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| ==Fitting== | | ==Fitting== |
| {{ShipFitting|
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| ship=Phantasm|
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| shipTypeID=17718|
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| fitName=Shield Incursion|
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| fitID=Shield-Incursion|
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| high1name=Heavy Pulse Laser II|
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| high1typeID=3520|
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| high2name=Heavy Pulse Laser II|
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| high2typeID=3520|
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| high3name=Heavy Pulse Laser II|
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| high3typeID=3520|
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| high4name=Medium Diminishing Power System Drain I|
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| high4typeID=16511|
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| high5name=Medium Diminishing Power System Drain I|
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| high5typeID=16511|
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| mid1name=Tracking Computer II|
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| mid1typeID=1978|
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| mid2name=Adaptive Invulnerability Field II|
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| mid2typeID=2281|
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| mid3name=Adaptive Invulnerability Field II|
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| mid3typeID=2281|
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| mid4name=EM Ward Field II|
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| mid4typeID=2301|
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| mid5name=Large Shield Extender II|
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| mid5typeID=3841|
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| mid6name=Federation Navy Stasis Webifier|
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| mid6typeID=17559|
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| low1name=Heat Sink II|
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| low1typeID=2364|
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| low2name=Heat Sink II|
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| low2typeID=2364|
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| low3name=Heat Sink II|
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| low3typeID=2364|
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| drone1name=Hobgoblin II x3|
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| drone1typeID=2456|
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| drone2name=open|
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| drone3name=open|
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| drone4name=open|
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| drone5name=open|
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| charge1name=Optimal Range Script x1|
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| charge1typeID=28999|
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| charge2name=Tracking Speed Script x1|
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| charge2typeID=29001|
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| charge3name=Scorch M x3|
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| charge3typeID=12818|
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| charge4name=open|
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| charge5name=open|
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| rig1name=Medium Anti-Thermal Screen Reinforcer II|
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| rig1typeID=31760|
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| rig2name=Medium Core Defense Field Extender I|
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| rig2typeID=31790|
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| rig3name=Medium Core Defense Field Extender I|
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| rig3typeID=31790|
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| difficulty=2|
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| warsop=G|
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| warsopReason=Pirate faction ship|
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| version=PRE-RET 1.0|
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| shipDNA=17718:3520;3:16511;2:1978;1:2281;2:2301;1:3841;1:17559;1:2364;3:31760;1:31790;2:2456;3:12818;3:28999;1:29001;1::|
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| skills=|
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| notes=Phantasm is the cheapest pirate cruiser. As a natural shield tanker, an abundance of medium slots and low slots ensured its ability to fit as much as five damage enhancing modules and utility modules while still maintaining a decent tank. This promoted Phantasm's use in Incursion Vanguard fleets as an anti-frigate ship, and made it a decent choice in the cruiser side of the Assault site of [[Nation Consolidation Network]] when fit with an afterburner instead of a stasis webifier.</li><li>Phantasm does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5 with all V skills, which is enough for Vanguard sites.</li><li>The Medium energy vampires in its high slots greatly help the cap stability of the fit, though it requires constant micro-management to be effective. Alternatively, the utility high slots can be filled with energy transfer arrays to pair with Basilisks or other ship with energy transfer arrays.}}
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| {{:Incursion Fitting|PhantasmShield}}
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| ==Tactics== | | ==Tactics== |