More actions
mNo edit summary |
|||
| Line 85: | Line 85: | ||
==Fitting== | ==Fitting== | ||
{{ShipFitting| | {{ShipFitting| | ||
ship=Impairor| | ship=Impairor| | ||
shipTypeID=596| | shipTypeID=596| | ||
fitName= | fitName=Tech I| | ||
fitID= | fitID=Tech-I| | ||
high1name=Dual | high1name=Dual Modal Pulse Laser I| | ||
high1typeID= | high1typeID=5215| | ||
high2name= | high2name=Dual Modal Pulse Laser I| | ||
high2typeID=5215| | |||
mid1name=Cap Recharger I| | mid1name=Cap Recharger I| | ||
mid1typeID=1195| | mid1typeID=1195| | ||
mid2name= | mid2name=Limited 1MN Afterburner I| | ||
mid2typeID=6001| | |||
low1name=Small Armor Repairer I| | low1name=Small Armor Repairer I| | ||
low1typeID=523| | low1typeID=523| | ||
low2name= | low2name=Pseudoelectron Containment Field I| | ||
low2typeID=5837| | |||
drone1name=Hobgoblin I x1| | |||
drone1typeID=2454| | |||
charge1name=Multifrequency S x1| | charge1name=Multifrequency S x1| | ||
charge1typeID=246| | charge1typeID=246| | ||
| Line 113: | Line 114: | ||
warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
version= | version=ODY 1.0| | ||
shipDNA= | shipDNA=589:5215;2:1195;1:6001;1:523;1:5837;1:2454;1:246;1::| | ||
skills= | skills=| | ||
notes=A basic set-up, useful for running level 1 missions and tutorial.</li><li>With all skills at V and before fleet boosts, this ship has 1.3 K EHP, flies at 893 m/s (1153 m/s with AB overheated) and align in 5 s (3.5 s with AB off). The capacitor will last for 1 min 1 s.</li><li>Damage is 58 dps at 3.1 + 1.9 km with Multifrequency crystals}} | |||
==Notes== | ==Notes== | ||
Revision as of 19:00, 13 September 2013
RELATED UNI-WIKI REFERENCES
|
The Impairor-class frigate has been mass-produced by the Amarr Empire for decades. It is the most common spacevessel sighted within the Amarrian boundaries, and is used both as a basic trade vessel and as a small-scale slave transport. SHIP BONUSES
Traits:
Ship Attributes
|
Summary
The Impairor is the Amarr Rookie Ship. This ship is given free of charge to Amarr players who, while flying the pod, dock at a station at which they have no ship. It has no blueprint and can not be manifactured or reprocessed.
Skills
Further information about additional or recommended skills to pilot Impairor for a specific or it's common role(s) can be written here.
Fitting
Dual Modal Pulse Laser I
Dual Modal Pulse Laser I
Cap Recharger I
Limited 1MN Afterburner I
Small Armor Repairer I
Pseudoelectron Containment Field I
Hobgoblin I x1
Multifrequency S x1








- A basic set-up, useful for running level 1 missions and tutorial.
- With all skills at V and before fleet boosts, this ship has 1.3 K EHP, flies at 893 m/s (1153 m/s with AB overheated) and align in 5 s (3.5 s with AB off). The capacitor will last for 1 min 1 s.
- Damage is 58 dps at 3.1 + 1.9 km with Multifrequency crystals
Notes
Non-Amarr ship collectors can obtain a copy of this ship by visiting an Amarr starting station and completing Aura's tutorial missions or it can be obtained via contract from another player.



















