Difference between revisions of "Reaper"

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|bandwidth=5 Mbit/sec
 
 
|info=The Reaper-class is the smallest of the Minmatar frigates, just barely reaching frigate status instead of a manned fighter. The Reaper is very cheap and is used en masse in daring hit-and-run operations by Minmatars on either side of the law.  
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|info=The Reaper-class is one of the smallest of the Minmatar vessels, just barely reaching rookie ship status instead of a manned fighter. The Reaper is very cheap and is used en masse in daring hit-and-run operations by Minmatars either side of the law.  
 
 
 
|bonuses=<b>Traits:</b><br><b>Special Abilities:</b><br>10% bonus to velocity<br>10% bonus to Small Projectile Turret damage<br>10% bonus to Target Painter effectiveness<br>15% bonus to Shield Boost Amount
 
|bonuses=<b>Traits:</b><br><b>Special Abilities:</b><br>10% bonus to velocity<br>10% bonus to Small Projectile Turret damage<br>10% bonus to Target Painter effectiveness<br>15% bonus to Shield Boost Amount

Revision as of 14:06, 7 September 2013

EVE University Database
 
Ship Database
Reaper
Reaper
Minmatar Republic
Minmatar Republic
Standard Frigates
Reaper Class
RELATED UNI-WIKI REFERENCES

The Reaper-class is one of the smallest of the Minmatar vessels, just barely reaching rookie ship status instead of a manned fighter. The Reaper is very cheap and is used en masse in daring hit-and-run operations by Minmatars either side of the law.

SHIP BONUSES

Traits:
Special Abilities:
10% bonus to velocity
10% bonus to Small Projectile Turret damage
10% bonus to Target Painter effectiveness
15% bonus to Shield Boost Amount

Required Skills
  • Spaceship Command I8m
Training Time what's this?
0d 0h 8m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
21 MW
CPU
cpu output
105 tf
Capacitor
capacitor
125 GJ
High
high slots
2
Launchers
launcher slots
2
Turrets
turret slots
2
Medium
medium slots
2
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
310 m/s
Inertia Modifier
inertia modifier (agility)
4.35
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
?
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwidth
drone bandwidth
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
22 km
Max Locked Targets
max. locked targets
3
LADAR Sensor
LADAR sensor strength
6 points
Sig. Radius
signature radius
48 m
Scan Res.
scan resolution
490 mm
Structure
Structure Hitpoints
structure hitpoints
150 HP
Mass
ship mass
1,157,000 kg
Volume
ship volume
15,800 m³
Cargo Capacity
cargo capacity
120 m³
Armor
Armor Hitpoints
armor hitpoints
150 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
175 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Reaper is the Minmatar Rookie Ship. This ship is given free of charge to Minmatar players who, while flying the pod, dock at a station at which they have no ship. It has no blueprint and can not be manifactured or reprocessed.

Skills

Further information about additional or recommended skills to pilot Reaper for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Reaper.

Tactics

No sub-article about Reaper roles or piloting tactics. You can write them here.

Notes

Non-Minmatar ship collectors can obtain a copy of this ship by visiting a Minmatar starting station and completing Aura's tutorial missions or it can be obtained via contract from another player.