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Skill Tree Maps: Difference between revisions

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===[[Skills:Gunnery|Gunnery]]===
===[[Skills:Gunnery|Gunnery]]===
While the gunnery tree looks very complicated it should be noted that there a few major inter-linking branches on for each weapon type: hybrids, projectiles and lasers.
While the gunnery tree looks very complicated it should be noted that there a few major inter-linking branches on for each weapon type: hybrids, projectiles and lasers. To see each branch in a seperate diagram see the [[Skill Tree Gunnery Maps]] page.
[[File:Acy graphviz gunnery.png|none|thumb|1200px]]
[[File:Acy graphviz gunnery.png|none|thumb|1200px]]
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Each section (Hybrid, Projectiles and Lasers) follows the same pattern with Small leading to Medium, then Large, then Captial. Small, Medium and Large then further each have a specialisation for short and long range. Extracting just one branch (Hybrid) give the following tree with its dependencies:
[[File:Acy graphviz gunnery hybrid.png|none|thumb|1200px]]


===[[Skills:Industry|Industry]]===
===[[Skills:Industry|Industry]]===