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Minor corrections to text to match the show info window in game, fixed skill requirements, adjusted some outdated stats. |
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|info=Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them. | |info=Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them. | ||
|bonuses=<b>Battlecruisers skill bonus per level:</b><br>10% reduction in Medium Energy Weapon capacitor need<br>10% bonus to Medium Energy Weapon damage<br><br><b>Role bonus:</b><br>Can fit Warfare Link modules | |bonuses=<b>Traits:</b><br><b>Battlecruisers skill bonus per level:</b><br>10% reduction in Medium Energy Weapon capacitor need<br>10% bonus to Medium Energy Weapon damage<br><br><b>Role bonus:</b><br>Can fit Warfare Link modules | ||
|structurehp=4,500 HP | |structurehp=4,500 HP | ||