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Prof hubert (talk | contribs) |
Kika sandri (talk | contribs) m skills links added and skill names checked for Odyssey 1.1 |
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|2=Perception | |2=Perception | ||
|mult=4x | |mult=4x | ||
|pre=Navigation III | |pre=[[Skills:Navigation#Navigation|Navigation III]] | ||
|price=36,000 | |price=36,000 | ||
|notes=More oomph from propulsion modules is good for anyone who ever uses propulsion modules, which is pretty much everyone.<br> | |notes=More oomph from propulsion modules is good for anyone who ever uses propulsion modules, which is pretty much everyone.<br> | ||
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|2=Perception | |2=Perception | ||
|mult=1x | |mult=1x | ||
|pre=Navigation I | |pre=[[Skills:Navigation#Navigation|Navigation I]] | ||
|price=20,250 | |price=20,250 | ||
|notes=Duration (cycle time) bonus works out as a reduction in AB capacitor use. Most pilots train this to III as a prerequisite for High Speed Maneuvering (and MWDs); if you use ABs a lot (deadspace PvE, armour HACs or solo PvP frigate work, for example) then pump more SP into this skill -- together with Fuel Conservation it can lower AB cap consumption to pretty negligible levels.<br> | |notes=Duration (cycle time) bonus works out as a reduction in AB capacitor use. Most pilots train this to III as a prerequisite for High Speed Maneuvering (and MWDs); if you use ABs a lot (deadspace PvE, armour HACs or solo PvP frigate work, for example) then pump more SP into this skill -- together with Fuel Conservation it can lower AB cap consumption to pretty negligible levels.<br> | ||
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|2=Perception | |2=Perception | ||
|mult=2x | |mult=2x | ||
|pre=Navigation II | |pre=[[Skills:Navigation#Navigation|Navigation II]] | ||
|price=22,500 | |price=22,500 | ||
|notes=Affects every ship you fly, particularly important for specialisation in small ships and/or skirmishing/kiting tactics, but good for everyone. Level V is one of the prerequisites for [[Frigate#Interceptors|interceptors]].<br> | |notes=Affects every ship you fly, particularly important for specialisation in small ships and/or skirmishing/kiting tactics, but good for everyone. Level V is one of the prerequisites for [[Frigate#Interceptors|interceptors]].<br> | ||
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|2=Perception | |2=Perception | ||
|mult=2x | |mult=2x | ||
|pre=Navigation II, Afterburner II | |pre=[[Skills:Navigation#Navigation|Navigation II]], [[Skills:Navigation#Afterburner|Afterburner II]] | ||
|price=27,000 | |price=27,000 | ||
|notes=Has limited value in PvP, but it's particularly useful if you're flying a slow PvE setup and want to be capstable with an afterburner running. | |notes=Has limited value in PvP, but it's particularly useful if you're flying a slow PvE setup and want to be capstable with an afterburner running. | ||
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|2=Perception | |2=Perception | ||
|mult=5x | |mult=5x | ||
|pre=Navigation III, Afterburner III | |pre=[[Skills:Navigation#Navigation|Navigation III]], [[Skills:Navigation#Afterburner|Afterburner III]] | ||
|price=306,000 | |price=306,000 | ||
|notes=The vast majority of PvP fits involve a MWD, so the vast majority of pilots train to use them.<br> | |notes=The vast majority of PvP fits involve a MWD, so the vast majority of pilots train to use them.<br> | ||
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|2=Perception | |2=Perception | ||
|mult=9x | |mult=9x | ||
|pre=Science V, Navigation V, Warp Drive Operation V, Jump Drive Operation V | |pre=[[Skills:Science#Science|Science V]], [[Skills:Navigation#Navigation|Navigation V]], [[Skills:Navigation#Warp_Drive_Operation|Warp Drive Operation V]], [[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation V]] | ||
|price=27,000,000 | |price=27,000,000 | ||
|notes=<br> | |notes=<br> | ||
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|2=Perception | |2=Perception | ||
|mult=5x | |mult=5x | ||
|pre=Navigation V, Warp Drive Operation V, Science V | |pre=[[Skills:Navigation#Navigation|Navigation V]], [[Skills:Navigation#Warp_Drive_Operation|Warp Drive Operation V]], [[Skills:Science#Science|Science V]] | ||
|price=9,000,000 | |price=9,000,000 | ||
|notes=<br> | |notes=<br> | ||
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|2=Perception | |2=Perception | ||
|mult=8x | |mult=8x | ||
|pre=Jump Drive Operation III, Navigation V, Warp Drive Operation V, Science V | |pre=[[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation III]], [[Skills:Navigation#Navigation|Navigation V]], [[Skills:Navigation#Warp_Drive_Operation|Warp Drive Operation V]], [[Skills:Science#Science|Science V]] | ||
|price=18,000,000 | |price=18,000,000 | ||
|notes=<br> | |notes=<br> | ||
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|2=Perception | |2=Perception | ||
|mult=1x | |mult=1x | ||
|pre=Navigation I | |pre=[[Skills:Navigation#Navigation|Navigation I]] | ||
|price=27,000 | |price=27,000 | ||
|notes=Dropping out of warp early because you don't have enough capacitor is inconvenient at best, and potentially quite dangerous if you're part of a PvP fleet operation. Training this to IV should solve that problem for all but the longest warps. Taking WDO to V is probably not a priority, but may help capacitor-hungry PvP pilots who want to arrive on the field with that extra sliver of available energy.<br> | |notes=Dropping out of warp early because you don't have enough capacitor is inconvenient at best, and potentially quite dangerous if you're part of a PvP fleet operation. Training this to IV should solve that problem for all but the longest warps. Taking WDO to V is probably not a priority, but may help capacitor-hungry PvP pilots who want to arrive on the field with that extra sliver of available energy.<br> | ||
}} | }} | ||