given that you are purchasing a T3 Cruiser).</li><li>All 5s Approx 110k EHP 690/794 DPS Non-Shiny, with Navy Sinks and EANMS 118k EHP 730/839 DPS.</li><li>In some situations, it might also work to put a Tracking Computer II instead of the cap booster and just manage your MWD use. This will give you a nice range boost on Scorch ammo.</li><li>Already cap stable, but you can run a deadspace MWD for better cap and lower sig radius.</li><li>You can have a friend who can also pilot the Legion but has better rigging skills drop in T2 rigs if needed.}} {{ShipFitting| | |||
ship=Legion| | |||
shipTypeID=29986| | |||
fitName=Exploration| | |||
fitID=Exploration| | |||
high1name=Heavy Pulse Laser II| | |||
high1typeID=3520| | |||
high2name=Heavy Pulse Laser II| | |||
high2typeID=3520| | |||
high3name=Heavy Pulse Laser II| | |||
high3typeID=3520| | |||
high4name=Heavy Pulse Laser II| | |||
high4typeID=3520| | |||
high5name=Covert Ops Cloaking Device II| | |||
high5typeID=11578| | |||
high6name=Sisters Expanded Probe Launcher| | |||
high6typeID=28756| | |||
high7name=Salvager II| | |||
high7typeID=30836| | |||
mid1name=Corelum C-Type 10MN Afterburner| | |||
mid1typeID=18682| | |||
mid2name=Codebreaker II| | |||
mid2typeID=30834| | |||
mid3name=Cap Recharger II| | |||
mid3typeID=2032| | |||
mid4name=Cap Recharger II| | |||
mid4typeID=2032| | |||
low1name=Centum B-Type Medium Armor Repairer| | |||
low1typeID=19025| | |||
low2name=Centum B-Type Medium Armor Repairer| | |||
low2typeID=19025| | |||
low3name=Imperial Navy Heat Sink| | |||
low3typeID=15810| | |||
low4name=Imperial Navy Heat Sink| | |||
low4typeID=15810| | |||
low5name=Imperial Navy Energized Adaptive Nano Membrane| | |||
low5typeID=15729| | |||
subsystem1name=Legion Defensive - Nanobot Injector| | |||
subsystem1typeID=29965| | |||
subsystem2name=Legion Electronics - Emergent Locus Analyzer| | |||
subsystem2typeID=30042| | |||
subsystem3name=Legion Engineering - Augmented Capacitor Reservoir| | |||
subsystem3typeID=30171| | |||
subsystem4name=Legion Offensive - Covert Reconfiguration| | |||
subsystem4typeID=30120| | |||
subsystem5name=Legion Propulsion - Fuel Catalyst| | |||
subsystem5typeID=30078| | |||
charge1name=Imperial Navy Multifrequency M x4| | |||
charge1typeID=23089| | |||
charge2name=Scorch M x4| | |||
charge2typeID=12818| | |||
charge3name=Sisters Combat Scanner Probe x1| | |||
charge3typeID=30486| | |||
charge4name=Sisters Core Scanner Probe x1| | |||
charge4typeID=30488| | |||
charge5name=open| | |||
rig1name=Medium Energy Locus Coordinator II| | |||
rig1typeID=31486| | |||
rig2name=Medium Anti-Thermic Pump II| | |||
rig2typeID=31041| | |||
rig3name=Medium Auxiliary Nano Pump II| | |||
rig3typeID=31053| | |||
difficulty=2| | |||
warsop=R| | |||
warsopReason=Tech 3 and faction mods| | |||
version=PRE-RET 1.0| | |||
shipDNA=29986:29965;1:30042;1:30078;1:30120;1:30171;1:3520;4:11578;1:28756;1:30836;1:2032;2:18682;1:30834;1:15729;1:15810;2:19025;2:31041;1:31053;1:31486;1:12818;4:23089;4:30486;1:30488;1::| | |||
skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Medium Pulse Laser Specialization IV</li><li>Thermodynamics III| | |||
notes=All-In-One Exploration Legion! This specific fit is designed to also help out in a possible PvP situation via cloaky scouting.</li><li>This fit can be fiddled with quite a bit.</li><li>You can drop a cap recharger for an analyzer if you would like, but you will lose a lot of sustainable tank.</li><li>All V's tanks about 600 dps sustained omni and does 200-300 dps depending on ammo choice (stats listed with t2 rigs, even without the T2 rigs it should still tank a good chunk of listed stats).</li><li>If you want more damage and don't mind T1 cloak, you could change to Liquid Crystal Magnifiers and then adjust your lows and lose a cap recharger in the mid. You may need to drop to a core probe launcher in this case though.}} | |||
{{:Incursion Fitting|LegionArmor}} | |||
==Tactics== | ==Tactics== | ||