Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Omen Navy Issue: Difference between revisions

From EVE University Wiki
m changed training time
Line 82: Line 82:


==Summary==
==Summary==
The Omen Navy Issue is very similar in practice to the {{Ship|Zealot}}.  It is quite tanky and capable of putting out high DPS for a cruiser at the same time. It can run L2 and L3 missions well, but it is quite expensive for this purpose.
The Omen Navy Issue is very similar in purpose to the {{Ship|Zealot}} and arguably processes the best turret based projection of any non-pirate T1 cruiser. With bonuses towards turret damage and optimal range, the Omen Navy Issue is essentially an oversized [[Imperial Navy Slicer]]; with Scorch loaded this ship can easy hit ships hard at range due to a whooping 35km optimal with good skills.  


Post Odyssey:
The Omen Navy Issue also has a 50m<sup>3</sup> drone bay and bandwidth. While a full flight of medium drones may increase its DPS against cruisers, the dronebay is not big enough to carry a seperate flight of light drones and, combine this with a relatively small tank for an armor tanked ship, leaves this ship venerable to smaller frigates.
 
The Navy Omen will be changed to be even more similar to the Zealot, with essentially the same effective bonuses. It will lose a turret slot and gain drone bay and bandwidth. In addition, it will be receiving a nerf to tank, but higher mobility. Everything factored in, with T2 Hammerheads it will do just slightly lower dps than a Zealot with a bit better mobility, but noticeably lower tank. Will be a strong projection platform in T1 cruiser fleets, with arguably the best turret based projection of any non-pirate T1 cruiser.


==Skills==
==Skills==