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==Fitting== | ==Fitting== | ||
{{ShipFitting| | |||
ship=Phantasm| | |||
shipTypeID=17718| | |||
fitName=Shield Incursion| | |||
fitID=Shield-Incursion| | |||
high1name=Heavy Pulse Laser II| | |||
high1typeID=3520| | |||
high2name=Heavy Pulse Laser II| | |||
high2typeID=3520| | |||
high3name=Heavy Pulse Laser II| | |||
high3typeID=3520| | |||
high4name=Medium Diminishing Power System Drain I| | |||
high4typeID=16511| | |||
high5name=Medium Diminishing Power System Drain I| | |||
high5typeID=16511| | |||
mid1name=Tracking Computer II| | |||
mid1typeID=1978| | |||
mid2name=Adaptive Invulnerability Field II| | |||
mid2typeID=2281| | |||
mid3name=Adaptive Invulnerability Field II| | |||
mid3typeID=2281| | |||
mid4name=EM Ward Field II| | |||
mid4typeID=2301| | |||
mid5name=Large Shield Extender II| | |||
mid5typeID=3841| | |||
mid6name=Federation Navy Stasis Webifier| | |||
mid6typeID=17559| | |||
low1name=Heat Sink II| | |||
low1typeID=2364| | |||
low2name=Heat Sink II| | |||
low2typeID=2364| | |||
low3name=Heat Sink II| | |||
low3typeID=2364| | |||
drone1name=Hobgoblin II x3| | |||
drone1typeID=2456| | |||
drone2name=open| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Optimal Range Script x1| | |||
charge1typeID=28999| | |||
charge2name=Tracking Speed Script x1| | |||
charge2typeID=29001| | |||
charge3name=Scorch M x3| | |||
charge3typeID=12818| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Medium Anti-Thermal Screen Reinforcer II| | |||
rig1typeID=31760| | |||
rig2name=Medium Core Defense Field Extender I| | |||
rig2typeID=31790| | |||
rig3name=Medium Core Defense Field Extender I| | |||
rig3typeID=31790| | |||
difficulty=2| | |||
warsop=N| | |||
warsopReason=Factions ships prohibited during war| | |||
version=PRE-RET 1.0| | |||
shipDNA=17718:3520;3:16511;2:1978;1:2281;2:2301;1:3841;1:17559;1:2364;3:31760;1:31790;2:2456;3:12818;3:28999;1:29001;1::| | |||
skills=| | |||
notes=Phantasm is the cheapest pirate cruiser. As a natural shield tanker, an abundance of medium slots and low slots ensured its ability to fit as much as five damage enhancing modules and utility modules while still maintaining a decent tank. This promoted Phantasm's use in Incursion Vanguard fleets as an anti-frigate ship, and made it a decent choice in the cruiser side of the Assault site of [[Nation Consolidation Network]] when fit with an afterburner instead of a stasis webifier.</li><li>Phantasm does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5 with all V skills, which is enough for Vanguard sites.</li><li>The Medium energy vampires in its high slots greatly help the cap stability of the fit, though it requires constant micro-management to be effective. Alternatively, the utility high slots can be filled with energy transfer arrays to pair with Basilisks or other ship with energy transfer arrays.}} | |||
{{:Incursion Fitting|PhantasmShield}} | {{:Incursion Fitting|PhantasmShield}} | ||
==Tactics== | ==Tactics== | ||