Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Skills:Navigation: Difference between revisions

From EVE University Wiki
m skills links added and skill names checked for Odyssey 1.1
Line 24: Line 24:
|2=Perception
|2=Perception
|mult=4x
|mult=4x
|pre=Navigation III
|pre=[[Skills:Navigation#Navigation|Navigation III]]
|price=36,000
|price=36,000
|notes=More oomph from propulsion modules is good for anyone who ever uses propulsion modules, which is pretty much everyone.<br>
|notes=More oomph from propulsion modules is good for anyone who ever uses propulsion modules, which is pretty much everyone.<br>
Line 35: Line 35:
|2=Perception
|2=Perception
|mult=1x
|mult=1x
|pre=Navigation I
|pre=[[Skills:Navigation#Navigation|Navigation I]]
|price=20,250
|price=20,250
|notes=Duration (cycle time) bonus works out as a reduction in AB capacitor use. Most pilots train this to III as a prerequisite for High Speed Maneuvering (and MWDs); if you use ABs a lot (deadspace PvE, armour HACs or solo PvP frigate work, for example) then pump more SP into this skill -- together with Fuel Conservation it can lower AB cap consumption to pretty negligible levels.<br>
|notes=Duration (cycle time) bonus works out as a reduction in AB capacitor use. Most pilots train this to III as a prerequisite for High Speed Maneuvering (and MWDs); if you use ABs a lot (deadspace PvE, armour HACs or solo PvP frigate work, for example) then pump more SP into this skill -- together with Fuel Conservation it can lower AB cap consumption to pretty negligible levels.<br>
Line 46: Line 46:
|2=Perception
|2=Perception
|mult=2x
|mult=2x
|pre=Navigation II
|pre=[[Skills:Navigation#Navigation|Navigation II]]
|price=22,500
|price=22,500
|notes=Affects every ship you fly, particularly important for specialisation in small ships and/or skirmishing/kiting tactics, but good for everyone. Level V is one of the prerequisites for [[Frigate#Interceptors|interceptors]].<br>
|notes=Affects every ship you fly, particularly important for specialisation in small ships and/or skirmishing/kiting tactics, but good for everyone. Level V is one of the prerequisites for [[Frigate#Interceptors|interceptors]].<br>
Line 57: Line 57:
|2=Perception
|2=Perception
|mult=2x
|mult=2x
|pre=Navigation II, Afterburner II
|pre=[[Skills:Navigation#Navigation|Navigation II]], [[Skills:Navigation#Afterburner|Afterburner II]]
|price=27,000
|price=27,000
|notes=Has limited value in PvP, but it's particularly useful if you're flying a slow PvE setup and want to be capstable with an afterburner running.
|notes=Has limited value in PvP, but it's particularly useful if you're flying a slow PvE setup and want to be capstable with an afterburner running.
Line 68: Line 68:
|2=Perception
|2=Perception
|mult=5x
|mult=5x
|pre=Navigation III, Afterburner III
|pre=[[Skills:Navigation#Navigation|Navigation III]], [[Skills:Navigation#Afterburner|Afterburner III]]
|price=306,000
|price=306,000
|notes=The vast majority of PvP fits involve a MWD, so the vast majority of pilots train to use them.<br>
|notes=The vast majority of PvP fits involve a MWD, so the vast majority of pilots train to use them.<br>
Line 79: Line 79:
|2=Perception
|2=Perception
|mult=9x
|mult=9x
|pre=Science V, Navigation V, Warp Drive Operation V, Jump Drive Operation V
|pre=[[Skills:Science#Science|Science V]], [[Skills:Navigation#Navigation|Navigation V]], [[Skills:Navigation#Warp_Drive_Operation|Warp Drive Operation V]], [[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation V]]
|price=27,000,000
|price=27,000,000
|notes=<br>
|notes=<br>
Line 90: Line 90:
|2=Perception
|2=Perception
|mult=5x
|mult=5x
|pre=Navigation V, Warp Drive Operation V, Science V
|pre=[[Skills:Navigation#Navigation|Navigation V]], [[Skills:Navigation#Warp_Drive_Operation|Warp Drive Operation V]], [[Skills:Science#Science|Science V]]
|price=9,000,000
|price=9,000,000
|notes=<br>
|notes=<br>
Line 101: Line 101:
|2=Perception
|2=Perception
|mult=8x
|mult=8x
|pre=Jump Drive Operation III, Navigation V, Warp Drive Operation V, Science V
|pre=[[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation III]], [[Skills:Navigation#Navigation|Navigation V]], [[Skills:Navigation#Warp_Drive_Operation|Warp Drive Operation V]], [[Skills:Science#Science|Science V]]
|price=18,000,000
|price=18,000,000
|notes=<br>
|notes=<br>
Line 123: Line 123:
|2=Perception
|2=Perception
|mult=1x
|mult=1x
|pre=Navigation I
|pre=[[Skills:Navigation#Navigation|Navigation I]]
|price=27,000
|price=27,000
|notes=Dropping out of warp early because you don't have enough capacitor is inconvenient at best, and potentially quite dangerous if you're part of a PvP fleet operation. Training this to IV should solve that problem for all but the longest warps. Taking WDO to V is probably not a priority, but may help capacitor-hungry PvP pilots who want to arrive on the field with that extra sliver of available energy.<br>
|notes=Dropping out of warp early because you don't have enough capacitor is inconvenient at best, and potentially quite dangerous if you're part of a PvP fleet operation. Training this to IV should solve that problem for all but the longest warps. Taking WDO to V is probably not a priority, but may help capacitor-hungry PvP pilots who want to arrive on the field with that extra sliver of available energy.<br>
}}
}}