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#Undock and find a safe place to sit. You will be sitting out in space for around half an hour. Immediately outside of a dockable station and away from the station exit is a good place to do this. '''Alternatively, do this on an alternate character on the same account.''' The changes will carry across to all characters ''on that account on the same computer''. <font color="red">This is required for characters in E-UNI during wartime. </font> | #Undock and find a safe place to sit. You will be sitting out in space for around half an hour. Immediately outside of a dockable station and away from the station exit is a good place to do this. '''Alternatively, do this on an alternate character on the same account.''' The changes will carry across to all characters ''on that account on the same computer''. <font color="red">This is required for characters in E-UNI during wartime. </font> | ||
#<font color="red"></font>You can also set up the overview settings without undocking from station, if you set up a shortcut key to access the overview, as shown here:<br> [[Image:Overviewwhiledocked2.png]] | #<font color="red"></font>You can also set up the overview settings without undocking from station, if you set up a shortcut key to access the overview, as shown here:<br> [[Image:Overviewwhiledocked2.png]] | ||
#Click the fleet button (on the | #Click the fleet button (on the [[NeoCom|NeoCom]] panel), click the lines at the top left of the fleet window, and then click '''Form Fleet'''. You will see that you are now in a Fleet. You may need to reposition and resize the fleet window during fleet ops; sometimes you need it small and out of the way, other times you need to expand it to find pilots in the list. | ||
#Make your overview '''nice and big''' - it is your main source of information. You could have it running from top to bottom on the right side of my screen, with '''Selected Item window''' just above it, and the '''Drone Bay window''' just below it. | #Make your overview '''nice and big''' - it is your main source of information. You could have it running from top to bottom on the right side of my screen, with '''Selected Item window''' just above it, and the '''Drone Bay window''' just below it. | ||
#During a fleet, you’re going to need to have chat windows open. You generally have two windows open at once - fleet chat and squad chat. I like to keep them on the left side of the screen in separate windows. | #During a fleet, you’re going to need to have chat windows open. You generally have two windows open at once - fleet chat and squad chat. I like to keep them on the left side of the screen in separate windows. | ||
# There is no six! | # There is no six! | ||
#Another window you should have separated is '''Local chat'''. Local is very important in ascertaining who is in system with you. A lot of players like to have it narrowed to the smallest width. You may want to remove portraits from the local chat to make chatter easier to read. The local window is often positioned either running down the left side of the screen between the NeoCom and the chat channels, or just to the right of the chat channels. The more height your local window has, the easier it is to spot potential hostiles in a system. | #Another window you should have separated is '''Local chat'''. Local is very important in ascertaining who is in system with you. A lot of players like to have it narrowed to the smallest width. You may want to remove portraits from the local chat to make chatter easier to read. The local window is often positioned either running down the left side of the screen between the [[NeoCom|NeoCom]] and the chat channels, or just to the right of the chat channels. The more height your local window has, the easier it is to spot potential hostiles in a system. | ||
#You should also leave space for your watch list, but you can only get that when you have other people in your fleet. | #You should also leave space for your watch list, but you can only get that when you have other people in your fleet. | ||
#Press escape and go to the '''General Settings tab'''. Under the '''Windows''' subheading, check '''Lock windows when pinned'''. This will ensure your overview and other windows don’t go anywhere. | #Press escape and go to the '''General Settings tab'''. Under the '''Windows''' subheading, check '''Lock windows when pinned'''. This will ensure your overview and other windows don’t go anywhere. | ||
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<br> When your ship is destroyed, a session change is initiated through you going from your ship to a pod. This can cause lag, and if you’re already spamming the Warp to 0 m button BEFORE this happens, your pod will usually warp out despite any lag that may occur (a chain of commands was built up before you got destroyed by the spamming). However, be warned that in rare cases of extreme lag you may not warp out. The session change timer is 20 seconds long and will prevent you from docking in a station or jumping through a stargate for that duration. | <br> When your ship is destroyed, a session change is initiated through you going from your ship to a pod. This can cause lag, and if you’re already spamming the Warp to 0 m button BEFORE this happens, your pod will usually warp out despite any lag that may occur (a chain of commands was built up before you got destroyed by the spamming). However, be warned that in rare cases of extreme lag you may not warp out. The session change timer is 20 seconds long and will prevent you from docking in a station or jumping through a stargate for that duration. | ||
You can diminish lag by disabling your Mail and Notification notifications such as Blink NeoCom etc. This will reduce the delay between when you get killed and end up in your pod. Otherwise your client waits for the mail (insurance) to arrive and this might be the time they need to lock you. | You can diminish lag by disabling your Mail and Notification notifications such as Blink [[NeoCom|NeoCom]] etc. This will reduce the delay between when you get killed and end up in your pod. Otherwise your client waits for the mail (insurance) to arrive and this might be the time they need to lock you. | ||
The reason we use planets is because there usually isn’t anything dangerous at planets. Enemies could be waiting at stargates or stations, and big enemy POSes could be sitting near moons, so we warp to planets. However, some pirates and war targets will chase Uni members when they see them warping out to planets. For this reason, you should never sit still after coming out of warp at a planet. As explained above, keep warping between planets at 30 to 70 km range until you get new orders. If your ship was destroyed, you may want to dock up and get a rookie ship. | The reason we use planets is because there usually isn’t anything dangerous at planets. Enemies could be waiting at stargates or stations, and big enemy POSes could be sitting near moons, so we warp to planets. However, some pirates and war targets will chase Uni members when they see them warping out to planets. For this reason, you should never sit still after coming out of warp at a planet. As explained above, keep warping between planets at 30 to 70 km range until you get new orders. If your ship was destroyed, you may want to dock up and get a rookie ship. | ||
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=== How to Check For War === | === How to Check For War === | ||
Click the Corporation button on your NeoCom. Select the Wars tab. Select the Our Wars subtab. | Click the Corporation button on your [[NeoCom|NeoCom]]. Select the Wars tab. Select the Our Wars subtab. | ||
To view the status of someone else's wars, if you are in a different corporation: | To view the status of someone else's wars, if you are in a different corporation: | ||
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The war list will tell you when each war began, whether it's live or in warmup ("Can Fight"), and when it was terminated ("Retracted") if in cooldown. The cooldown period will end 24h after the time listed for retraction. | The war list will tell you when each war began, whether it's live or in warmup ("Can Fight"), and when it was terminated ("Retracted") if in cooldown. The cooldown period will end 24h after the time listed for retraction. | ||
<font color="red">'''It is your responsibility to check for war. Check your mail notifications every day if you log in. If you're not sure if there is a war, or if it is live, check the NeoCom.'''</font> | <font color="red">'''It is your responsibility to check for war. Check your mail notifications every day if you log in. If you're not sure if there is a war, or if it is live, check the [[NeoCom|NeoCom]].'''</font> | ||
<br> | <br> | ||