More actions
Updated Required Skills and Training time |
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warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
version= | version=ODY 1.0| | ||
shipDNA=24696:3520;6:1978;1:4025;1:5975;1:20218;1:2048;1:2364;3:11269;1:20353;1:31055;2:31360;1:2185;5:2456;5:12814;5:28999;1::| | shipDNA=24696:3520;6:1978;1:4025;1:5975;1:20218;1:2048;1:2364;3:11269;1:20353;1:31055;2:31360;1:2185;5:2456;5:12814;5:28999;1::| | ||
skills=| | skills=| | ||
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warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
version= | version=ODY 1.0| | ||
shipDNA=24696:1182;1:3009;6:1978;1:4025;1:5443;1:6005;1:2048;1:2364;1:3530;1:4403;1:11269;1:20353;1:31408;2:31456;1:2456;5:2488;5:23707;5:12822;6:23089;6:23095;6:28999;1::| | shipDNA=24696:1182;1:3009;6:1978;1:4025;1:5443;1:6005;1:2048;1:2364;1:3530;1:4403;1:11269;1:20353;1:31408;2:31456;1:2456;5:2488;5:23707;5:12822;6:23089;6:23095;6:28999;1::| | ||
skills=| | skills=| | ||
notes=This is a flexible fit that can be used either for missions up to level 3, complexes up to DED rating 3 or 4 or PvP. The EHP as shown is 51 - 52 K before any bonuses.</li><li>With this fit you can hit 190 dps at 65 km all the way to 400 - 425 dps within 15 km.</li><li>The fit shown is optimized for PvE in situations when you can be jumped by small gangs at any time but reinforcement is a couple minutes away. The scram and web will allow you to hold on to your aggressor, and you have enough tank that you should be able to stay alive.</li><li>If you know the type of damage you'll face, you can replace the Reactive Armor Hardener with the appropriate Armor Hardener.</li><li>For PvP remove the Reactive Armor Hardener and the Medium Armor Repairer II and replace them with an Heat Sink II and another Energized Adaptative Nano Membrane II.</li><li>The scram can be replaced by an ECCM module or a Cap Recharger II.</li><li>The web and the Optimal Tracking Script are required to be able to kill fast frigates.}} | notes=This is a flexible fit that can be used either for missions up to level 3, complexes up to DED rating 3 or 4 or PvP. The EHP as shown is 51 - 52 K before any bonuses.</li><li>With this fit you can hit 190 dps at 65 km all the way to 400 - 425 dps within 15 km.</li><li>The fit shown is optimized for PvE in situations when you can be jumped by small gangs at any time but reinforcement is a couple minutes away. The scram and web will allow you to hold on to your aggressor, and you have enough tank that you should be able to stay alive.</li><li>If you know the type of damage you'll face, you can replace the Reactive Armor Hardener with the appropriate Armor Hardener.</li><li>For PvP remove the Reactive Armor Hardener and the Medium Armor Repairer II and replace them with an Heat Sink II and another Energized Adaptative Nano Membrane II.</li><li>The scram can be replaced by an ECCM module or a Cap Recharger II.</li><li>The web and the Optimal Tracking Script are required to be able to kill fast frigates.}} | ||
{{ShipFitting| | |||
ship=Harbinger| | |||
shipTypeID=24696| | |||
fitName=Harbinger Pulse + Warfare Link| | |||
fitID=Harbinger-Pulse---Warfare-Link| | |||
high1name=Focused Medium Pulse Laser II| | |||
high1typeID=3512| | |||
high2name=Focused Medium Pulse Laser II| | |||
high2typeID=3512| | |||
high3name=Focused Medium Pulse Laser II| | |||
high3typeID=3512| | |||
high4name=Focused Medium Pulse Laser II| | |||
high4typeID=3512| | |||
high5name=Focused Medium Pulse Laser II| | |||
high5typeID=3512| | |||
high6name=Focused Medium Pulse Laser II| | |||
high6typeID=3512| | |||
high7name=Armored Warfare Link - Passive Defense II| | |||
high7typeID=4264| | |||
mid1name=Experimental 10MN Afterburner I| | |||
mid1typeID=6005| | |||
mid2name=Faint Epsilon Warp Scrambler I| | |||
mid2typeID=5443| | |||
mid3name=Fleeting Propulsion Inhibitor I| | |||
mid3typeID=4027| | |||
mid4name=Fleeting Propulsion Inhibitor I| | |||
mid4typeID=4027| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=1600mm Reinforced Steel Plates II| | |||
low2typeID=20353| | |||
low3name=Energized Adaptive Nano Membrane II| | |||
low3typeID=11269| | |||
low4name=Energized Adaptive Nano Membrane II| | |||
low4typeID=11269| | |||
low5name=Energized Explosive Membrane II| | |||
low5typeID=11229| | |||
low6name=Medium Armor Repairer II| | |||
low6typeID=3530| | |||
drone1name=Hobgoblin II x5| | |||
drone1typeID=2456| | |||
drone2name=Hammerhead II x5| | |||
drone2typeID=2185| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Conflagration M x6| | |||
charge1typeID=12814| | |||
charge2name=Scorch M x6| | |||
charge2typeID=12818| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Medium Trimark Armor Pump I| | |||
rig1typeID=31055| | |||
rig2name=Medium Trimark Armor Pump I| | |||
rig2typeID=31055| | |||
rig3name=Medium Processor Overclocking Unit I| | |||
rig3typeID=4395| | |||
difficulty=0| | |||
warsop=A| | |||
warsopReason=| | |||
version=ODY 1.0| | |||
shipDNA=24696:3512;6:4264;1:4027;2:5443;1:6005;1:2048;1:3530;1:11229;1:11269;2:20353;1:4395;1:31055;2:2185;5:2456;5:12814;6:12818;6::| | |||
skills=| | |||
notes=This ship is eligible for the E-Uni [[Ship Replacement Program]]</li><li>Consider fitting a Mindlink implant in slot 10 if you fly this ship. It significantly increases the fleet boost</li><li>The Armored Warfare Link - Passive Defense can be substituted with whatever link best suit the fleet best. Make sure the Mindlink implant match the Warfare Link</li><li>The ship as fitted has 95350 EHP with all skills at V and including boost. Damage varies between 519 at 6.8 + 3.8 km with Conflagration and 416 at 20 + 3.8 km with Scorch. Speed is slow at 357 m/s and it aligns like a brick at 12.6 s.</li><li>The ship purpose is to scram and double web big juicy targets. It will survive significant damage. Damage is not negligible but not the main focus.</li><li>Consider replacing the Medium Armor Repairer II with an 800mm plate if you will have logi support. This increases the EHP to 113700.}} | |||
==Notes== | ==Notes== | ||